Player Matchup

Hera
Hera
Cha0sguilmon
Hera
Level 99
God Stats
1W - 2L
1,759 SR
Queue Stats
184W - 213L
1,440 Elo+
Party 2
Neith
Neith
Danielza
Neith
Level 40
God Stats
9W - 13L
1,233 SR
Queue Stats
151W - 195L
1,364 Elo+
Party 2
Janus
Janus
Knishnik2
Janus
Level 63
God Stats
17W - 32L
1,327 SR
Queue Stats
378W - 366L
1,529 Elo+
Party 1
Sol
Sol
MikelNNDead
Sol
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Zebulah
Odin
Level 25
God Stats
4W - 6L
1,445 SR
Queue Stats
110W - 160L
1,336 Elo+
Party 2
Team Averages
Level 62
1,453 SR
1,434 Elo+

VS

Team Averages
Level 55
1,605 SR
1,384 Elo+
Loki
Loki
EasyPizzy
Loki
Level 44
God Stats
7W - 2L
1,702 SR
Queue Stats
14W - 12L
1,423 Elo+
Party 4
Bacchus
Bacchus
Frozenpiza
Bacchus
Level 48
God Stats
5W - 1L
1,610 SR
Queue Stats
23W - 26L
1,399 Elo+
Party 4
Izanami
Izanami
Hergeiz
Izanami
Level 65
God Stats
13W - 9L
1,486 SR
Queue Stats
20W - 25L
1,373 Elo+
Party 4
Tiamat
Tiamat
Violentie
Tiamat
Level 92
God Stats
3W - 4L
1,500 SR
Queue Stats
122W - 134L
1,363 Elo+
Party 3
Bellona
Bellona
sokima
Bellona
Level 26
God Stats
2W - 3L
1,726 SR
Queue Stats
63W - 74L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,037
504
1,966
5,538
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
Danielza
Neith
8
1 / 4 / 0
4,524
452
3,350
5,228
1,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
Knishnik2
Janus
11
3 / 1 / 1
6,071
607
3,001
4,969
1,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 5 / 0
5,694
569
3,264
6,458
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Odin
Zebulah
Odin
8
1 / 4 / 1
4,611
461
2,787
5,720
2,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
8 / 0 / 2
7,250
725
4,690
5,842
1,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Frozenpiza
Bacchus
10
2 / 2 / 6
6,293
629
2,757
6,855
3,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Hergeiz
Izanami
10
5 / 1 / 3
6,319
632
5,177
6,180
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Violentie
Tiamat
11
2 / 2 / 4
6,672
667
3,059
5,127
2,959
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
sokima
Bellona
11
2 / 1 / 3
6,346
635
2,464
4,388
2,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
5
Kills
19
19
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Neith
Danielza
Neith
1
4
0
0.25
W
Loki
8
0
2
9
W
Bacchus
Frozenpiza
Bacchus
2
2
6
2.5
W
Izanami
Hergeiz
Izanami
5
1
3
6.5
L
Janus
Knishnik2
Janus
3
1
1
3.5
L
0
5
0
0
W
Tiamat
Violentie
Tiamat
2
2
4
2
L
Odin
Zebulah
Odin
1
4
1
0.38
W
Bellona
sokima
Bellona
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,368
Damage
18,147
27,913
Taken
28,392
7,928
Mitigated
12,425
6,436
Healing
8,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,966
127
0
902
5,538
1,552
0
2,796
2,742
22,494
0
L
Neith
Danielza
Neith
3,350
1,928
0
1,188
5,228
1,290
0
1,286
3,942
0
22,908
W
Loki
4,690
1,423
0
1,505
5,842
1,769
0
980
4,837
0
30,681
W
Bacchus
Frozenpiza
Bacchus
2,757
502
0
1,974
6,855
3,732
60
713
6,050
10,307
0
W
Izanami
Hergeiz
Izanami
5,177
3,629
0
2,893
6,180
1,641
655
790
5,315
0
41,398
L
Janus
Knishnik2
Janus
3,001
285
0
2,268
4,969
1,134
0
312
4,657
31,461
0
L
3,264
789
0
846
6,458
1,430
0
0
6,458
30,646
0
W
Tiamat
Violentie
Tiamat
3,059
345
0
1,488
5,127
2,959
944
2,991
1,854
32,621
0
L
Odin
Zebulah
Odin
2,787
945
0
1,232
5,720
2,522
0
1,422
4,298
0
7,085
W
Bellona
sokima
Bellona
2,464
833
0
1,056
4,388
2,324
872
2,475
1,913
0
25,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,937
Gold Earned
32,880
241
Minions Killed
297
0
Camps Cleared
0
963,020
Distance Traveled
972,831
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,037
504
53
5
0
203,063
3
L
Neith
4,524
452
44
4
0
167,296
1
W
Loki
7,250
725
61
6
0
214,965
0
W
Bacchus
6,293
629
12
1
0
218,100
5
W
Izanami
6,319
632
92
9
0
163,815
2
L
Janus
6,071
607
62
6
0
218,256
5
L
Sol
5,694
569
73
7
0
175,424
5
W
Tiamat
6,672
667
73
7
0
191,227
2
L
Odin
4,611
461
9
1
0
198,981
3
W
Bellona
6,346
635
59
6
0
184,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role