Player Matchup

Chernobog
Chernobog
Platinum IV
LimpingForwards
Chernobog
Platinum IV
Level 139
God Stats
1W - 2L
1,735 SR
Queue Stats
84W - 88L
1,794 MMR
Solo
Nu Wa
Nu Wa
Platinum III
RipCrazy
Nu Wa
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Platinum IV
SnusMytologin
Sobek
Platinum IV
Level 121
God Stats
4W - 6L
1,500 SR
Queue Stats
214W - 238L
1,741 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
alexheal
Ao Kuang
Gold I
Level 160
God Stats
10W - 8L
1,800 SR
Queue Stats
120W - 99L
1,709 MMR
Party 1
Mercury
Mercury
Platinum III
rycvoland
Mercury
Platinum III
Level 154
God Stats
6W - 7L
1,719 SR
Queue Stats
294W - 294L
1,772 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,651 SR
1,703 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 113
1,571 SR
1,765 MMR
King Arthur
King Arthur
Platinum III
Aherdrin
King Arthur
Platinum III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
AiglePerçant
Janus
Gold II
Level 149
God Stats
2W - 0L
1,445 SR
Queue Stats
48W - 36L
1,857 MMR
Party 2
He Bo
He Bo
Gold II
Bourbite
He Bo
Gold II
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 15L
1,781 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
Rokxtar
Sylvanus
Platinum IV
Level 149
God Stats
29W - 30L
1,599 SR
Queue Stats
294W - 287L
1,829 MMR
Party 2
Anhur
Anhur
Gold II
breatheasy
Anhur
Gold II
Level 67
God Stats
14W - 11L
1,809 SR
Queue Stats
77W - 55L
1,856 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
LimpingForwards
Chernobog
16
1 / 9 / 4
10,597
461
8,305
18,482
6,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
RipCrazy
Nu Wa
18
2 / 6 / 5
12,177
529
17,546
10,150
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 6 / 8
9,000
391
9,357
23,949
17,662
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
alexheal
Ao Kuang
18
4 / 6 / 4
11,583
504
14,591
28,500
26,445
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
rycvoland
Mercury
18
6 / 5 / 3
11,936
519
13,517
18,622
8,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ScyllaSetTiamatTsukuyomiApollo

VS

Bans
AthenaDanzaburouFenrirCu ChulainnNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aherdrin
King Arthur
20
2 / 2 / 11
13,402
583
22,429
30,087
26,913
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
2 / 4 / 11
12,624
549
12,087
11,816
4,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Bourbite
He Bo
20
11 / 4 / 3
14,044
611
17,057
17,316
7,955
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sylvanus
Rokxtar
Sylvanus
18
5 / 2 / 10
11,996
522
7,191
18,637
22,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anhur
20
12 / 2 / 7
14,311
622
22,325
25,660
11,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
74
14
Kills
32
32
Deaths
14
24
Assists
42
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Aherdrin
King Arthur
2
2
11
3.75
W
2
4
11
1.88
W
He Bo
Bourbite
He Bo
11
4
3
3.13
L
Chernobog
LimpingForwards
Chernobog
1
9
4
0.33
L
Nu Wa
RipCrazy
Nu Wa
2
6
5
0.75
W
Sylvanus
Rokxtar
Sylvanus
5
2
10
5
L
1
6
8
0.83
L
Ao Kuang
alexheal
Ao Kuang
4
6
4
1
W
Anhur
12
2
7
7.75
L
Mercury
rycvoland
Mercury
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,316
Damage
81,089
99,703
Taken
103,516
62,406
Mitigated
73,678
23,458
Healing
50,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Aherdrin
King Arthur
22,429
2,272
0
9,413
30,087
26,913
324
13,305
16,489
123
99,798
W
12,087
657
132
2,489
11,816
4,207
1,566
6,669
4,725
90,563
0
W
He Bo
Bourbite
He Bo
17,057
1,493
514
6,760
17,316
7,955
1,613
6,230
10,814
110,591
0
L
Chernobog
LimpingForwards
Chernobog
8,305
3,931
0
3,245
18,482
6,382
1,202
6,279
12,145
0
69,160
L
Nu Wa
RipCrazy
Nu Wa
17,546
1,634
0
848
10,150
3,642
26
5,856
4,080
82,350
0
W
Sylvanus
Rokxtar
Sylvanus
7,191
1,716
7,763
10,135
18,637
22,805
1,184
7,358
10,892
38,266
11,097
L
9,357
987
315
6,718
23,949
17,662
0
7,688
16,075
34,577
0
L
Ao Kuang
alexheal
Ao Kuang
14,591
770
0
11,485
28,500
26,445
43
8,183
20,105
67,664
0
W
Anhur
22,325
13,437
0
13,290
25,660
11,798
6,309
8,342
17,072
0
145,304
L
Mercury
rycvoland
Mercury
13,517
7,632
0
847
18,622
8,275
0
7,215
11,287
0
94,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,293
Gold Earned
66,377
580
Minions Killed
767
0
Camps Cleared
0
2,180,363
Distance Traveled
2,335,132
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,402
583
161
7
0
465,438
7
W
Janus
12,624
549
170
7
0
515,116
3
W
He Bo
14,044
611
167
7
0
446,627
3
L
Chernobog
10,597
461
136
6
0
419,296
3
L
Nu Wa
12,177
529
150
7
0
405,958
5
W
Sylvanus
11,996
522
77
3
0
466,035
9
L
Sobek
9,000
391
32
1
0
458,470
6
L
Ao Kuang
11,583
504
114
5
0
409,565
4
W
Anhur
14,311
622
192
8
0
441,916
4
L
Mercury
11,936
519
148
6
0
487,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role