Player Matchup

Agni
Agni
Asasousa
Agni
Level 17
God Stats
0W - 2L
1,308 SR
Queue Stats
17W - 14L
1,663 Elo+
Solo
Mercury
Mercury
Danbeos
Mercury
Level 8
God Stats
0W - 1L
1,424 SR
Queue Stats
2W - 3L
1,502 Elo+
Solo
Apollo
Apollo
GrumpierRobin52
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,764 Elo+
Solo
Artemis
Artemis
Troox_TahL_CaNa
Artemis
Level 8
God Stats
1W - 1L
1,726 SR
Queue Stats
34W - 38L
1,710 Elo+
Party 1
Yemoja
Yemoja
le-vincent-du-66
Yemoja
Level 8
God Stats
2W - 4L
1,656 SR
Queue Stats
41W - 52L
1,685 Elo+
Party 1
Team Averages
Level 9
1,523 SR
1,665 Elo+

VS

Team Averages
Level 45
1,611 SR
1,627 Elo+
Cerberus
Cerberus
AngelofAssassin
Cerberus
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 19L
1,270 Elo+
Solo
Heimdallr
Heimdallr
NfrmFEVABLOCK
Heimdallr
Level 7
God Stats
2W - 0L
1,675 SR
Queue Stats
24W - 11L
1,888 Elo+
Party 2
Sol
Sol
Positian
Sol
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 216L
1,639 Elo+
Party 2
Hades
Hades
VTNC-Honesto
Hades
Level 26
God Stats
57W - 36L
1,674 SR
Queue Stats
72W - 57L
1,668 Elo+
Solo
Apollo
Apollo
iDistortion
Apollo
Level 19
God Stats
4W - 1L
1,708 SR
Queue Stats
167W - 104L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
7
0 / 4 / 1
4,296
537
1,904
4,524
1,426
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
Danbeos
Mercury
2
0 / 7 / 0
3,251
406
697
3,971
827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 1 / 0
3,937
492
2,162
4,728
1,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 3 / 0
3,791
474
2,502
4,247
1,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
0 / 4 / 1
4,297
537
1,046
5,179
1,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
2 / 0 / 6
5,689
711
2,352
4,707
1,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
NfrmFEVABLOCK
Heimdallr
9
6 / 0 / 3
5,784
723
4,972
3,411
1,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
5 / 0 / 2
6,895
862
4,550
4,475
1,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 0 / 2
5,865
733
4,250
4,978
2,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
11
3 / 2 / 2
6,185
773
1,247
6,091
1,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
0
Kills
18
19
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
0
6
5
L
Agni
0
4
1
0.13
L
Mercury
Danbeos
Mercury
0
7
0
0
L
0
1
0
0
W
Heimdallr
NfrmFEVABLOCK
Heimdallr
6
0
3
7.5
W
5
0
2
6
L
0
3
0
0
W
2
0
2
3
W
Apollo
3
2
2
2
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,311
Damage
17,371
22,649
Taken
23,662
6,693
Mitigated
8,933
3,834
Healing
14,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
2,352
195
0
2,886
4,707
1,935
116
570
4,137
8,344
0
L
Agni
1,904
363
0
997
4,524
1,426
0
3,309
1,215
16,766
0
L
Mercury
Danbeos
Mercury
697
471
0
0
3,971
827
0
1,577
2,394
0
2,789
L
2,162
1,330
0
1,238
4,728
1,282
0
2,019
2,709
0
17,173
W
Heimdallr
NfrmFEVABLOCK
Heimdallr
4,972
1,432
0
2,068
3,411
1,063
848
438
2,973
0
27,504
W
4,550
2,174
0
3,054
4,475
1,377
2,860
1,904
2,571
39,886
0
L
2,502
1,006
0
32
4,247
1,269
150
1,898
2,349
0
13,345
W
4,250
241
42
3,649
4,978
2,762
836
38
4,940
32,699
0
W
Apollo
1,247
595
0
2,835
6,091
1,796
54
0
6,091
0
31,919
L
1,046
327
828
739
5,179
1,889
108
2,349
2,830
10,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,572
Gold Earned
30,418
100
Minions Killed
302
0
Camps Cleared
0
732,727
Distance Traveled
773,527
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,689
711
10
1
0
152,325
1
L
Agni
4,296
537
30
4
0
154,156
2
L
Mercury
3,251
406
3
0
0
145,060
0
L
Apollo
3,937
492
27
3
0
102,143
1
W
Heimdallr
5,784
723
54
7
0
141,437
1
W
Sol
6,895
862
88
11
0
153,088
1
L
Artemis
3,791
474
36
5
0
170,074
1
W
Hades
5,865
733
76
10
0
147,537
0
W
Apollo
6,185
773
74
9
0
179,140
0
L
Yemoja
4,297
537
4
1
0
161,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role