Player Matchup

Ne Zha
Ne Zha
Glashtyn_
Ne Zha
Level 65
God Stats
5W - 0L
1,864 SR
Queue Stats
218W - 242L
1,421 Elo+
Party 2
Ratatoskr
Ratatoskr
L0rdPandaMan72
Ratatoskr
Level 67
God Stats
9W - 10L
1,460 SR
Queue Stats
245W - 282L
1,381 Elo+
Party 2
Scylla
Scylla
ThatOneWolf_
Scylla
Level 101
God Stats
1W - 1L
1,290 SR
Queue Stats
355W - 347L
1,415 Elo+
Party 2
Fafnir
Fafnir
pro_conk_player
Fafnir
Level 7
God Stats
6W - 3L
1,500 SR
Queue Stats
10W - 4L
1,654 Elo+
Party 2
Jing Wei
Jing Wei
veggietale
Jing Wei
Level 33
God Stats
16W - 12L
1,606 SR
Queue Stats
94W - 106L
1,444 Elo+
Party 2
Team Averages
Level 55
1,544 SR
1,463 Elo+

VS

Team Averages
Level 60
1,395 SR
1,329 Elo+
Artio
Artio
Basic_Sharingan
Artio
Level 55
God Stats
34W - 37L
1,481 SR
Queue Stats
319W - 380L
1,315 Elo+
Solo
Mulan
Mulan
Izarnyx
Mulan
Level 88
God Stats
33W - 35L
1,428 SR
Queue Stats
270W - 370L
1,317 Elo+
Party 1
Sol
Sol
Kawaii-w-Neko
Sol
Level 27
God Stats
18W - 21L
1,395 SR
Queue Stats
236W - 356L
1,329 Elo+
Party 1
Heimdallr
Heimdallr
benfoxmx21
Heimdallr
Level 69
God Stats
0W - 1L
1,280 SR
Queue Stats
40W - 81L
1,317 Elo+
Party 1
Da Ji
Da Ji
nairoIf60
Da Ji
Level 63
God Stats
5W - 21L
1,393 SR
Queue Stats
220W - 252L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Glashtyn_
Ne Zha
19
7 / 3 / 8
12,118
551
13,696
16,436
8,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
L0rdPandaMan72
Ratatoskr
20
1 / 0 / 5
11,643
529
10,350
17,144
19,196
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
20
11 / 1 / 4
13,671
621
21,824
10,290
4,493
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 1 / 8
10,301
468
4,181
9,365
8,494
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
veggietale
Jing Wei
17
1 / 2 / 2
10,560
480
6,943
14,245
5,045
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 3
8,790
400
4,606
15,412
7,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mulan
Izarnyx
Mulan
17
2 / 5 / 0
10,842
493
16,495
23,426
19,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
0 / 5 / 2
10,131
461
5,089
15,680
4,584
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
benfoxmx21
Heimdallr
17
2 / 4 / 0
10,112
460
10,531
14,080
6,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
nairoIf60
Da Ji
15
3 / 7 / 1
9,997
454
7,446
15,985
7,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
22
Kills
7
7
Deaths
22
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
Ne Zha
Glashtyn_
Ne Zha
7
3
8
3.67
L
Mulan
Izarnyx
Mulan
2
5
0
0.4
L
0
5
2
0.2
W
Ratatoskr
L0rdPandaMan72
Ratatoskr
1
0
5
3.5
W
Scylla
11
1
4
13
L
Heimdallr
benfoxmx21
Heimdallr
2
4
0
0.5
L
Da Ji
nairoIf60
Da Ji
3
7
1
0.5
W
2
1
8
6
W
Jing Wei
veggietale
Jing Wei
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,994
Damage
44,167
67,480
Taken
84,583
45,717
Mitigated
46,528
23,940
Healing
20,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,606
214
1,063
3,848
15,412
7,793
405
4,749
10,571
43,280
0
W
Ne Zha
Glashtyn_
Ne Zha
13,696
6,958
0
631
16,436
8,489
1,207
1,240
15,196
0
92,755
L
Mulan
Izarnyx
Mulan
16,495
3,643
0
7,097
23,426
19,673
289
4,471
18,341
0
79,644
L
5,089
917
0
5,127
15,680
4,584
1,599
11,173
4,131
60,060
0
W
Ratatoskr
L0rdPandaMan72
Ratatoskr
10,350
2,378
0
7,239
17,144
19,196
0
554
16,590
0
80,293
W
Scylla
21,824
1,056
0
2,898
10,290
4,493
260
2,986
7,304
117,958
0
L
Heimdallr
benfoxmx21
Heimdallr
10,531
4,814
0
2,771
14,080
6,803
316
2,991
11,049
0
76,654
L
Da Ji
nairoIf60
Da Ji
7,446
1,610
0
1,070
15,985
7,675
101
2,099
13,686
0
65,057
W
4,181
1,080
689
3,970
9,365
8,494
0
3,420
5,945
37,783
0
W
Jing Wei
veggietale
Jing Wei
6,943
5,004
0
8,513
14,245
5,045
1,915
1,495
12,750
0
79,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,293
Gold Earned
49,872
723
Minions Killed
601
0
Camps Cleared
0
2,357,775
Distance Traveled
2,006,214
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,790
400
87
4
0
449,056
8
W
Ne Zha
12,118
551
146
7
0
489,249
0
L
Mulan
10,842
493
148
7
0
370,389
3
L
Sol
10,131
461
135
6
0
363,092
3
W
Ratatoskr
11,643
529
164
7
0
476,725
3
W
Scylla
13,671
621
200
9
0
428,117
5
L
Heimdallr
10,112
460
135
6
0
381,149
5
L
Da Ji
9,997
454
96
4
0
442,528
0
W
Fafnir
10,301
468
57
3
0
447,092
0
W
Jing Wei
10,560
480
156
7
0
516,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role