Player Matchup

Xbalanque
Xbalanque
Gold II
Kingjustice_1
Xbalanque
Gold II
Level 67
God Stats
2W - 1L
1,385 SR
Queue Stats
75W - 66L
1,557 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
TrainerRojo
Baron Samedi
Gold V
Level 49
God Stats
5W - 2L
1,656 SR
Queue Stats
50W - 47L
1,236 MMR
Party 1
Chaac
Chaac
Gold III
XxcholoXDxX
Chaac
Gold III
Level 67
God Stats
13W - 9L
1,637 SR
Queue Stats
79W - 70L
1,541 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 61
1,559 SR
1,445 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,336 SR
1,336 MMR
Kuzenbo
Kuzenbo
Gold V
BeetleGrey
Kuzenbo
Gold V
Level 107
God Stats
23W - 49L
1,432 SR
Queue Stats
129W - 173L
1,138 MMR
Party 2
Janus
Janus
Bronze III
Krigsmaskin1
Janus
Bronze III
Level 146
God Stats
0W - 2L
1,062 SR
Queue Stats
10W - 20L
1,336 MMR
Solo
Medusa
Medusa
Gold III
OutlawGus1107
Medusa
Gold III
Level 143
God Stats
4W - 2L
1,515 SR
Queue Stats
492W - 616L
1,534 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Kingjustice_1
Xbalanque
19
12 / 2 / 4
14,865
708
30,306
19,829
7,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Baron Samedi
TrainerRojo
Baron Samedi
16
3 / 5 / 7
12,663
603
11,382
16,465
6,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 1 / 11
12,483
594
13,850
20,659
12,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AnubisAphroditeCthulhuKumbhakarnaHorus

VS

Bans
BacchusCerberusKukulkanXing TianChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BeetleGrey
Kuzenbo
16
2 / 3 / 6
13,192
628
10,612
22,340
34,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

16
2 / 5 / 2
11,522
549
15,291
16,539
6,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 8 / 2
13,281
632
16,851
24,508
9,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
16
Kills
8
8
Deaths
16
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BeetleGrey
Kuzenbo
2
3
6
1.67
W
Xbalanque
Kingjustice_1
Xbalanque
12
2
4
7
L
2
5
2
0.6
L
4
8
2
0.63
W
Baron Samedi
TrainerRojo
Baron Samedi
3
5
7
1.3
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,538
Damage
42,754
56,953
Taken
63,387
27,084
Mitigated
49,888
25,709
Healing
14,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BeetleGrey
Kuzenbo
10,612
3,163
722
5,323
22,340
34,025
259
6,054
16,286
29,548
0
W
Xbalanque
Kingjustice_1
Xbalanque
30,306
13,245
1,884
8,646
19,829
7,600
2,199
7,393
12,182
0
123,331
L
15,291
249
0
4,650
16,539
6,001
152
1,131
15,408
67,365
0
L
16,851
8,109
0
3,505
24,508
9,862
1,083
4,321
20,187
0
72,594
W
Baron Samedi
TrainerRojo
Baron Samedi
11,382
921
1,978
4,390
16,465
6,727
692
9,116
7,076
46,966
0
W
13,850
2,811
1,556
7,255
20,659
12,757
890
8,627
11,679
0
58,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,011
Gold Earned
37,995
297
Minions Killed
224
0
Camps Cleared
0
1,026,068
Distance Traveled
1,055,757
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
13,192
628
30
1
0
378,428
4
W
Xbalanque
14,865
708
159
8
0
330,801
5
L
Janus
11,522
549
106
5
0
359,589
1
L
Medusa
13,281
632
88
4
0
317,740
2
W
Baron Samedi
12,663
603
54
3
0
306,288
1
W
Chaac
12,483
594
84
4
0
388,979
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role