Player Matchup

Achilles
Achilles
Darkwolfboo244
Achilles
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 117L
1,438 Elo+
Party 1
Awilix
Awilix
Hrannar10
Awilix
Level 73
God Stats
6W - 4L
1,794 SR
Queue Stats
21W - 22L
1,411 Elo+
Solo
Scylla
Scylla
Lord_Ding_Dong_
Scylla
Level 114
God Stats
0W - 4L
1,154 SR
Queue Stats
91W - 109L
1,449 Elo+
Party 1
Aphrodite
Aphrodite
MoonlitFlare
Aphrodite
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 25L
1,438 Elo+
Party 1
Izanami
Izanami
destructor046
Izanami
Level 116
God Stats
37W - 23L
1,657 SR
Queue Stats
380W - 390L
1,430 Elo+
Solo
Team Averages
Level 108
1,521 SR
1,433 Elo+

VS

Team Averages
Level 72
1,472 SR
1,402 Elo+
Tiamat
Tiamat
BiIIpuertas
Tiamat
Level 68
God Stats
3W - 1L
1,532 SR
Queue Stats
21W - 46L
1,353 Elo+
Solo
Bakasura
Bakasura
SkelatorP
Bakasura
Level 89
God Stats
60W - 51L
1,490 SR
Queue Stats
122W - 133L
1,403 Elo+
Solo
Artemis
Artemis
The_Montes513
Artemis
Level 65
God Stats
2W - 3L
1,543 SR
Queue Stats
288W - 300L
1,400 Elo+
Party 2
Cerberus
Cerberus
WreckerOfIacon
Cerberus
Level 82
God Stats
2W - 1L
1,293 SR
Queue Stats
139W - 125L
1,450 Elo+
Solo
Scylla
Scylla
superk-one
Scylla
Level 56
God Stats
195W - 155L
1,503 SR
Queue Stats
281W - 286L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
1 / 7 / 1
9,825
491
8,640
21,387
22,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
Hrannar10
Awilix
8
0 / 3 / 0
6,688
334
1,658
6,629
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
2 / 9 / 0
9,181
459
8,240
13,379
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
MoonlitFlare
Aphrodite
13
0 / 7 / 2
8,398
420
7,714
16,631
8,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
16
1 / 3 / 0
9,752
488
8,629
16,046
4,192
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
4 / 0 / 5
12,000
600
11,059
11,807
12,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
SkelatorP
Bakasura
20
12 / 1 / 11
12,709
635
17,321
17,783
8,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
18
3 / 1 / 8
10,682
534
12,621
11,593
4,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
15
3 / 1 / 13
9,608
480
9,112
20,084
19,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
superk-one
Scylla
18
7 / 1 / 11
11,293
565
11,078
8,394
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
77
4
Kills
29
29
Deaths
4
3
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
0
5
6.5
L
Achilles
1
7
1
0.21
L
Awilix
Hrannar10
Awilix
0
3
0
0
L
2
9
0
0.22
L
Aphrodite
MoonlitFlare
Aphrodite
0
7
2
0.14
W
Bakasura
SkelatorP
Bakasura
12
1
11
17.5
W
Artemis
3
1
8
7
W
Cerberus
3
1
13
9.5
L
Izanami
1
3
0
0.33
W
Scylla
superk-one
Scylla
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,881
Damage
61,191
74,072
Taken
69,661
40,483
Mitigated
48,151
23,212
Healing
23,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
11,059
1,317
0
4,779
11,807
12,146
3,251
1,120
10,277
74,792
0
L
Achilles
8,640
2,318
0
3,664
21,387
22,368
545
7,994
13,069
0
56,827
L
Awilix
Hrannar10
Awilix
1,658
644
0
1,702
6,629
1,680
0
1,302
5,162
0
18,533
L
8,240
576
0
1,169
13,379
3,968
704
7,420
5,462
51,586
0
L
Aphrodite
MoonlitFlare
Aphrodite
7,714
562
5,225
7,023
16,631
8,275
465
9,412
6,931
26,612
0
W
Bakasura
SkelatorP
Bakasura
17,321
11,618
0
7,300
17,783
8,400
0
4,086
13,622
0
90,703
W
Artemis
12,621
4,815
0
3,057
11,593
4,848
1,611
2,056
9,509
0
80,349
W
Cerberus
9,112
497
0
6,093
20,084
19,758
875
5,617
14,442
40,517
0
L
Izanami
8,629
6,008
234
4,195
16,046
4,192
180
5,121
10,480
0
73,881
W
Scylla
superk-one
Scylla
11,078
1,111
0
1,829
8,394
2,999
1,764
3,075
5,294
63,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,844
Gold Earned
56,292
466
Minions Killed
611
0
Camps Cleared
0
1,471,270
Distance Traveled
2,034,037
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,000
600
138
7
0
393,906
0
L
Achilles
9,825
491
102
5
0
316,809
0
L
Awilix
6,688
334
48
2
0
177,618
0
L
Scylla
9,181
459
102
5
0
312,730
5
L
Aphrodite
8,398
420
56
3
0
334,617
0
W
Bakasura
12,709
635
158
8
0
468,132
3
W
Artemis
10,682
534
117
6
0
372,716
7
W
Cerberus
9,608
480
91
5
0
388,776
4
L
Izanami
9,752
488
158
8
0
329,496
0
W
Scylla
11,293
565
107
5
0
410,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role