Player Matchup

Jormungandr
Jormungandr
Hedgehog752
Jormungandr
Level 22
God Stats
3W - 6L
1,294 SR
Queue Stats
103W - 112L
1,409 Elo+
Solo
Jing Wei
Jing Wei
HundalGoated
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 122L
1,418 Elo+
Solo
Thanatos
Thanatos
RiteHandLoven334
Thanatos
Level 36
God Stats
13W - 12L
1,592 SR
Queue Stats
66W - 89L
1,429 Elo+
Party 1
Janus
Janus
SacredThighs
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,494 Elo+
Solo
Bellona
Bellona
beardedaxwound1
Bellona
Level 25
God Stats
25W - 29L
1,483 SR
Queue Stats
66W - 77L
1,449 Elo+
Party 1
Team Averages
Level 27
1,474 SR
1,440 Elo+

VS

Team Averages
Level 20
1,611 SR
1,456 Elo+
Bellona
Bellona
PIchardo99
Bellona
Level 28
God Stats
5W - 2L
1,826 SR
Queue Stats
445W - 406L
1,627 Elo+
Solo
Skadi
Skadi
RedWeeb247
Skadi
Level 19
God Stats
2W - 4L
1,474 SR
Queue Stats
85W - 101L
1,367 Elo+
Solo
Agni
Agni
ThatGkid
Agni
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,404 Elo+
Party 2
Da Ji
Da Ji
ThraxDoe
Da Ji
Level 28
God Stats
6W - 6L
1,500 SR
Queue Stats
163W - 179L
1,352 Elo+
Party 2
Ares
Ares
lilsmoothconray
Ares
Level 19
God Stats
4W - 9L
1,757 SR
Queue Stats
371W - 386L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hedgehog752
Jormungandr
9
3 / 3 / 2
5,099
464
2,486
8,588
4,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
HundalGoated
Jing Wei
9
1 / 2 / 4
5,497
500
3,681
4,931
1,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
4 / 6 / 3
6,093
554
4,612
8,897
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
3 / 1 / 6
6,333
576
3,368
4,115
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 6 / 2
5,026
457
5,055
8,407
5,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
PIchardo99
Bellona
11
7 / 2 / 2
6,803
618
7,006
9,133
5,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
9
2 / 3 / 2
5,836
531
4,264
5,507
1,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
9
0 / 4 / 1
5,157
469
940
4,043
955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
ThraxDoe
Da Ji
11
7 / 2 / 4
6,899
627
7,641
6,993
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 1 / 2
5,231
476
2,845
5,402
2,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
12
Kills
18
18
Deaths
12
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Hedgehog752
Jormungandr
3
3
2
1.33
L
Jing Wei
HundalGoated
Jing Wei
1
2
4
1.5
W
Bellona
PIchardo99
Bellona
7
2
2
4
W
Skadi
2
3
2
1
L
4
6
3
0.92
L
3
1
6
6
W
Agni
0
4
1
0.13
W
Da Ji
ThraxDoe
Da Ji
7
2
4
4.5
L
1
6
2
0.33
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,202
Damage
22,696
34,938
Taken
31,078
14,509
Mitigated
12,462
9,034
Healing
9,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Hedgehog752
Jormungandr
2,486
1,299
0
1,990
8,588
4,630
455
1,621
6,967
17,949
0
L
Jing Wei
HundalGoated
Jing Wei
3,681
2,231
0
642
4,931
1,147
1,235
516
4,415
0
23,997
W
Bellona
PIchardo99
Bellona
7,006
2,620
0
4,165
9,133
5,662
480
643
8,416
0
28,178
W
Skadi
4,264
1,656
0
1,044
5,507
1,505
0
1,493
3,974
0
24,305
L
4,612
1,725
0
4,414
8,897
2,399
0
707
8,190
0
20,683
L
3,368
335
0
408
4,115
950
156
814
3,301
25,338
0
W
Agni
940
287
0
250
4,043
955
660
1,371
2,456
19,563
0
W
Da Ji
ThraxDoe
Da Ji
7,641
2,719
0
3,610
6,993
2,217
0
680
6,241
0
30,810
L
5,055
1,587
0
1,580
8,407
5,383
551
127
8,280
0
21,363
W
2,845
58
0
910
5,402
2,123
0
1,235
4,137
17,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,048
Gold Earned
29,926
207
Minions Killed
219
0
Camps Cleared
0
978,679
Distance Traveled
1,039,183
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,099
464
29
3
0
171,670
0
L
Jing Wei
5,497
500
45
4
0
187,098
0
W
Bellona
6,803
618
51
5
0
215,156
1
W
Skadi
5,836
531
43
4
0
204,133
0
L
Thanatos
6,093
554
39
4
0
213,541
1
L
Janus
6,333
576
48
4
0
207,307
3
W
Agni
5,157
469
36
3
0
194,795
0
W
Da Ji
6,899
627
63
6
0
213,102
3
L
Bellona
5,026
457
46
4
0
199,063
0
W
Ares
5,231
476
26
2
0
211,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role