Player Matchup

Sun Wukong
Sun Wukong
Silver III
Boki92
Sun Wukong
Silver III
Level 38
God Stats
14W - 12L
1,826 SR
Queue Stats
22W - 29L
1,545 MMR
Party 1
Cupid
Cupid
Gold IV
IComeAlive
Cupid
Gold IV
Level 124
God Stats
21W - 18L
1,584 SR
Queue Stats
101W - 105L
1,410 MMR
Solo
Heimdallr
Heimdallr
Gold V
Oldhippo
Heimdallr
Gold V
Level 126
God Stats
31W - 37L
1,472 SR
Queue Stats
426W - 440L
1,355 MMR
Solo
Nu Wa
Nu Wa
Gold V
Ved91
Nu Wa
Gold V
Level 89
God Stats
11W - 8L
1,705 SR
Queue Stats
280W - 268L
1,271 MMR
Party 1
Cerberus
Cerberus
Bronze III
limbtheory
Cerberus
Bronze III
Level 31
God Stats
1W - 1L
1,699 SR
Queue Stats
4W - 11L
1,356 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 82
1,657 SR
1,388 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,659 SR
1,424 MMR
Scylla
Scylla
Gold IV
AETirawitKōkin
Scylla
Gold IV
Level 160
God Stats
8W - 5L
1,500 SR
Queue Stats
514W - 514L
1,388 MMR
Solo
Chiron
Chiron
Gold IV
BananaJackSP
Chiron
Gold IV
Level 127
God Stats
1W - 4L
1,935 SR
Queue Stats
211W - 225L
1,410 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
Danabu
Kumbhakarna
Gold II
Level 119
God Stats
3W - 5L
1,512 SR
Queue Stats
152W - 151L
1,448 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
DefiantHaven1
Cu Chulainn
Gold IV
Level 124
God Stats
41W - 52L
1,624 SR
Queue Stats
531W - 515L
1,416 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
joshstratos
Ao Kuang
Gold II
Level 147
God Stats
8W - 7L
1,722 SR
Queue Stats
294W - 295L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Boki92
Sun Wukong
13
1 / 3 / 0
7,108
547
4,303
11,049
4,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
11
0 / 3 / 0
6,447
496
2,601
8,350
2,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
Oldhippo
Heimdallr
13
2 / 1 / 0
7,059
543
3,731
7,395
3,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
Ved91
Nu Wa
10
0 / 2 / 1
6,155
473
7,080
6,017
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
limbtheory
Cerberus
7
0 / 6 / 0
4,927
379
2,524
8,195
4,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
TsukuyomiApolloSetTiamat

VS

Bans
DanzaburouAthenaThe MorriganAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
7,152
550
4,714
4,804
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
14
7 / 0 / 0
8,653
666
7,310
8,147
2,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Danabu
Kumbhakarna
11
0 / 0 / 6
7,143
549
2,844
6,047
3,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
DefiantHaven1
Cu Chulainn
14
2 / 1 / 3
8,234
633
7,946
8,253
6,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
joshstratos
Ao Kuang
15
3 / 0 / 2
8,118
624
3,779
12,013
3,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
15
15
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
W
Chiron
7
0
0
7
L
Sun Wukong
Boki92
Sun Wukong
1
3
0
0.33
W
Kumbhakarna
Danabu
Kumbhakarna
0
0
6
3
W
Cu Chulainn
DefiantHaven1
Cu Chulainn
2
1
3
3.5
L
Cupid
0
3
0
0
L
Heimdallr
Oldhippo
Heimdallr
2
1
0
2
L
Nu Wa
Ved91
Nu Wa
0
2
1
0.25
W
Ao Kuang
joshstratos
Ao Kuang
3
0
2
4
L
Cerberus
limbtheory
Cerberus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,239
Damage
26,593
41,006
Taken
39,264
17,119
Mitigated
17,030
7,633
Healing
16,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,714
759
0
2,259
4,804
1,356
0
1,831
2,770
45,784
0
W
Chiron
7,310
3,014
437
2,597
8,147
2,601
564
1,100
6,943
0
61,444
L
Sun Wukong
Boki92
Sun Wukong
4,303
1,017
0
2,420
11,049
4,955
0
2,537
8,137
0
42,343
W
Kumbhakarna
Danabu
Kumbhakarna
2,844
36
0
1,182
6,047
3,061
0
2,319
3,538
11,812
0
W
Cu Chulainn
DefiantHaven1
Cu Chulainn
7,946
1,781
0
2,613
8,253
6,091
525
1,270
6,859
5,311
45,496
L
Cupid
2,601
1,211
0
2,607
8,350
2,279
0
548
7,802
0
38,196
L
Heimdallr
Oldhippo
Heimdallr
3,731
1,702
0
1,096
7,395
3,739
0
1,586
5,784
0
50,500
L
Nu Wa
Ved91
Nu Wa
7,080
1,037
0
750
6,017
1,866
0
4,256
1,560
36,942
0
W
Ao Kuang
joshstratos
Ao Kuang
3,779
782
0
7,269
12,013
3,921
189
2,282
9,549
53,315
0
L
Cerberus
limbtheory
Cerberus
2,524
157
0
760
8,195
4,280
0
3,446
4,648
12,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,696
Gold Earned
39,300
388
Minions Killed
432
0
Camps Cleared
0
1,234,235
Distance Traveled
1,300,173
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,152
550
100
8
0
258,754
6
W
Chiron
8,653
666
110
8
0
218,471
4
L
Sun Wukong
7,108
547
107
8
0
232,638
5
W
Kumbhakarna
7,143
549
15
1
0
302,562
3
W
Cu Chulainn
8,234
633
111
9
0
202,362
4
L
Cupid
6,447
496
75
6
0
220,530
4
L
Heimdallr
7,059
543
103
8
0
282,056
2
L
Nu Wa
6,155
473
84
6
0
222,242
1
W
Ao Kuang
8,118
624
96
7
0
318,024
1
L
Cerberus
4,927
379
19
1
0
276,769
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role