Player Matchup

Cerberus
Cerberus
Badwarmax
Cerberus
Level 29
God Stats
13W - 12L
1,110 SR
Queue Stats
766W - 801L
1,391 Elo+
Solo
Anhur
Anhur
Diipsyy__
Anhur
Level 21
God Stats
9W - 9L
1,487 SR
Queue Stats
120W - 129L
1,388 Elo+
Party 2
Izanami
Izanami
NoKronos
Izanami
Level 18
God Stats
30W - 33L
1,475 SR
Queue Stats
112W - 119L
1,355 Elo+
Party 2
Guan Yu
Guan Yu
NoMinoss
Guan Yu
Level 22
God Stats
3W - 4L
1,500 SR
Queue Stats
94W - 106L
1,398 Elo+
Party 2
Nemesis
Nemesis
Pe-ks_
Nemesis
Level 21
God Stats
13W - 5L
1,624 SR
Queue Stats
147W - 147L
1,378 Elo+
Party 2
Team Averages
Level 22
1,439 SR
1,382 Elo+

VS

Team Averages
Level 27
1,399 SR
1,349 Elo+
Terra
Terra
EsuNoBaka
Terra
Level 29
God Stats
0W - 2L
1,284 SR
Queue Stats
88W - 104L
1,402 Elo+
Party 1
Tiamat
Tiamat
Seikuluke
Tiamat
Level 52
God Stats
2W - 6L
1,250 SR
Queue Stats
39W - 50L
1,335 Elo+
Party 3
Cernunnos
Cernunnos
Snazzylicous
Cernunnos
Level 13
God Stats
5W - 4L
1,462 SR
Queue Stats
16W - 17L
1,324 Elo+
Party 3
Mercury
Mercury
anzelm1992
Mercury
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 114L
1,404 Elo+
Party 1
Sol
Sol
shadow_faller
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,280 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Badwarmax
Cerberus
9
3 / 0 / 4
5,478
548
4,986
5,477
2,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Diipsyy__
Anhur
9
4 / 0 / 3
5,597
560
3,172
4,548
1,124
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
NoKronos
Izanami
10
2 / 1 / 0
5,872
587
1,781
4,285
1,311
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
NoMinoss
Guan Yu
11
3 / 1 / 0
6,223
622
3,219
4,530
2,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
Pe-ks_
Nemesis
9
1 / 1 / 5
5,593
559
3,205
5,113
1,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
EsuNoBaka
Terra
6
0 / 2 / 0
4,284
428
1,633
6,127
2,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Seikuluke
Tiamat
9
2 / 3 / 0
5,496
550
4,082
5,487
2,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Snazzylicous
Cernunnos
7
0 / 4 / 0
4,261
426
1,288
5,393
1,047
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
anzelm1992
Mercury
9
0 / 2 / 0
5,083
508
1,806
5,380
1,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 2 / 0
5,129
513
2,281
5,573
1,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
13
Kills
3
3
Deaths
13
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Badwarmax
Cerberus
3
0
4
5
W
Anhur
Diipsyy__
Anhur
4
0
3
5.5
L
Terra
EsuNoBaka
Terra
0
2
0
0
W
Izanami
NoKronos
Izanami
2
1
0
2
W
Guan Yu
NoMinoss
Guan Yu
3
1
0
3
W
Nemesis
Pe-ks_
Nemesis
1
1
5
3.5
L
Tiamat
Seikuluke
Tiamat
2
3
0
0.67
L
Cernunnos
Snazzylicous
Cernunnos
0
4
0
0
L
Mercury
anzelm1992
Mercury
0
2
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,363
Damage
11,090
23,953
Taken
27,960
9,323
Mitigated
8,272
4,596
Healing
7,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Badwarmax
Cerberus
4,986
545
300
1,308
5,477
2,379
0
442
5,035
24,244
0
W
Anhur
Diipsyy__
Anhur
3,172
1,735
405
1,563
4,548
1,124
352
1,147
3,401
0
22,655
L
Terra
EsuNoBaka
Terra
1,633
537
464
1,186
6,127
2,011
153
2,218
3,909
5,645
0
W
Izanami
NoKronos
Izanami
1,781
1,143
0
0
4,285
1,311
824
2,716
1,335
0
24,735
W
Guan Yu
NoMinoss
Guan Yu
3,219
303
174
671
4,530
2,990
347
2,208
2,250
0
24,330
W
Nemesis
Pe-ks_
Nemesis
3,205
867
0
175
5,113
1,519
600
977
4,056
0
24,236
L
Tiamat
Seikuluke
Tiamat
4,082
536
0
1,820
5,487
2,804
0
0
5,487
23,585
0
L
Cernunnos
Snazzylicous
Cernunnos
1,288
696
0
874
5,393
1,047
387
1,911
3,482
0
15,873
L
Mercury
anzelm1992
Mercury
1,806
720
0
1,714
5,380
1,211
0
857
4,523
0
25,954
L
2,281
658
0
1,140
5,573
1,199
260
0
5,573
17,468
1,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,763
Gold Earned
24,253
244
Minions Killed
191
0
Camps Cleared
0
1,039,074
Distance Traveled
966,493
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,478
548
43
4
0
214,994
2
W
Anhur
5,597
560
42
4
0
192,782
0
L
Terra
4,284
428
5
1
0
189,429
0
W
Izanami
5,872
587
59
6
0
204,533
0
W
Guan Yu
6,223
622
56
6
0
217,900
0
W
Nemesis
5,593
559
44
4
0
208,865
4
L
Tiamat
5,496
550
53
5
0
172,330
3
L
Cernunnos
4,261
426
28
3
0
170,336
1
L
Mercury
5,083
508
61
6
0
201,801
0
L
Sol
5,129
513
44
4
0
232,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role