Player Matchup

Yemoja
Yemoja
Imadhfail
Yemoja
Level 31
God Stats
7W - 1L
1,554 SR
Queue Stats
72W - 70L
1,508 Elo+
Party 2
Scylla
Scylla
LowrezTM
Scylla
Level 14
God Stats
3W - 3L
1,896 SR
Queue Stats
17W - 13L
1,667 Elo+
Solo
Osiris
Osiris
PF Psycho
Osiris
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 56L
1,267 Elo+
Party 1
Medusa
Medusa
SwagLyfe123
Medusa
Level 18
God Stats
6W - 2L
1,484 SR
Queue Stats
71W - 62L
1,267 Elo+
Party 1
Janus
Janus
ToxicChalupa
Janus
Level 24
God Stats
3W - 2L
1,231 SR
Queue Stats
6W - 4L
1,375 Elo+
Party 2
Team Averages
Level 21
1,533 SR
1,417 Elo+

VS

Team Averages
Level 23
1,520 SR
1,459 Elo+
Skadi
Skadi
JuiceI3ox
Skadi
Level 20
God Stats
27W - 25L
1,535 SR
Queue Stats
409W - 364L
1,495 Elo+
Party 3
Thor
Thor
Vaderr3
Thor
Level 4
God Stats
1W - 3L
1,575 SR
Queue Stats
2W - 9L
1,227 Elo+
Solo
Ganesha
Ganesha
YEEEEEEEEEET
Ganesha
Level 35
God Stats
32W - 26L
1,572 SR
Queue Stats
689W - 649L
1,544 Elo+
Party 3
Pele
Pele
lew438
Pele
Level 27
God Stats
8W - 11L
1,546 SR
Queue Stats
83W - 107L
1,540 Elo+
Solo
Bacchus
Bacchus
sockmeat
Bacchus
Level 29
God Stats
0W - 1L
1,374 SR
Queue Stats
53W - 57L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Imadhfail
Yemoja
20
7 / 4 / 23
16,931
1,209
20,726
32,054
30,236
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Scylla
LowrezTM
Scylla
20
27 / 4 / 13
19,275
1,377
50,778
17,117
5,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
PF Psycho
Osiris
20
2 / 3 / 20
13,498
964
12,446
19,367
16,781
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
17
4 / 3 / 7
12,160
869
6,211
6,359
2,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
4 / 5 / 16
13,535
967
15,877
12,026
4,008
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

90

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JuiceI3ox
Skadi
20
2 / 11 / 13
13,389
956
23,881
21,111
7,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thor
Vaderr3
Thor
19
3 / 10 / 10
13,464
962
6,272
22,613
8,698
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
YEEEEEEEEEET
Ganesha
20
0 / 10 / 13
13,032
931
22,768
26,151
9,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
lew438
Pele
19
3 / 7 / 5
13,190
942
10,685
19,741
6,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
sockmeat
Bacchus
20
11 / 6 / 4
15,520
1,109
18,302
24,198
29,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
64
44
Kills
19
19
Deaths
44
79
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Imadhfail
Yemoja
7
4
23
4.63
L
Skadi
JuiceI3ox
Skadi
2
11
13
0.77
W
Scylla
LowrezTM
Scylla
27
4
13
8.38
W
Osiris
PF Psycho
Osiris
2
3
20
4
W
Medusa
4
3
7
2.5
W
4
5
16
2.4
L
Thor
Vaderr3
Thor
3
10
10
0.8
L
Ganesha
YEEEEEEEEEET
Ganesha
0
10
13
0.65
L
Pele
lew438
Pele
3
7
5
0.79
L
Bacchus
sockmeat
Bacchus
11
6
4
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,038
Damage
81,908
86,923
Taken
113,814
58,723
Mitigated
61,505
15,339
Healing
6,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Imadhfail
Yemoja
20,726
2,178
7,199
7,423
32,054
30,236
0
17,487
14,163
47,088
0
L
Skadi
JuiceI3ox
Skadi
23,881
15,880
0
169
21,111
7,294
0
15,206
5,905
0
40,560
W
Scylla
LowrezTM
Scylla
50,778
5,493
0
0
17,117
5,604
0
6,124
10,705
86,004
0
W
Osiris
PF Psycho
Osiris
12,446
3,617
0
0
19,367
16,781
0
7,467
11,542
90
24,003
W
Medusa
6,211
2,568
0
717
6,359
2,094
0
3,011
3,277
0
10,880
W
15,877
441
0
0
12,026
4,008
0
5,759
6,166
34,470
0
L
Thor
Vaderr3
Thor
6,272
1,708
0
0
22,613
8,698
0
16,448
6,165
0
22,247
L
Ganesha
YEEEEEEEEEET
Ganesha
22,768
386
0
0
26,151
9,993
0
21,759
4,392
51,769
0
L
Pele
lew438
Pele
10,685
1,606
0
2,194
19,741
6,360
0
15,807
3,934
0
46,279
L
Bacchus
sockmeat
Bacchus
18,302
1,387
336
3,379
24,198
29,160
0
18,251
5,947
38,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,399
Gold Earned
68,595
233
Minions Killed
269
5
Camps Cleared
13
1,085,469
Distance Traveled
1,329,699
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
16,931
1,209
48
3
0
254,183
1
L
Skadi
13,389
956
53
4
4
245,697
0
W
Scylla
19,275
1,377
93
7
4
228,052
0
W
Osiris
13,498
964
22
2
0
246,301
0
W
Medusa
12,160
869
12
1
1
93,334
1
W
Janus
13,535
967
58
4
0
263,599
1
L
Thor
13,464
962
43
3
3
246,830
0
L
Ganesha
13,032
931
5
0
4
286,656
0
L
Pele
13,190
942
107
8
1
280,440
0
L
Bacchus
15,520
1,109
61
4
1
270,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role