Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
C-_-XCallumX-_-S
Tyr
Level 57
God Stats
3W - 1L
1,829 SR
Queue Stats
103W - 125L
1,472 Elo+
Party 2
Artemis
Artemis
Ethan_E-20904
Artemis
Level 67
God Stats
1W - 2L
1,780 SR
Queue Stats
158W - 168L
1,516 Elo+
Party 2
Ganesha
Ganesha
Nodane645
Ganesha
Level 148
God Stats
2W - 2L
1,607 SR
Queue Stats
230W - 218L
1,491 Elo+
Solo
Zeus
Zeus
SpeciesOf_Alex
Zeus
Level 27
God Stats
7W - 6L
1,577 SR
Queue Stats
68W - 68L
1,537 Elo+
Party 2
Team Averages
Level 75
1,658 SR
1,503 Elo+

VS

Team Averages
Level 77
1,524 SR
1,569 Elo+
Hades
Hades
ComicHickory977
Hades
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 37L
1,611 Elo+
Party 1
Tiamat
Tiamat
Muluzi
Tiamat
Level 145
God Stats
2W - 2L
1,492 SR
Queue Stats
8W - 12L
1,510 Elo+
Party 3
Arachne
Arachne
NRG_XragnarX
Arachne
Level 50
God Stats
7W - 9L
1,429 SR
Queue Stats
421W - 429L
1,407 Elo+
Party 3
Horus
Horus
PuRe SKiiLs
Horus
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
161W - 111L
1,659 Elo+
Party 1
Artemis
Artemis
PuRe TaStY7207
Artemis
Level 39
God Stats
3W - 1L
1,700 SR
Queue Stats
191W - 118L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
4 / 1 / 1
6,313
631
3,511
6,290
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 3 / 2
5,075
508
3,788
7,343
3,509
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
9
2 / 6 / 1
5,548
555
3,269
6,710
1,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
Nodane645
Ganesha
8
0 / 5 / 0
4,684
468
920
6,956
2,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 5 / 1
5,240
524
3,207
5,321
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
6,816
682
3,726
4,641
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
Muluzi
Tiamat
10
1 / 2 / 1
5,852
585
4,613
5,500
3,907
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
NRG_XragnarX
Arachne
10
4 / 1 / 0
5,701
570
2,142
5,573
1,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 1 / 12
6,310
631
2,239
6,256
3,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
11 / 2 / 2
6,693
669
9,457
5,697
2,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
20
20
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
1
1
4.5
L
0
3
2
0.33
W
3
0
3
4.5
L
Artemis
2
6
1
0.42
W
Tiamat
Muluzi
Tiamat
1
2
1
0.75
W
Arachne
NRG_XragnarX
Arachne
4
1
0
4
L
Ganesha
Nodane645
Ganesha
0
5
0
0
W
1
1
12
7
W
11
2
2
6
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,695
Damage
22,177
32,620
Taken
27,667
10,876
Mitigated
13,377
7,540
Healing
11,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,511
1,421
0
2,674
6,290
2,008
0
1,781
4,489
25,342
0
L
3,788
1,269
0
1,735
7,343
3,509
0
3,847
3,456
0
19,127
W
3,726
39
185
3,357
4,641
1,857
0
2,740
1,687
40,318
0
L
Artemis
3,269
1,471
0
1,119
6,710
1,778
0
0
6,710
0
17,793
W
Tiamat
Muluzi
Tiamat
4,613
1,072
0
2,296
5,500
3,907
658
709
4,791
30,036
0
W
Arachne
NRG_XragnarX
Arachne
2,142
1,630
0
1,544
5,573
1,735
44
1,834
3,669
0
24,433
L
Ganesha
Nodane645
Ganesha
920
130
0
1,218
6,956
2,060
0
0
6,956
14,821
0
W
2,239
1,063
479
2,211
6,256
3,425
0
379
5,877
0
11,632
W
9,457
5,808
0
1,430
5,697
2,453
120
1,692
4,005
0
33,644
L
3,207
373
0
794
5,321
1,521
0
2,469
2,670
28,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,860
Gold Earned
31,372
233
Minions Killed
281
0
Camps Cleared
0
911,926
Distance Traveled
933,452
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,313
631
63
6
0
213,721
5
L
Tyr
5,075
508
46
5
0
167,145
0
W
Hades
6,816
682
114
11
0
203,405
2
L
Artemis
5,548
555
40
4
0
168,806
3
W
Tiamat
5,852
585
61
6
0
161,917
3
W
Arachne
5,701
570
42
4
0
216,382
1
L
Ganesha
4,684
468
12
1
0
193,298
4
W
Horus
6,310
631
11
1
0
195,195
2
W
Artemis
6,693
669
53
5
0
156,553
1
L
Zeus
5,240
524
72
7
0
168,956
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role