Player Matchup

Ares
Ares
Gold III
Celtic17981916
Ares
Gold III
Level 157
God Stats
37W - 29L
1,567 SR
Queue Stats
267W - 292L
1,494 MMR
Solo
Arachne
Arachne
Gold I
Gev4tter Tod
Arachne
Gold I
Level 158
God Stats
25W - 19L
1,776 SR
Queue Stats
463W - 443L
1,493 MMR
Solo
Nu Wa
Nu Wa
Gold V
L4Dy_Libella_
Nu Wa
Gold V
Level 154
God Stats
40W - 29L
1,499 SR
Queue Stats
112W - 125L
1,479 MMR
Solo
Chiron
Chiron
Silver III
Matime1664
Chiron
Silver III
Level 145
God Stats
2W - 1L
1,655 SR
Queue Stats
14W - 16L
1,217 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold I
xNovaFr
Tsukuyomi
Gold I
Level 143
God Stats
18W - 10L
1,752 SR
Queue Stats
136W - 130L
1,630 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,650 SR
1,462 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,554 SR
1,427 MMR
Anhur
Anhur
Gold V
LIBANES83
Anhur
Gold V
Level 158
God Stats
3W - 12L
1,355 SR
Queue Stats
357W - 365L
1,245 MMR
Party 2
Cthulhu
Cthulhu
Gold IV
MemelMiss
Cthulhu
Gold IV
Level 89
God Stats
12W - 10L
1,813 SR
Queue Stats
1,104W - 1,068L
1,469 MMR
Party 3
Chang'e
Chang'e
Gold III
OLYZIFER
Chang'e
Gold III
Level 88
God Stats
127W - 99L
1,585 SR
Queue Stats
1,079W - 1,044L
1,500 MMR
Party 3
Ravana
Ravana
Gold IV
aster465
Ravana
Gold IV
Level 132
God Stats
6W - 6L
1,611 SR
Queue Stats
404W - 404L
1,414 MMR
Solo
Tiamat
Tiamat
Silver I
jb_guly
Tiamat
Silver I
Level 43
God Stats
2W - 4L
1,404 SR
Queue Stats
27W - 13L
1,505 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 7
10,897
495
10,237
25,578
20,608
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Arachne
Gev4tter Tod
Arachne
20
9 / 3 / 5
13,122
596
14,055
21,586
10,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
3 / 3 / 11
13,003
591
17,584
8,538
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Matime1664
Chiron
18
5 / 1 / 7
12,284
558
9,629
11,469
4,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
xNovaFr
Tsukuyomi
18
2 / 3 / 4
11,743
534
10,136
18,402
10,398
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ScyllaSetAthenaGuan YuApollo

VS

Bans
DanzaburouAphroditeFenrirThothAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
LIBANES83
Anhur
16
1 / 5 / 5
9,835
447
4,885
14,051
4,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
MemelMiss
Cthulhu
14
3 / 7 / 4
8,675
394
5,951
19,161
12,820
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
OLYZIFER
Chang'e
18
2 / 1 / 1
10,879
495
11,392
13,074
12,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
aster465
Ravana
18
8 / 5 / 5
11,031
501
15,767
16,572
7,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
jb_guly
Tiamat
18
3 / 4 / 5
10,979
499
11,957
12,875
8,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
37
22
Kills
17
17
Deaths
22
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
7
7
0.93
W
Arachne
Gev4tter Tod
Arachne
9
3
5
3.83
W
3
3
11
2.83
L
Anhur
LIBANES83
Anhur
1
5
5
0.7
W
Chiron
Matime1664
Chiron
5
1
7
8.5
L
Cthulhu
MemelMiss
Cthulhu
3
7
4
0.71
L
Chang'e
OLYZIFER
Chang'e
2
1
1
2.5
L
Ravana
aster465
Ravana
8
5
5
2.1
L
Tiamat
jb_guly
Tiamat
3
4
5
1.38
W
Tsukuyomi
xNovaFr
Tsukuyomi
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,641
Damage
49,952
85,573
Taken
75,733
48,710
Mitigated
45,121
34,207
Healing
21,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,237
330
0
5,677
25,578
20,608
334
7,420
18,158
38,716
0
W
Arachne
Gev4tter Tod
Arachne
14,055
8,951
0
12,856
21,586
10,240
199
7,634
13,952
0
97,449
W
17,584
4,903
0
2,468
8,538
3,162
1,500
4,465
4,073
100,433
0
L
Anhur
LIBANES83
Anhur
4,885
986
0
3,004
14,051
4,510
0
3,683
10,154
0
69,590
W
Chiron
Matime1664
Chiron
9,629
3,625
1,071
5,323
11,469
4,302
5,044
1,998
9,471
0
83,462
L
Cthulhu
MemelMiss
Cthulhu
5,951
839
398
1,488
19,161
12,820
0
7,453
11,408
28,113
0
L
Chang'e
OLYZIFER
Chang'e
11,392
1,186
1,266
6,922
13,074
12,362
357
1,772
11,220
75,113
0
L
Ravana
aster465
Ravana
15,767
5,375
0
4,752
16,572
7,401
538
6,118
10,184
0
79,406
L
Tiamat
jb_guly
Tiamat
11,957
1,397
0
3,594
12,875
8,028
116
7,644
4,946
110,693
0
W
Tsukuyomi
xNovaFr
Tsukuyomi
10,136
2,731
0
6,812
18,402
10,398
1,652
7,783
10,619
0
82,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,049
Gold Earned
51,399
691
Minions Killed
633
0
Camps Cleared
0
2,059,805
Distance Traveled
2,050,013
32
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,897
495
50
2
0
386,902
13
W
Arachne
13,122
596
141
6
0
483,017
6
W
Nu Wa
13,003
591
189
9
0
392,512
9
L
Anhur
9,835
447
116
5
0
408,560
5
W
Chiron
12,284
558
165
8
0
409,297
0
L
Cthulhu
8,675
394
42
2
0
410,105
8
L
Chang'e
10,879
495
151
7
0
389,273
3
L
Ravana
11,031
501
136
6
0
441,976
5
L
Tiamat
10,979
499
188
9
0
400,099
5
W
Tsukuyomi
11,743
534
146
7
0
388,077
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role