Player Matchup

Ravana
Ravana
AnthonyMarquez
Ravana
Level 28
God Stats
0W - 2L
1,296 SR
Queue Stats
334W - 210L
1,682 Elo+
Solo
Cerberus
Cerberus
Datmewmew
Cerberus
Level 17
God Stats
5W - 3L
1,174 SR
Queue Stats
68W - 64L
1,446 Elo+
Party 2
Zeus
Zeus
KingDiaz101
Zeus
Level 28
God Stats
41W - 35L
1,708 SR
Queue Stats
82W - 70L
1,668 Elo+
Solo
Thor
Thor
NemoHose
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,416 Elo+
Solo
Danzaburou
Danzaburou
Weazill
Danzaburou
Level 17
God Stats
5W - 4L
1,438 SR
Queue Stats
55W - 50L
1,446 Elo+
Party 2
Team Averages
Level 19
1,423 SR
1,532 Elo+

VS

Team Averages
Level 43
1,689 SR
1,692 Elo+
Guan Yu
Guan Yu
Squirt
Guan Yu
Level 16
God Stats
6W - 2L
1,817 SR
Queue Stats
35W - 11L
1,927 Elo+
Party 1
Anubis
Anubis
chiefkeefbaby
Anubis
Level 26
God Stats
42W - 29L
1,663 SR
Queue Stats
167W - 178L
1,467 Elo+
Solo
Heimdallr
Heimdallr
clοckwork
Heimdallr
Level 25
God Stats
8W - 5L
1,537 SR
Queue Stats
121W - 41L
1,857 Elo+
Party 1
Hun Batz
Hun Batz
polodu93
Hun Batz
Level 26
God Stats
3W - 1L
1,729 SR
Queue Stats
77W - 90L
1,413 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ζuko
Cu Chulainn
Level 123
God Stats
4W - 2L
1,697 SR
Queue Stats
211W - 87L
1,794 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 3
7,725
594
10,136
6,592
4,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Datmewmew
Cerberus
5
0 / 2 / 0
4,255
327
309
2,868
923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
7 / 4 / 2
7,813
601
9,353
6,104
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Thor
11
2 / 4 / 6
6,913
532
3,469
9,200
2,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Weazill
Danzaburou
6
0 / 7 / 2
4,983
383
1,207
5,439
1,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Squirt
Guan Yu
13
7 / 2 / 2
8,053
619
6,947
8,867
7,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 3
6,385
491
2,794
6,999
2,905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
clοckwork
Heimdallr
14
7 / 3 / 2
8,162
628
6,060
9,016
3,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
polodu93
Hun Batz
11
1 / 3 / 3
6,872
529
2,198
8,273
2,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cu Chulainn
Ζuko
Cu Chulainn
12
3 / 2 / 0
6,836
526
4,240
10,963
8,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
13
Kills
18
18
Deaths
13
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
1
3
5.5
L
Cerberus
Datmewmew
Cerberus
0
2
0
0
L
7
4
2
2
L
Thor
2
4
6
1.25
W
Guan Yu
Squirt
Guan Yu
7
2
2
4
L
Danzaburou
Weazill
Danzaburou
0
7
2
0.14
W
0
3
3
0.5
W
Heimdallr
clοckwork
Heimdallr
7
3
2
2.67
W
Hun Batz
polodu93
Hun Batz
1
3
3
0.83
W
Cu Chulainn
Ζuko
Cu Chulainn
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,474
Damage
22,239
30,203
Taken
44,118
10,190
Mitigated
25,244
6,193
Healing
13,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,136
4,135
0
3,025
6,592
4,671
0
959
5,392
0
44,132
L
Cerberus
Datmewmew
Cerberus
309
87
0
339
2,868
923
0
289
2,479
4,900
0
L
9,353
271
0
356
6,104
1,115
0
555
5,424
42,562
0
L
Thor
3,469
806
0
1,992
9,200
2,424
0
991
8,159
0
25,624
W
Guan Yu
Squirt
Guan Yu
6,947
1,205
159
1,900
8,867
7,417
0
1,541
7,270
0
32,448
L
Danzaburou
Weazill
Danzaburou
1,207
920
0
481
5,439
1,057
243
0
5,364
0
11,024
W
2,794
0
0
1,549
6,999
2,905
746
3,319
3,412
31,189
0
W
Heimdallr
clοckwork
Heimdallr
6,060
2,424
0
3,335
9,016
3,908
1,388
2,167
6,661
0
54,152
W
Hun Batz
polodu93
Hun Batz
2,198
472
0
2,126
8,273
2,520
0
1,735
6,450
0
31,005
W
Cu Chulainn
Ζuko
Cu Chulainn
4,240
960
0
4,004
10,963
8,494
596
300
10,663
0
39,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,689
Gold Earned
36,308
269
Minions Killed
377
0
Camps Cleared
0
1,020,820
Distance Traveled
1,249,838
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,725
594
97
7
0
265,805
5
L
Cerberus
4,255
327
13
1
0
116,890
2
L
Zeus
7,813
601
91
7
0
252,533
9
L
Thor
6,913
532
48
4
0
269,288
2
W
Guan Yu
8,053
619
53
4
0
250,710
3
L
Danzaburou
4,983
383
20
2
0
116,304
0
W
Anubis
6,385
491
55
4
0
221,767
1
W
Heimdallr
8,162
628
109
8
0
235,465
2
W
Hun Batz
6,872
529
77
6
0
266,836
4
W
Cu Chulainn
6,836
526
83
6
0
275,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role