Player Matchup

Chaac
Chaac
Enstalling
Chaac
Level 86
God Stats
0W - 3L
1,313 SR
Queue Stats
158W - 209L
1,512 Elo+
Party 4
Izanami
Izanami
Hadlo
Izanami
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,539 Elo+
Party 2
Thanatos
Thanatos
Tsukawa
Thanatos
Level 27
God Stats
3W - 5L
1,400 SR
Queue Stats
75W - 53L
1,660 Elo+
Party 4
Aphrodite
Aphrodite
ahpuchorafk
Aphrodite
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,682 Elo+
Party 2
Heimdallr
Heimdallr
awaDuwuYowo
Heimdallr
Level 35
God Stats
0W - 3L
1,560 SR
Queue Stats
63W - 84L
1,505 Elo+
Solo
Team Averages
Level 43
1,455 SR
1,579 Elo+

VS

Team Averages
Level 82
1,327 SR
1,530 Elo+
Rama
Rama
CohCohPuhf
Rama
Level 49
God Stats
3W - 1L
1,277 SR
Queue Stats
198W - 140L
1,691 Elo+
Party 1
Loki
Loki
Pro_At_Pro_YT
Loki
Level 80
God Stats
1W - 2L
1,195 SR
Queue Stats
2W - 5L
1,267 Elo+
Party 3
Ares
Ares
TheInfamousSpade
Ares
Level 142
God Stats
6W - 4L
1,538 SR
Queue Stats
269W - 266L
1,565 Elo+
Party 1
He Bo
He Bo
UKN_devy
He Bo
Level 18
God Stats
1W - 1L
1,312 SR
Queue Stats
52W - 50L
1,537 Elo+
Party 3
Osiris
Osiris
blessedbean
Osiris
Level 120
God Stats
4W - 2L
1,314 SR
Queue Stats
315W - 291L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
5 / 3 / 1
10,654
533
13,086
19,963
18,414
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Hadlo
Izanami
12
1 / 7 / 1
8,237
412
4,407
12,759
3,396
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
Tsukawa
Thanatos
17
6 / 9 / 4
11,269
563
11,860
19,783
13,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Aphrodite
ahpuchorafk
Aphrodite
11
0 / 7 / 1
7,936
397
4,186
11,571
5,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
awaDuwuYowo
Heimdallr
15
5 / 8 / 2
10,085
504
8,214
18,472
7,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 10
13,050
653
26,419
15,825
9,570
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 3 / 8
11,505
575
10,931
13,212
5,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 2 / 14
10,876
544
10,754
11,398
11,981
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
UKN_devy
He Bo
17
8 / 7 / 5
10,929
546
8,284
12,150
3,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
19
2 / 4 / 2
11,612
581
5,819
12,444
8,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
73
17
Kills
34
34
Deaths
17
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
14
1
10
19
L
Chaac
5
3
1
1.83
L
Izanami
Hadlo
Izanami
1
7
1
0.21
W
6
3
8
3.33
W
4
2
14
5.5
L
Thanatos
Tsukawa
Thanatos
6
9
4
0.89
W
He Bo
UKN_devy
He Bo
8
7
5
1.5
L
Aphrodite
ahpuchorafk
Aphrodite
0
7
1
0.07
L
Heimdallr
awaDuwuYowo
Heimdallr
5
8
2
0.75
W
Osiris
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,753
Damage
62,207
82,548
Taken
65,029
47,271
Mitigated
38,988
29,438
Healing
22,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,419
20,699
0
5,409
15,825
9,570
4,642
1,349
14,476
0
120,200
L
Chaac
13,086
3,453
0
7,344
19,963
18,414
0
5,177
14,722
323
66,027
L
Izanami
Hadlo
Izanami
4,407
2,426
222
1,182
12,759
3,396
602
2,391
10,314
0
41,697
W
10,931
2,939
525
6,562
13,212
5,200
0
346
12,866
0
80,184
W
10,754
563
0
2,368
11,398
11,981
576
2,271
9,127
27,278
0
L
Thanatos
Tsukawa
Thanatos
11,860
2,434
0
12,624
19,783
13,116
0
4,282
15,351
0
71,274
W
He Bo
UKN_devy
He Bo
8,284
219
0
2,003
12,150
3,860
0
535
11,615
49,302
0
L
Aphrodite
ahpuchorafk
Aphrodite
4,186
751
1,490
3,450
11,571
5,058
330
3,658
7,833
16,859
0
L
Heimdallr
awaDuwuYowo
Heimdallr
8,214
2,331
0
3,126
18,472
7,287
0
3,080
15,290
0
53,131
W
Osiris
5,819
2,260
0
5,732
12,444
8,377
864
0
12,444
0
72,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,181
Gold Earned
57,972
415
Minions Killed
565
0
Camps Cleared
0
1,742,938
Distance Traveled
2,004,118
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,050
653
167
8
0
343,265
0
L
Chaac
10,654
533
113
6
0
309,006
1
L
Izanami
8,237
412
84
4
0
343,075
3
W
Loki
11,505
575
122
6
0
448,722
0
W
Ares
10,876
544
35
2
0
372,568
4
L
Thanatos
11,269
563
113
6
0
384,849
1
W
He Bo
10,929
546
84
4
0
450,045
9
L
Aphrodite
7,936
397
24
1
0
369,678
2
L
Heimdallr
10,085
504
81
4
0
336,330
2
W
Osiris
11,612
581
157
8
0
389,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role