Player Matchup

Tiamat
Tiamat
FuZe T0X1C
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,291 Elo+
Solo
Fenrir
Fenrir
MUNOZS81
Fenrir
Level 6
God Stats
2W - 5L
1,411 SR
Queue Stats
3W - 19L
1,241 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NoNameWeilXbox
Ah Muzen Cab
Level 17
God Stats
4W - 5L
1,405 SR
Queue Stats
100W - 97L
1,386 Elo+
Party 1
Xing Tian
Xing Tian
Ramboozlerr
Xing Tian
Level 13
God Stats
0W - 2L
1,303 SR
Queue Stats
6W - 4L
1,309 Elo+
Solo
Zeus
Zeus
xGenickschussx
Zeus
Level 19
God Stats
63W - 75L
1,408 SR
Queue Stats
100W - 120L
1,335 Elo+
Party 1
Team Averages
Level 14
1,406 SR
1,312 Elo+

VS

Team Averages
Level 22
1,478 SR
1,375 Elo+
Nox
Nox
Big Br0dy
Nox
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,408 Elo+
Solo
Rama
Rama
Digidevi
Rama
Level 23
God Stats
3W - 2L
1,722 SR
Queue Stats
212W - 220L
1,326 Elo+
Solo
Hun Batz
Hun Batz
MileSumar
Hun Batz
Level 28
God Stats
1W - 0L
1,244 SR
Queue Stats
32W - 41L
1,358 Elo+
Solo
Yemoja
Yemoja
berserk_beast81
Yemoja
Level 22
God Stats
24W - 24L
1,423 SR
Queue Stats
145W - 141L
1,390 Elo+
Solo
Ravana
Ravana
solista-muchas
Ravana
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FuZe T0X1C
Tiamat
20
4 / 10 / 11
14,774
923
12,826
20,490
12,789
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
MUNOZS81
Fenrir
20
0 / 9 / 11
13,351
834
3,889
16,040
7,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
NoNameWeilXbox
Ah Muzen Cab
20
9 / 2 / 11
16,889
1,056
25,502
15,555
7,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Ramboozlerr
Xing Tian
20
6 / 8 / 12
15,887
993
26,811
35,870
51,298
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 10 / 14
16,304
1,019
40,393
23,893
9,264
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 25
17,122
1,070
19,198
26,221
10,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
20
13 / 3 / 20
17,247
1,078
45,312
21,960
7,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
MileSumar
Hun Batz
20
12 / 4 / 21
16,904
1,057
24,564
31,703
20,466
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
2 / 5 / 25
15,890
993
9,857
19,813
14,052
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
2 / 7 / 13
13,847
865
4,029
18,059
7,170

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
143
26
Kills
39
39
Deaths
26
59
Assists
104
Player
Kills
Deaths
Assists
KDA
W
10
7
25
3.21
W
Rama
13
3
20
7.67
L
Tiamat
FuZe T0X1C
Tiamat
4
10
11
0.95
L
Fenrir
MUNOZS81
Fenrir
0
9
11
0.61
W
Hun Batz
MileSumar
Hun Batz
12
4
21
5.63
L
Ah Muzen Cab
NoNameWeilXbox
Ah Muzen Cab
9
2
11
7.25
L
Xing Tian
Ramboozlerr
Xing Tian
6
8
12
1.5
W
2
5
25
2.9
W
2
7
13
1.21
L
7
10
14
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,421
Damage
102,960
111,848
Taken
117,756
88,169
Mitigated
59,527
15,091
Healing
14,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,198
2,699
0
0
26,221
10,108
0
17,047
8,933
37,126
0
W
Rama
45,312
31,536
0
1,095
21,960
7,731
0
14,730
7,016
0
83,942
L
Tiamat
FuZe T0X1C
Tiamat
12,826
918
0
2,977
20,490
12,789
0
6,135
14,355
28,467
0
L
Fenrir
MUNOZS81
Fenrir
3,889
1,291
0
285
16,040
7,106
0
3,766
12,274
0
13,580
W
Hun Batz
MileSumar
Hun Batz
24,564
7,858
0
0
31,703
20,466
0
19,136
12,429
0
54,756
L
Ah Muzen Cab
NoNameWeilXbox
Ah Muzen Cab
25,502
10,618
879
7,283
15,555
7,712
0
3,624
11,931
0
70,080
L
Xing Tian
Ramboozlerr
Xing Tian
26,811
3,443
0
0
35,870
51,298
0
7,339
28,531
59,270
0
W
9,857
947
9,659
3,086
19,813
14,052
0
16,094
3,571
40,859
0
W
4,029
643
0
271
18,059
7,170
0
12,156
5,777
0
13,264
L
40,393
6,114
546
3,121
23,893
9,264
0
8,191
15,702
74,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,205
Gold Earned
81,010
309
Minions Killed
337
11
Camps Cleared
7
1,323,023
Distance Traveled
1,334,920
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
17,122
1,070
54
3
0
285,875
1
W
Rama
17,247
1,078
104
7
1
243,679
1
L
Tiamat
14,774
923
48
3
0
238,374
0
L
Fenrir
13,351
834
11
1
6
232,624
0
W
Hun Batz
16,904
1,057
70
4
1
294,714
0
L
Ah Muzen Cab
16,889
1,056
95
6
0
293,182
0
L
Xing Tian
15,887
993
67
4
2
303,963
1
W
Yemoja
15,890
993
98
6
1
280,986
3
W
Ravana
13,847
865
11
1
4
229,666
0
L
Zeus
16,304
1,019
88
6
3
254,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role