Player Matchup

Hel
Hel
 
Hel
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
KMONEYPLAYDEE
Bellona
Level 68
God Stats
18W - 17L
1,421 SR
Queue Stats
264W - 260L
1,516 Elo+
Party 1
Hun Batz
Hun Batz
WEEDME69
Hun Batz
Level 120
God Stats
10W - 10L
1,529 SR
Queue Stats
461W - 452L
1,494 Elo+
Solo
King Arthur
King Arthur
dedemegadodo209
King Arthur
Level 106
God Stats
17W - 9L
1,425 SR
Queue Stats
510W - 476L
1,511 Elo+
Solo
Team Averages
Level 97
1,475 SR
1,504 Elo+

VS

Team Averages
Level 71
1,551 SR
1,475 Elo+
Arachne
Arachne
Dogggd
Arachne
Level 100
God Stats
30W - 15L
1,612 SR
Queue Stats
483W - 437L
1,504 Elo+
Party 2
The Morrigan
The Morrigan
Itz Jxyyy
The Morrigan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 45L
1,366 Elo+
Party 2
Sylvanus
Sylvanus
JustRaz0834
Sylvanus
Level 82
God Stats
6W - 5L
1,752 SR
Queue Stats
386W - 378L
1,519 Elo+
Party 2
Guan Yu
Guan Yu
temp-496202
Guan Yu
Level 60
God Stats
13W - 12L
1,412 SR
Queue Stats
249W - 199L
1,497 Elo+
Solo
Rama
Rama
youngthugYSL4L
Rama
Level 90
God Stats
1W - 6L
1,476 SR
Queue Stats
186W - 197L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
4 / 2 / 7
10,262
604
7,039
8,258
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
 
Apollo
13
3 / 3 / 6
8,200
482
6,280
8,488
3,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
10
2 / 4 / 6
7,562
445
4,919
13,299
10,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
WEEDME69
Hun Batz
18
6 / 1 / 2
10,637
626
7,766
10,455
4,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
dedemegadodo209
King Arthur
15
1 / 2 / 3
9,108
536
13,360
14,286
7,162
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dogggd
Arachne
15
2 / 2 / 5
9,170
539
8,026
12,808
7,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Itz Jxyyy
The Morrigan
13
0 / 6 / 5
8,194
482
3,645
8,691
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
JustRaz0834
Sylvanus
13
5 / 2 / 3
8,236
484
5,295
8,539
6,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
temp-496202
Guan Yu
14
2 / 2 / 0
8,665
510
7,108
15,648
14,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 4 / 2
8,216
483
6,127
12,891
4,501
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
16
Kills
12
12
Deaths
16
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
2
7
3.75
W
Apollo
 
Apollo
3
3
6
2
L
Arachne
Dogggd
Arachne
2
2
5
2.25
L
The Morrigan
Itz Jxyyy
The Morrigan
0
6
5
0.42
L
Sylvanus
JustRaz0834
Sylvanus
5
2
3
3.25
W
Bellona
2
4
6
1.25
W
Hun Batz
WEEDME69
Hun Batz
6
1
2
7
W
King Arthur
dedemegadodo209
King Arthur
1
2
3
1.25
L
Guan Yu
temp-496202
Guan Yu
2
2
0
1
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,364
Damage
30,201
54,786
Taken
58,577
29,037
Mitigated
35,997
21,195
Healing
22,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,039
602
1,667
4,806
8,258
2,889
0
1,703
6,319
64,505
0
W
Apollo
 
Apollo
6,280
2,794
0
1,067
8,488
3,109
1,176
1,007
7,457
0
41,932
L
Arachne
Dogggd
Arachne
8,026
4,675
0
5,462
12,808
7,248
0
1,671
11,013
0
74,889
L
The Morrigan
Itz Jxyyy
The Morrigan
3,645
901
0
260
8,691
3,232
1,056
3,263
5,186
39,901
778
L
Sylvanus
JustRaz0834
Sylvanus
5,295
1,800
2,881
2,946
8,539
6,423
220
407
8,092
25,671
5,116
W
Bellona
4,919
1,808
342
3,095
13,299
10,958
298
3,380
9,799
0
23,862
W
Hun Batz
WEEDME69
Hun Batz
7,766
2,142
0
4,334
10,455
4,919
0
764
9,629
0
89,435
W
King Arthur
dedemegadodo209
King Arthur
13,360
1,973
0
5,884
14,286
7,162
140
974
13,312
0
57,947
L
Guan Yu
temp-496202
Guan Yu
7,108
1,348
230
5,564
15,648
14,593
0
0
15,240
0
52,449
L
6,127
5,302
0
4,956
12,891
4,501
320
1,262
11,599
0
57,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,769
Gold Earned
42,481
509
Minions Killed
488
0
Camps Cleared
0
1,693,115
Distance Traveled
1,509,643
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,262
604
138
8
0
333,906
6
W
Apollo
8,200
482
61
4
0
318,883
5
L
Arachne
9,170
539
122
7
0
372,139
3
L
The Morrigan
8,194
482
97
6
0
281,584
4
L
Sylvanus
8,236
484
57
3
0
321,558
4
W
Bellona
7,562
445
44
3
0
321,662
4
W
Hun Batz
10,637
626
156
9
0
366,038
3
W
King Arthur
9,108
536
110
6
0
352,626
1
L
Guan Yu
8,665
510
113
7
0
290,361
1
L
Rama
8,216
483
99
6
0
244,001
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role