Player Matchup

Ullr
Ullr
Silver IV
MhNip0w
Ullr
Silver IV
Level 104
God Stats
0W - 1L
1,591 SR
Queue Stats
6W - 16L
1,322 MMR
Solo
Raijin
Raijin
Silver II
Seqsunia
Raijin
Silver II
Level 143
God Stats
1W - 5L
1,238 SR
Queue Stats
128W - 142L
1,305 MMR
Solo
Nemesis
Nemesis
Bronze III
Talibaner
Nemesis
Bronze III
Level 44
God Stats
1W - 2L
1,540 SR
Queue Stats
126W - 130L
1,310 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze III
Teddyischki
Erlang Shen
Bronze III
Level 52
God Stats
0W - 1L
1,657 SR
Queue Stats
102W - 98L
1,310 MMR
Party 1
Sobek
Sobek
Bronze IV
lARTOl
Sobek
Bronze IV
Level 119
God Stats
0W - 2L
1,560 SR
Queue Stats
0W - 6L
1,282 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 92
1,517 SR
1,306 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 93
1,429 SR
1,333 MMR
Scylla
Scylla
Gold I
Bahamut971
Scylla
Gold I
Level 101
God Stats
2W - 5L
1,197 SR
Queue Stats
348W - 348L
1,360 MMR
Solo
Apollo
Apollo
Gold V
HunchoJackk
Apollo
Gold V
Level 43
God Stats
18W - 18L
1,613 SR
Queue Stats
274W - 267L
1,316 MMR
Solo
Tyr
Tyr
Gold IV
Ko9la
Tyr
Gold IV
Level 124
God Stats
2W - 6L
1,426 SR
Queue Stats
143W - 143L
1,402 MMR
Solo
Artio
Artio
Gold V
angels99
Artio
Gold V
Level 91
God Stats
4W - 1L
1,570 SR
Queue Stats
68W - 69L
1,306 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
roodrigooroocha
Ratatoskr
Gold V
Level 108
God Stats
3W - 2L
1,337 SR
Queue Stats
587W - 576L
1,280 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
MhNip0w
Ullr
15
1 / 5 / 0
9,011
451
3,456
12,537
4,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Seqsunia
Raijin
17
4 / 6 / 1
10,832
542
9,371
14,107
5,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Talibaner
Nemesis
15
4 / 6 / 3
9,598
480
8,901
18,045
7,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Teddyischki
Erlang Shen
16
0 / 8 / 1
9,351
468
8,051
17,369
12,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
lARTOl
Sobek
12
0 / 4 / 3
8,346
417
6,462
16,791
15,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Bans
Ao KuangAthenaTiamatSetAnubis

VS

Bans
TsukuyomiAphroditeCu ChulainnChang'eGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bahamut971
Scylla
18
4 / 3 / 9
10,876
544
13,604
10,360
3,802
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
17
7 / 2 / 4
10,828
541
9,853
12,808
4,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
Ko9la
Tyr
18
7 / 1 / 3
11,798
590
12,292
16,338
13,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artio
angels99
Artio
16
4 / 2 / 14
10,876
544
7,135
15,276
15,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
roodrigooroocha
Ratatoskr
19
7 / 1 / 11
11,895
595
14,720
15,908
8,421
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
70
9
Kills
29
29
Deaths
9
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Scylla
Bahamut971
Scylla
4
3
9
2.83
W
Apollo
7
2
4
4.5
W
Tyr
Ko9la
Tyr
7
1
3
8.5
L
Ullr
MhNip0w
Ullr
1
5
0
0.2
L
Raijin
Seqsunia
Raijin
4
6
1
0.75
L
Nemesis
Talibaner
Nemesis
4
6
3
0.92
L
Erlang Shen
Teddyischki
Erlang Shen
0
8
1
0.06
W
Artio
angels99
Artio
4
2
14
5.5
L
Sobek
lARTOl
Sobek
0
4
3
0.38
W
Ratatoskr
roodrigooroocha
Ratatoskr
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,241
Damage
57,604
78,849
Taken
70,690
44,318
Mitigated
45,855
13,314
Healing
28,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Bahamut971
Scylla
13,604
1,177
0
3,591
10,360
3,802
0
3,471
6,739
79,879
0
W
Apollo
9,853
6,470
0
6,981
12,808
4,753
797
3,655
9,091
0
88,168
W
Tyr
Ko9la
Tyr
12,292
3,102
0
6,672
16,338
13,205
0
1,946
14,350
254
75,900
L
Ullr
MhNip0w
Ullr
3,456
1,383
0
1,365
12,537
4,377
854
3,399
9,138
0
69,689
L
Raijin
Seqsunia
Raijin
9,371
542
0
1,929
14,107
5,416
862
6,941
7,166
73,143
0
L
Nemesis
Talibaner
Nemesis
8,901
4,562
0
1,963
18,045
7,235
0
3,534
14,511
0
56,928
L
Erlang Shen
Teddyischki
Erlang Shen
8,051
4,667
0
4,126
17,369
12,068
0
1,911
15,458
0
56,064
W
Artio
angels99
Artio
7,135
733
1,421
4,477
15,276
15,674
120
3,677
11,467
25,165
0
L
Sobek
lARTOl
Sobek
6,462
769
0
3,931
16,791
15,222
192
5,208
11,583
20,428
0
W
Ratatoskr
roodrigooroocha
Ratatoskr
14,720
3,365
0
5,812
15,908
8,421
365
6,865
8,851
0
86,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,138
Gold Earned
56,273
527
Minions Killed
544
0
Camps Cleared
0
1,750,903
Distance Traveled
1,997,590
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,876
544
131
7
0
363,142
2
W
Apollo
10,828
541
119
6
0
369,706
9
W
Tyr
11,798
590
134
7
0
410,370
5
L
Ullr
9,011
451
130
7
0
301,298
6
L
Raijin
10,832
542
153
8
0
325,059
5
L
Nemesis
9,598
480
88
4
0
393,062
6
L
Erlang Shen
9,351
468
129
6
0
363,222
4
W
Artio
10,876
544
24
1
0
379,957
3
L
Sobek
8,346
417
27
1
0
368,262
6
W
Ratatoskr
11,895
595
136
7
0
474,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role