Player Matchup

Guan Yu
Guan Yu
detorres3
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Thoth
Thoth
detorres5
Thoth
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 2
Artemis
Artemis
rango_estatico3
Artemis
Level 7
God Stats
5W - 1L
1,839 SR
Queue Stats
15W - 23L
1,674 Elo+
Solo
Team Averages
Level 7
1,613 SR
1,558 Elo+

VS

Team Averages
Level 74
1,501 SR
1,682 Elo+
Horus
Horus
Scizor6429
Horus
Level 24
God Stats
3W - 4L
1,656 SR
Queue Stats
14W - 7L
1,698 Elo+
Party 1
Zeus
Zeus
bvca
Zeus
Level 50
God Stats
6W - 3L
1,528 SR
Queue Stats
42W - 42L
1,578 Elo+
Party 1
Chiron
Chiron
c7sterling
Chiron
Level 147
God Stats
15W - 10L
1,320 SR
Queue Stats
313W - 156L
1,772 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
detorres3
Guan Yu
11
2 / 0 / 4
7,660
696
4,301
8,206
7,458
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Thoth
detorres5
Thoth
12
5 / 2 / 2
8,494
772
13,522
5,428
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 2 / 3
7,962
724
5,544
6,832
2,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
0 / 2 / 4
7,547
686
3,759
10,985
8,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zeus
bvca
Zeus
11
2 / 5 / 1
7,532
685
4,410
5,584
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
c7sterling
Chiron
12
2 / 2 / 2
7,844
713
6,852
11,171
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
9
Kills
4
4
Deaths
9
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
0
2
4
1
L
Zeus
bvca
Zeus
2
5
1
0.5
L
Chiron
c7sterling
Chiron
2
2
2
1.5
W
Guan Yu
detorres3
Guan Yu
2
0
4
4
W
Thoth
detorres5
Thoth
5
2
2
3
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,367
Damage
15,021
20,466
Taken
27,740
11,726
Mitigated
13,537
7,721
Healing
10,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
3,759
1,765
725
3,083
10,985
8,388
0
5,176
5,513
0
9,605
L
Zeus
bvca
Zeus
4,410
43
0
128
5,584
1,520
0
1,489
3,937
18,809
0
L
Chiron
c7sterling
Chiron
6,852
2,692
336
6,209
11,171
3,629
0
5,957
4,692
0
53,397
W
Guan Yu
detorres3
Guan Yu
4,301
527
1,192
4,390
8,206
7,458
209
2,302
5,904
0
18,444
W
Thoth
detorres5
Thoth
13,522
417
0
742
5,428
1,389
0
1,069
4,359
40,621
0
W
5,544
2,188
182
1,215
6,832
2,879
1,130
1,079
5,753
0
24,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,116
Gold Earned
22,923
130
Minions Killed
135
0
Camps Cleared
0
640,885
Distance Traveled
593,080
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,547
686
9
1
0
207,476
2
L
Zeus
7,532
685
32
3
0
182,933
1
L
Chiron
7,844
713
94
9
0
202,671
1
W
Guan Yu
7,660
696
17
2
0
226,970
3
W
Thoth
8,494
772
77
7
0
224,124
2
W
Artemis
7,962
724
36
3
0
189,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role