Player Matchup

Ra
Ra
 
Ra
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Galaxia-magica
Kali
Level 117
God Stats
99W - 47L
1,608 SR
Queue Stats
490W - 365L
1,568 Elo+
Party 1
Cerberus
Cerberus
Ibrahim Moisooz
Cerberus
Level 87
God Stats
4W - 2L
1,500 SR
Queue Stats
98W - 77L
1,608 Elo+
Party 2
Hun Batz
Hun Batz
Purpleinvade
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 95L
1,684 Elo+
Party 2
Heimdallr
Heimdallr
papagaioFurioso2
Heimdallr
Level 33
God Stats
4W - 3L
1,457 SR
Queue Stats
105W - 67L
1,529 Elo+
Party 1
Team Averages
Level 76
1,513 SR
1,578 Elo+

VS

Team Averages
Level 98
1,579 SR
1,540 Elo+
Vulcan
Vulcan
JV_Thigpen
Vulcan
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 28L
1,623 Elo+
Party 3
Bellona
Bellona
KingDemon_94
Bellona
Level 109
God Stats
38W - 34L
1,618 SR
Queue Stats
102W - 107L
1,572 Elo+
Party 3
Anhur
Anhur
Leaf Goblin
Anhur
Level 102
God Stats
10W - 12L
1,690 SR
Queue Stats
417W - 369L
1,515 Elo+
Solo
Bastet
Bastet
SeijiShirahama
Bastet
Level 113
God Stats
6W - 5L
1,588 SR
Queue Stats
60W - 65L
1,489 Elo+
Party 3
Cerberus
Cerberus
TEEHEEMF
Cerberus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
4 / 3 / 5
8,450
563
5,341
8,540
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
10 / 1 / 2
9,909
661
7,259
13,027
6,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
10
0 / 3 / 4
6,599
440
2,997
10,194
4,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
Purpleinvade
Hun Batz
16
3 / 1 / 4
9,026
602
10,273
10,197
4,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Heimdallr
13
0 / 0 / 7
7,599
507
5,895
5,922
1,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JV_Thigpen
Vulcan
12
3 / 4 / 2
7,391
493
9,819
7,310
2,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
KingDemon_94
Bellona
13
2 / 2 / 0
8,140
543
4,443
10,136
6,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 3 / 1
7,357
490
3,048
9,730
3,352
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 4 / 0
7,241
483
4,802
12,000
3,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
TEEHEEMF
Cerberus
11
1 / 4 / 5
7,426
495
7,609
12,680
8,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
17
Kills
8
8
Deaths
17
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
3
5
2.17
W
10
1
2
11
W
Cerberus
0
3
4
0.67
L
Vulcan
JV_Thigpen
Vulcan
3
4
2
1
L
Bellona
KingDemon_94
Bellona
2
2
0
1
L
0
3
1
0.17
W
Hun Batz
Purpleinvade
Hun Batz
3
1
4
5
L
2
4
0
0.5
L
Cerberus
TEEHEEMF
Cerberus
1
4
5
0.88
W
Heimdallr
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,765
Damage
29,721
47,880
Taken
51,856
19,192
Mitigated
23,610
18,304
Healing
18,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,341
417
506
2,504
8,540
2,276
53
5,299
3,241
53,237
0
W
7,259
3,855
0
6,193
13,027
6,059
43
3,762
9,265
0
70,347
W
Cerberus
2,997
146
0
2,497
10,194
4,344
0
3,758
6,436
20,822
0
L
Vulcan
JV_Thigpen
Vulcan
9,819
1,238
0
751
7,310
2,280
0
2,007
5,165
36,920
0
L
Bellona
KingDemon_94
Bellona
4,443
1,539
0
4,133
10,136
6,325
0
649
9,487
0
42,499
L
3,048
1,934
0
4,358
9,730
3,352
0
1,594
8,104
0
47,448
W
Hun Batz
Purpleinvade
Hun Batz
10,273
3,658
0
3,345
10,197
4,626
692
2,176
8,021
0
58,451
L
4,802
1,249
0
4,762
12,000
3,631
0
644
11,296
0
35,519
L
Cerberus
TEEHEEMF
Cerberus
7,609
402
0
4,190
12,680
8,022
0
3,066
9,466
37,205
0
W
Heimdallr
5,895
2,917
0
3,259
5,922
1,887
0
2,433
3,489
0
43,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,583
Gold Earned
37,555
483
Minions Killed
429
0
Camps Cleared
0
1,511,748
Distance Traveled
1,440,544
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,450
563
103
7
0
319,778
2
W
Kali
9,909
661
131
9
0
340,148
1
W
Cerberus
6,599
440
37
2
0
306,407
2
L
Vulcan
7,391
493
79
5
0
300,243
1
L
Bellona
8,140
543
103
7
0
291,498
2
L
Anhur
7,357
490
104
7
0
240,083
4
W
Hun Batz
9,026
602
123
8
0
293,166
1
L
Bastet
7,241
483
63
4
0
326,877
6
L
Cerberus
7,426
495
80
5
0
281,843
5
W
Heimdallr
7,599
507
89
6
0
252,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role