Player Matchup

Ymir
Ymir
DoubleDawg
Ymir
Level 6
God Stats
2W - 2L
1,738 SR
Queue Stats
41W - 28L
1,417 Elo+
Party 2
Scylla
Scylla
Junior-Chxrlie
Scylla
Level 27
God Stats
21W - 15L
1,516 SR
Queue Stats
141W - 146L
1,432 Elo+
Party 2
Heimdallr
Heimdallr
alvarhoc
Heimdallr
Level 29
God Stats
1W - 0L
1,706 SR
Queue Stats
77W - 86L
1,391 Elo+
Solo
Tsukuyomi
Tsukuyomi
melnzzz
Tsukuyomi
Level 29
God Stats
26W - 24L
1,441 SR
Queue Stats
241W - 284L
1,454 Elo+
Solo
Bellona
Bellona
xdCLuTcHez
Bellona
Level 48
God Stats
15W - 17L
1,440 SR
Queue Stats
228W - 231L
1,458 Elo+
Party 2
Team Averages
Level 28
1,568 SR
1,430 Elo+

VS

Team Averages
Level 26
1,512 SR
1,477 Elo+
Jormungandr
Jormungandr
CashMoneyCley
Jormungandr
Level 23
God Stats
8W - 6L
1,652 SR
Queue Stats
10W - 10L
1,523 Elo+
Solo
Bellona
Bellona
FanOverCast
Bellona
Level 27
God Stats
4W - 5L
1,600 SR
Queue Stats
92W - 83L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
Lux-Z3yko
Danzaburou
Level 24
God Stats
9W - 7L
1,558 SR
Queue Stats
50W - 55L
1,433 Elo+
Party 1
Hun Batz
Hun Batz
PopsiePea
Hun Batz
Level 27
God Stats
0W - 2L
1,256 SR
Queue Stats
100W - 104L
1,454 Elo+
Solo
Tiamat
Tiamat
junkiePT
Tiamat
Level 29
God Stats
7W - 6L
1,495 SR
Queue Stats
134W - 137L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 10
11,902
496
15,034
25,224
30,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
6 / 4 / 6
11,614
484
15,534
16,044
6,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
alvarhoc
Heimdallr
18
1 / 6 / 1
11,058
461
10,237
16,814
5,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
melnzzz
Tsukuyomi
19
6 / 3 / 5
11,868
495
11,892
18,253
7,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
xdCLuTcHez
Bellona
20
6 / 0 / 1
13,344
556
10,846
17,568
13,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CashMoneyCley
Jormungandr
17
4 / 2 / 2
10,109
421
13,533
12,988
10,894
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
FanOverCast
Bellona
17
0 / 3 / 6
10,705
446
11,718
18,638
17,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Lux-Z3yko
Danzaburou
17
1 / 3 / 5
10,575
441
8,759
21,483
8,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hun Batz
PopsiePea
Hun Batz
15
2 / 9 / 0
9,323
388
5,599
17,616
6,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
junkiePT
Tiamat
18
8 / 5 / 0
12,125
505
20,416
16,601
11,102
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
22
Kills
15
15
Deaths
22
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CashMoneyCley
Jormungandr
4
2
2
2.5
W
3
2
10
4
L
Bellona
FanOverCast
Bellona
0
3
6
1
W
6
4
6
2.25
L
Danzaburou
Lux-Z3yko
Danzaburou
1
3
5
1.17
L
Hun Batz
PopsiePea
Hun Batz
2
9
0
0.22
W
Heimdallr
alvarhoc
Heimdallr
1
6
1
0.25
L
Tiamat
junkiePT
Tiamat
8
5
0
1.6
W
Tsukuyomi
melnzzz
Tsukuyomi
6
3
5
2.83
W
Bellona
xdCLuTcHez
Bellona
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,543
Damage
60,025
93,903
Taken
87,326
64,135
Mitigated
54,250
29,786
Healing
19,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CashMoneyCley
Jormungandr
13,533
3,770
480
1,064
12,988
10,894
0
1,835
11,153
56,467
0
W
15,034
4,095
0
5,793
25,224
30,626
46
6,523
18,304
50,602
0
L
Bellona
FanOverCast
Bellona
11,718
2,710
0
2,800
18,638
17,103
564
7,129
11,313
0
61,710
W
15,534
745
0
4,767
16,044
6,745
0
6,604
8,974
85,979
0
L
Danzaburou
Lux-Z3yko
Danzaburou
8,759
4,324
0
9,178
21,483
8,487
0
6,804
14,625
0
67,523
L
Hun Batz
PopsiePea
Hun Batz
5,599
2,010
0
1,828
17,616
6,664
1,931
6,306
11,108
0
49,505
W
Heimdallr
alvarhoc
Heimdallr
10,237
4,307
0
4,623
16,814
5,987
702
10,595
6,152
0
80,190
L
Tiamat
junkiePT
Tiamat
20,416
2,128
0
3,675
16,601
11,102
12
7,600
8,559
75,256
0
W
Tsukuyomi
melnzzz
Tsukuyomi
11,892
3,499
0
6,348
18,253
7,276
0
5,659
12,311
0
84,928
W
Bellona
xdCLuTcHez
Bellona
10,846
6,815
0
8,255
17,568
13,501
482
3,480
13,440
0
106,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,786
Gold Earned
52,837
691
Minions Killed
516
0
Camps Cleared
0
2,326,702
Distance Traveled
2,203,840
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,109
421
74
3
0
455,325
0
W
Ymir
11,902
496
54
2
0
484,852
1
L
Bellona
10,705
446
125
5
0
443,616
8
W
Scylla
11,614
484
152
6
0
442,122
0
L
Danzaburou
10,575
441
94
4
0
469,362
3
L
Hun Batz
9,323
388
85
4
0
422,028
0
W
Heimdallr
11,058
461
141
6
0
378,339
1
L
Tiamat
12,125
505
138
6
0
413,509
2
W
Tsukuyomi
11,868
495
128
5
0
485,485
1
W
Bellona
13,344
556
216
9
0
535,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role