Player Matchup

Chang'e
Chang'e
AJ__0330
Chang'e
Level 8
God Stats
31W - 47L
1,500 SR
Queue Stats
423W - 489L
1,407 Elo+
Solo
Heimdallr
Heimdallr
CountZakula8946
Heimdallr
Level 29
God Stats
2W - 5L
1,433 SR
Queue Stats
162W - 154L
1,435 Elo+
Solo
Bakasura
Bakasura
DRAGON22SLAYER99
Bakasura
Level 27
God Stats
1W - 3L
1,519 SR
Queue Stats
93W - 85L
1,503 Elo+
Solo
King Arthur
King Arthur
Felipesantana08
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,580 Elo+
Party 3
Ao Kuang
Ao Kuang
Vinicius Zika02
Ao Kuang
Level 119
God Stats
1W - 2L
1,738 SR
Queue Stats
61W - 48L
1,542 Elo+
Party 3
Team Averages
Level 38
1,538 SR
1,493 Elo+

VS

Team Averages
Level 19
1,480 SR
1,474 Elo+
Zhong Kui
Zhong Kui
Espantalh0Bra
Zhong Kui
Level 9
God Stats
10W - 6L
1,642 SR
Queue Stats
114W - 90L
1,487 Elo+
Party 1
Baba Yaga
Baba Yaga
NG NUN
Baba Yaga
Level 13
God Stats
28W - 24L
1,445 SR
Queue Stats
70W - 57L
1,383 Elo+
Party 1
Ra
Ra
dokoiokoio7
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 85L
1,445 Elo+
Solo
Thor
Thor
kenjo458
Thor
Level 20
God Stats
5W - 5L
1,311 SR
Queue Stats
86W - 73L
1,555 Elo+
Party 2
Olorun
Olorun
the-rocki-jacki
Olorun
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 95L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AJ__0330
Chang'e
10
0 / 8 / 0
5,842
389
1,840
10,954
3,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
CountZakula8946
Heimdallr
14
2 / 2 / 2
7,914
528
6,505
8,751
3,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 7 / 2
7,153
477
4,599
13,417
4,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Felipesantana08
King Arthur
12
1 / 5 / 2
6,783
452
6,392
14,241
7,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
12
4 / 6 / 1
7,455
497
6,914
11,824
4,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Espantalh0Bra
Zhong Kui
16
5 / 2 / 6
9,468
631
14,843
11,557
7,560
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
NG NUN
Baba Yaga
13
4 / 0 / 5
8,478
565
6,124
9,373
5,920
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
12 / 0 / 2
10,351
690
10,575
6,757
2,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
13
6 / 3 / 3
8,370
558
3,249
10,480
3,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 3 / 1
6,784
452
5,366
7,201
2,424
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
8
Kills
28
28
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AJ__0330
Chang'e
0
8
0
0
L
Heimdallr
CountZakula8946
Heimdallr
2
2
2
1.5
L
1
7
2
0.29
W
Zhong Kui
Espantalh0Bra
Zhong Kui
5
2
6
4
L
King Arthur
Felipesantana08
King Arthur
1
5
2
0.4
W
Baba Yaga
NG NUN
Baba Yaga
4
0
5
6.5
L
Ao Kuang
4
6
1
0.75
W
12
0
2
13
W
Thor
6
3
3
2.5
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,250
Damage
40,157
59,187
Taken
45,368
22,797
Mitigated
22,773
12,311
Healing
18,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AJ__0330
Chang'e
1,840
180
182
2,350
10,954
3,790
0
6,819
4,135
24,249
0
L
Heimdallr
CountZakula8946
Heimdallr
6,505
2,114
0
3,482
8,751
3,079
375
5,355
3,396
0
43,451
L
4,599
3,319
0
2,412
13,417
4,648
0
6,759
6,658
0
34,181
W
Zhong Kui
Espantalh0Bra
Zhong Kui
14,843
2,439
120
5,550
11,557
7,560
994
1,064
10,306
70,987
0
L
King Arthur
Felipesantana08
King Arthur
6,392
1,150
0
1,363
14,241
7,011
0
10,510
3,731
0
33,611
W
Baba Yaga
NG NUN
Baba Yaga
6,124
898
144
5,395
9,373
5,920
248
2,285
7,048
33,177
0
L
Ao Kuang
6,914
2,321
0
2,522
11,824
4,269
411
7,465
4,359
36,633
0
W
10,575
1,777
364
4,214
6,757
2,922
184
1,900
4,400
69,545
0
W
Thor
3,249
1,007
0
1,333
10,480
3,947
249
1,672
8,603
0
36,699
W
5,366
2,147
102
1,540
7,201
2,424
830
1,623
5,578
27,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,147
Gold Earned
43,451
306
Minions Killed
430
0
Camps Cleared
0
1,254,357
Distance Traveled
1,424,973
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,842
389
51
3
0
214,337
0
L
Heimdallr
7,914
528
68
5
0
283,120
1
L
Bakasura
7,153
477
68
5
0
300,842
0
W
Zhong Kui
9,468
631
135
9
0
260,704
0
L
King Arthur
6,783
452
58
4
0
226,057
0
W
Baba Yaga
8,478
565
48
3
0
299,054
2
L
Ao Kuang
7,455
497
61
4
0
230,001
3
W
Ra
10,351
690
138
9
0
298,617
0
W
Thor
8,370
558
68
5
0
287,759
3
W
Olorun
6,784
452
41
3
0
278,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role