Player Matchup

Geb
Geb
Poogway
Geb
Level 58
God Stats
5W - 5L
1,467 SR
Queue Stats
415W - 373L
1,549 Elo+
Party 2
Ne Zha
Ne Zha
STDaniel1009
Ne Zha
Level 108
God Stats
1W - 1L
1,313 SR
Queue Stats
140W - 130L
1,556 Elo+
Party 3
Discordia
Discordia
Tennebris
Discordia
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
TotalKraken
Anhur
Level 35
God Stats
1W - 0L
1,713 SR
Queue Stats
43W - 17L
1,945 Elo+
Solo
Mercury
Mercury
xDrke
Mercury
Level 47
God Stats
6W - 6L
1,616 SR
Queue Stats
83W - 92L
1,512 Elo+
Party 3
Team Averages
Level 55
1,522 SR
1,612 Elo+

VS

Team Averages
Level 97
1,660 SR
1,542 Elo+
Sobek
Sobek
Calletano
Sobek
Level 46
God Stats
17W - 11L
1,847 SR
Queue Stats
210W - 170L
1,679 Elo+
Solo
Neith
Neith
Kakuhrawt
Neith
Level 129
God Stats
11W - 12L
1,886 SR
Queue Stats
160W - 160L
1,525 Elo+
Solo
Guan Yu
Guan Yu
MMG LIZARD
Guan Yu
Level 37
God Stats
12W - 11L
1,500 SR
Queue Stats
189W - 157L
1,507 Elo+
Party 1
Hera
Hera
TANAN0
Hera
Level 128
God Stats
4W - 2L
1,517 SR
Queue Stats
201W - 191L
1,478 Elo+
Solo
Thor
Thor
crisman22
Thor
Level 144
God Stats
3W - 4L
1,551 SR
Queue Stats
173W - 140L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
10
0 / 0 / 4
6,633
510
2,628
6,427
2,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ne Zha
13
4 / 2 / 0
8,042
619
7,469
9,095
7,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Tennebris
Discordia
12
1 / 2 / 1
6,949
535
1,571
6,131
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 2 / 0
7,912
609
10,635
8,882
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
xDrke
Mercury
11
1 / 1 / 3
6,546
504
1,780
6,431
1,986
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Calletano
Sobek
8
1 / 0 / 2
5,710
439
2,554
5,900
2,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Kakuhrawt
Neith
10
1 / 4 / 0
6,134
472
3,739
8,421
1,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
MMG LIZARD
Guan Yu
12
1 / 3 / 1
6,777
521
3,718
9,936
5,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
TANAN0
Hera
11
1 / 4 / 1
6,812
524
5,600
6,150
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
13
2 / 0 / 2
7,171
552
4,752
7,738
2,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
11
Kills
6
7
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
Calletano
Sobek
1
0
2
2
L
Neith
Kakuhrawt
Neith
1
4
0
0.25
L
Guan Yu
MMG LIZARD
Guan Yu
1
3
1
0.5
W
Geb
0
0
4
2
W
Ne Zha
4
2
0
2
L
Hera
TANAN0
Hera
1
4
1
0.38
W
Discordia
Tennebris
Discordia
1
2
1
0.75
W
5
2
0
2.5
L
Thor
2
0
2
3
W
Mercury
xDrke
Mercury
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,083
Damage
20,363
36,966
Taken
38,145
16,826
Mitigated
13,806
11,597
Healing
11,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Calletano
Sobek
2,554
193
0
3,641
5,900
2,481
0
1,331
4,569
12,148
0
L
Neith
Kakuhrawt
Neith
3,739
1,197
0
2,087
8,421
1,581
0
534
7,887
0
33,075
L
Guan Yu
MMG LIZARD
Guan Yu
3,718
1,518
170
3,812
9,936
5,214
692
0
9,936
0
29,321
W
Geb
2,628
561
0
2,102
6,427
2,605
0
1,921
4,506
16,982
0
W
Ne Zha
7,469
4,160
0
2,206
9,095
7,558
1,235
0
9,095
0
47,800
L
Hera
TANAN0
Hera
5,600
942
0
922
6,150
2,075
688
1,570
4,366
44,920
0
W
Discordia
Tennebris
Discordia
1,571
55
0
1,391
6,131
1,800
507
2,448
3,683
42,814
0
W
10,635
4,871
0
4,547
8,882
2,877
8
1,651
7,231
0
57,151
L
Thor
4,752
1,612
0
825
7,738
2,455
0
512
7,188
0
43,891
W
Mercury
xDrke
Mercury
1,780
780
0
1,351
6,431
1,986
0
2,134
4,297
0
27,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,082
Gold Earned
32,604
365
Minions Killed
323
0
Camps Cleared
0
1,288,914
Distance Traveled
1,148,973
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,710
439
20
2
0
186,884
2
L
Neith
6,134
472
71
5
0
210,067
1
L
Guan Yu
6,777
521
60
5
0
229,884
0
W
Geb
6,633
510
15
1
0
285,651
4
W
Ne Zha
8,042
619
91
7
0
237,463
2
L
Hera
6,812
524
94
7
0
244,509
4
W
Discordia
6,949
535
100
8
0
234,902
1
W
Anhur
7,912
609
110
8
0
233,089
4
L
Thor
7,171
552
78
6
0
277,629
2
W
Mercury
6,546
504
49
4
0
297,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role