Player Matchup

Ares
Ares
CODmater_12345
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,292 Elo+
Party 2
Ao Kuang
Ao Kuang
Dhoeke
Ao Kuang
Level 26
God Stats
32W - 23L
1,524 SR
Queue Stats
160W - 167L
1,429 Elo+
Solo
Mercury
Mercury
Disbluk
Mercury
Level 26
God Stats
15W - 5L
1,778 SR
Queue Stats
121W - 132L
1,418 Elo+
Solo
Danzaburou
Danzaburou
SeductiveSwain
Danzaburou
Level 69
God Stats
17W - 18L
1,630 SR
Queue Stats
305W - 299L
1,427 Elo+
Party 2
Persephone
Persephone
Volkier
Persephone
Level 15
God Stats
1W - 2L
1,559 SR
Queue Stats
19W - 14L
1,242 Elo+
Solo
Team Averages
Level 29
1,598 SR
1,361 Elo+

VS

Team Averages
Level 14
1,542 SR
1,428 Elo+
Guan Yu
Guan Yu
Eryk3
Guan Yu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,845 Elo+
Solo
Hades
Hades
Mufik
Hades
Level 27
God Stats
1W - 2L
1,741 SR
Queue Stats
35W - 63L
1,265 Elo+
Party 1
Ares
Ares
cesarloboccm
Ares
Level 7
God Stats
25W - 18L
1,500 SR
Queue Stats
111W - 115L
1,346 Elo+
Solo
Arachne
Arachne
killdor07
Arachne
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
дитяРА13
Baba Yaga
Level 6
God Stats
2W - 5L
1,469 SR
Queue Stats
2W - 9L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
13,751
335
130
2,772
1,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Dhoeke
Ao Kuang
20
12 / 2 / 20
21,552
526
25,851
39,718
22,290
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
Disbluk
Mercury
20
11 / 5 / 20
24,156
589
30,331
34,201
15,311
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
SeductiveSwain
Danzaburou
20
31 / 4 / 13
28,069
685
84,471
58,063
24,074
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Persephone
Volkier
Persephone
20
2 / 11 / 2
19,690
480
20,650
24,100
7,577
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Eryk3
Guan Yu
20
5 / 10 / 7
17,607
429
20,126
48,454
68,307
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
Mufik
Hades
20
7 / 10 / 3
19,014
464
30,834
41,906
34,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
1 / 11 / 6
15,815
386
9,829
43,079
61,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Arachne
killdor07
Arachne
20
4 / 10 / 7
18,380
448
19,052
41,056
21,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baba Yaga
дитяРА13
Baba Yaga
20
6 / 15 / 5
17,391
424
30,761
31,890
19,521
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
51
56
Kills
23
24
Deaths
56
57
Assists
28
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
W
Ao Kuang
Dhoeke
Ao Kuang
12
2
20
11
W
Mercury
Disbluk
Mercury
11
5
20
4.2
L
Guan Yu
Eryk3
Guan Yu
5
10
7
0.85
L
Hades
Mufik
Hades
7
10
3
0.85
W
Danzaburou
SeductiveSwain
Danzaburou
31
4
13
9.38
W
Persephone
Volkier
Persephone
2
11
2
0.27
L
1
11
6
0.36
L
Arachne
killdor07
Arachne
4
10
7
0.75
L
Baba Yaga
дитяРА13
Baba Yaga
6
15
5
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

161,433
Damage
110,602
158,854
Taken
206,385
70,336
Mitigated
204,904
75,639
Healing
39,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
130
0
0
408
2,772
1,084
181
1,124
1,494
4,429
0
W
Ao Kuang
Dhoeke
Ao Kuang
25,851
6,205
0
26,998
39,718
22,290
705
17,043
20,629
103,397
0
W
Mercury
Disbluk
Mercury
30,331
13,106
0
11,292
34,201
15,311
2,886
17,058
16,761
0
216,815
L
Guan Yu
Eryk3
Guan Yu
20,126
2,889
1,916
8,323
48,454
68,307
2,133
10,719
37,500
0
96,251
L
Hades
Mufik
Hades
30,834
2,376
1,617
9,115
41,906
34,067
485
8,779
32,974
122,255
0
W
Danzaburou
SeductiveSwain
Danzaburou
84,471
67,571
0
35,937
58,063
24,074
6,472
27,723
29,258
0
305,090
W
Persephone
Volkier
Persephone
20,650
2,396
0
1,004
24,100
7,577
2,060
9,789
14,008
116,324
0
L
9,829
353
1,419
3,543
43,079
61,188
28
11,279
31,550
64,059
0
L
Arachne
killdor07
Arachne
19,052
9,703
0
7,469
41,056
21,821
1,642
12,310
28,432
0
179,864
L
Baba Yaga
дитяРА13
Baba Yaga
30,761
1,116
413
5,398
31,890
19,521
318
5,552
26,144
104,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

107,218
Gold Earned
88,207
782
Minions Killed
663
0
Camps Cleared
0
3,333,478
Distance Traveled
3,393,069
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,751
335
12
0
0
122,362
0
W
Ao Kuang
21,552
526
101
2
0
837,737
4
W
Mercury
24,156
589
246
6
0
934,074
1
L
Guan Yu
17,607
429
117
3
0
697,408
0
L
Hades
19,014
464
125
3
0
615,398
3
W
Danzaburou
28,069
685
236
6
0
809,204
5
W
Persephone
19,690
480
187
5
0
630,101
0
L
Ares
15,815
386
83
2
0
646,359
0
L
Arachne
18,380
448
197
5
0
783,869
9
L
Baba Yaga
17,391
424
141
3
0
650,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role