Player Matchup

Ra
Ra
Jupiter_TheBot
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 2
Bellona
Bellona
MelonMan4650
Bellona
Level 26
God Stats
63W - 84L
1,519 SR
Queue Stats
353W - 392L
1,389 Elo+
Party 3
Cthulhu
Cthulhu
Pan12463
Cthulhu
Level 13
God Stats
10W - 4L
1,659 SR
Queue Stats
21W - 11L
1,642 Elo+
Solo
Agni
Agni
Prince-OF-Godz
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 2
Nemesis
Nemesis
WendyTheWalrus
Nemesis
Level 27
God Stats
4W - 7L
1,396 SR
Queue Stats
498W - 518L
1,355 Elo+
Party 3
Team Averages
Level 15
1,515 SR
1,386 Elo+

VS

Team Averages
Level 42
1,452 SR
1,408 Elo+
Raijin
Raijin
Mata-_-Ratas978
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 92L
1,372 Elo+
Solo
Heimdallr
Heimdallr
Ycaro-San
Heimdallr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,414 Elo+
Solo
Loki
Loki
Zan-Getsuuu
Loki
Level 131
God Stats
1W - 3L
1,226 SR
Queue Stats
15W - 18L
1,422 Elo+
Party 1
Athena
Athena
gemeinschaftRPm
Athena
Level 18
God Stats
14W - 6L
1,594 SR
Queue Stats
41W - 38L
1,535 Elo+
Party 1
Chaac
Chaac
jni696
Chaac
Level 24
God Stats
4W - 2L
1,440 SR
Queue Stats
32W - 36L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 9 / 0
5,440
363
257
6,344
1,548
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
MelonMan4650
Bellona
11
1 / 1 / 0
6,432
429
4,957
6,694
4,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Pan12463
Cthulhu
12
3 / 3 / 0
6,674
445
8,512
12,084
6,299
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 8 / 1
5,728
382
4,200
6,219
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 2 / 0
6,844
456
6,251
10,070
3,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 5
8,927
595
5,966
7,923
2,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Ycaro-San
Heimdallr
11
0 / 3 / 5
7,261
484
1,127
6,669
2,467
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
9 / 0 / 3
9,050
603
7,681
9,162
3,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
7 / 1 / 4
8,754
584
4,393
8,223
4,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
jni696
Chaac
14
3 / 0 / 4
7,967
531
5,801
12,108
7,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
7
Kills
23
23
Deaths
7
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
W
4
3
5
2.17
L
Bellona
MelonMan4650
Bellona
1
1
0
1
L
Cthulhu
Pan12463
Cthulhu
3
3
0
1
L
0
8
1
0.06
L
3
2
0
1.5
W
Heimdallr
Ycaro-San
Heimdallr
0
3
5
0.83
W
9
0
3
10.5
W
7
1
4
9
W
Chaac
jni696
Chaac
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,177
Damage
24,968
41,411
Taken
44,085
17,883
Mitigated
21,094
5,125
Healing
11,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
257
162
0
229
6,344
1,548
34
1,008
5,336
21,003
0
W
5,966
1,215
0
1,478
7,923
2,983
2,190
3,440
4,367
42,467
0
L
Bellona
MelonMan4650
Bellona
4,957
1,234
0
1,936
6,694
4,304
0
280
6,414
3,860
24,774
L
Cthulhu
Pan12463
Cthulhu
8,512
1,215
0
2,220
12,084
6,299
0
5,337
6,747
31,559
0
L
4,200
611
0
0
6,219
1,869
306
2,473
3,746
17,455
0
L
6,251
3,654
0
740
10,070
3,863
0
1,261
8,809
0
35,602
W
Heimdallr
Ycaro-San
Heimdallr
1,127
158
0
367
6,669
2,467
1,186
570
6,033
0
24,155
W
7,681
2,418
0
3,316
9,162
3,141
485
2,422
6,698
0
53,375
W
4,393
1,337
0
1,705
8,223
4,894
254
5,037
3,060
16,549
0
W
Chaac
jni696
Chaac
5,801
1,177
0
4,508
12,108
7,609
124
2,377
9,691
0
46,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,118
Gold Earned
41,959
223
Minions Killed
326
0
Camps Cleared
0
1,393,120
Distance Traveled
1,338,620
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,440
363
41
3
0
230,759
0
W
Raijin
8,927
595
69
5
0
265,526
2
L
Bellona
6,432
429
48
3
0
336,499
1
L
Cthulhu
6,674
445
57
4
0
292,359
1
L
Agni
5,728
382
26
2
0
218,376
0
L
Nemesis
6,844
456
51
3
0
315,127
0
W
Heimdallr
7,261
484
50
3
0
211,381
0
W
Loki
9,050
603
104
7
0
296,623
4
W
Athena
8,754
584
26
2
0
273,204
1
W
Chaac
7,967
531
77
5
0
291,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role