Player Matchup

Sobek
Sobek
AntiSycho
Sobek
Level 49
God Stats
28W - 13L
1,715 SR
Queue Stats
371W - 220L
1,598 Elo+
Party 2
Zeus
Zeus
Gadgett2
Zeus
Level 18
God Stats
3W - 1L
1,565 SR
Queue Stats
3W - 2L
1,849 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Justdyez
Tsukuyomi
Level 155
God Stats
3W - 1L
1,527 SR
Queue Stats
299W - 186L
1,721 Elo+
Party 2
Team Averages
Level 74
1,602 SR
1,723 Elo+

VS

Team Averages
Level 72
1,462 SR
1,512 Elo+
King Arthur
King Arthur
SuperiorBrando
King Arthur
Level 105
God Stats
4W - 5L
1,560 SR
Queue Stats
136W - 132L
1,500 Elo+
Party 1
Janus
Janus
legnasfallen
Janus
Level 105
God Stats
1W - 2L
1,326 SR
Queue Stats
217W - 186L
1,536 Elo+
Party 1
Thor
Thor
xlx Marsh xlx
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AntiSycho
Sobek
12
5 / 3 / 15
10,660
820
7,439
11,479
7,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
14
8 / 1 / 11
10,495
807
9,792
5,350
1,896
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Justdyez
Tsukuyomi
15
13 / 5 / 10
11,448
881
17,840
12,922
7,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SuperiorBrando
King Arthur
12
3 / 6 / 4
9,445
727
5,527
17,755
9,873
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 9 / 3
10,697
823
9,380
11,131
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 12 / 3
7,626
587
410
11,349
3,497

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
26
Kills
9
9
Deaths
27
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sobek
AntiSycho
Sobek
5
3
15
4.17
W
Zeus
8
1
11
13.5
W
Tsukuyomi
Justdyez
Tsukuyomi
13
5
10
3.6
L
King Arthur
SuperiorBrando
King Arthur
3
6
4
0.83
L
6
9
3
0.83
L
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,071
Damage
15,317
29,751
Taken
40,235
16,639
Mitigated
16,690
6,087
Healing
2,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
AntiSycho
Sobek
7,439
670
0
3,175
11,479
7,417
444
3,076
8,217
23,002
0
W
Zeus
9,792
1,643
243
701
5,350
1,896
1,850
1,125
4,173
22,077
0
W
Tsukuyomi
Justdyez
Tsukuyomi
17,840
5,023
0
1,968
12,922
7,326
107
4,736
7,918
0
57,073
L
King Arthur
SuperiorBrando
King Arthur
5,527
853
0
2,234
17,755
9,873
175
10,912
6,671
0
20,185
L
9,380
302
0
500
11,131
3,320
400
2,105
8,726
44,631
0
L
410
410
0
0
11,349
3,497
162
4,274
6,875
0
3,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,603
Gold Earned
27,768
133
Minions Killed
105
0
Camps Cleared
0
665,946
Distance Traveled
552,641
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,660
820
32
2
0
236,489
3
W
Zeus
10,495
807
41
3
0
212,444
0
W
Tsukuyomi
11,448
881
60
5
0
217,013
1
L
King Arthur
9,445
727
29
2
0
228,244
1
L
Janus
10,697
823
71
5
0
167,332
0
L
Thor
7,626
587
5
0
0
157,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role