Player Matchup

Tiamat
Tiamat
jurmugudur
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Artemis
Artemis
puffpuffolchap
Artemis
Level 8
God Stats
2W - 2L
1,948 SR
Queue Stats
9W - 6L
1,601 Elo+
Solo
Fenrir
Fenrir
umad4nothing
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,353 Elo+
Party 1
Team Averages
Level 10
1,649 SR
1,485 Elo+

VS

Team Averages
Level 79
1,587 SR
1,564 Elo+
Chaac
Chaac
BE BURN FC
Chaac
Level 141
God Stats
188W - 155L
1,573 SR
Queue Stats
920W - 1,033L
1,590 Elo+
Solo
Artemis
Artemis
Strife Zee
Artemis
Level 68
God Stats
26W - 13L
1,608 SR
Queue Stats
81W - 67L
1,583 Elo+
Party 2
Ah Puch
Ah Puch
brendino2021
Ah Puch
Level 29
God Stats
29W - 27L
1,579 SR
Queue Stats
84W - 103L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
jurmugudur
Tiamat
9
0 / 7 / 3
6,275
628
1,703
8,476
4,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
3 / 0 / 0
7,031
703
2,294
3,559
1,185
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
8
0 / 6 / 2
5,966
597
5,355
10,891
3,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
4 / 2 / 7
8,269
827
5,717
8,562
7,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
Strife Zee
Artemis
10
4 / 1 / 8
7,515
752
4,628
3,862
1,283
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
brendino2021
Ah Puch
11
5 / 0 / 5
7,746
775
6,983
5,951
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
13
13
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
4
2
7
3.75
W
Artemis
Strife Zee
Artemis
4
1
8
8
W
Ah Puch
brendino2021
Ah Puch
5
0
5
7.5
L
Tiamat
jurmugudur
Tiamat
0
7
3
0.21
L
3
0
0
3
L
Fenrir
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,352
Damage
17,328
22,926
Taken
18,375
8,815
Mitigated
10,594
3,443
Healing
5,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
5,717
801
0
3,056
8,562
7,760
270
870
7,692
5,238
25,601
W
Artemis
Strife Zee
Artemis
4,628
2,497
0
0
3,862
1,283
1,278
526
3,336
0
19,697
W
Ah Puch
brendino2021
Ah Puch
6,983
662
0
2,205
5,951
1,551
255
363
5,588
23,227
0
L
Tiamat
jurmugudur
Tiamat
1,703
145
224
1,175
8,476
4,234
0
3,196
5,280
14,716
0
L
2,294
114
0
0
3,559
1,185
0
1,174
2,385
0
18,893
L
Fenrir
5,355
1,340
0
2,044
10,891
3,396
0
3,666
7,225
0
14,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,272
Gold Earned
23,530
79
Minions Killed
128
0
Camps Cleared
0
477,346
Distance Traveled
513,302
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,269
827
36
4
0
171,668
4
W
Artemis
7,515
752
32
3
0
163,382
0
W
Ah Puch
7,746
775
60
6
0
178,252
0
L
Tiamat
6,275
628
26
3
0
162,137
0
L
Artemis
7,031
703
37
4
0
138,242
3
L
Fenrir
5,966
597
16
2
0
176,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role