Player Matchup

Bellona
Bellona
AscalonDW
Bellona
Level 8
God Stats
1W - 2L
1,334 SR
Queue Stats
16W - 13L
1,479 Elo+
Party 1
Sol
Sol
MithrilEyes
Sol
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,675 Elo+
Party 2
Jing Wei
Jing Wei
Phebee
Jing Wei
Level 39
God Stats
2W - 8L
1,441 SR
Queue Stats
84W - 78L
1,507 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Rukawa
Kumbhakarna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,645 Elo+
Party 2
Loki
Loki
STshnik
Loki
Level 15
God Stats
3W - 5L
1,508 SR
Queue Stats
246W - 279L
1,483 Elo+
Solo
Team Averages
Level 15
1,457 SR
1,558 Elo+

VS

Team Averages
Level 26
1,528 SR
1,518 Elo+
Tsukuyomi
Tsukuyomi
Akinbenwa
Tsukuyomi
Level 16
God Stats
3W - 3L
1,487 SR
Queue Stats
38W - 37L
1,547 Elo+
Solo
Ares
Ares
DrMarce
Ares
Level 27
God Stats
58W - 51L
1,562 SR
Queue Stats
313W - 325L
1,472 Elo+
Party 3
Anhur
Anhur
MedicOzzy
Anhur
Level 29
God Stats
2W - 1L
1,544 SR
Queue Stats
55W - 41L
1,572 Elo+
Solo
Hel
Hel
TabldotAlas
Hel
Level 28
God Stats
12W - 10L
1,378 SR
Queue Stats
315W - 327L
1,512 Elo+
Party 3
Kukulkan
Kukulkan
inschgrimsch
Kukulkan
Level 29
God Stats
6W - 6L
1,670 SR
Queue Stats
98W - 78L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AscalonDW
Bellona
16
2 / 8 / 3
10,070
915
16,248
27,252
17,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 6 / 4
9,578
871
13,875
13,613
3,180
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Phebee
Jing Wei
16
0 / 2 / 3
9,596
872
8,189
14,810
4,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Rukawa
Kumbhakarna
15
1 / 11 / 2
9,537
867
7,278
27,090
29,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
STshnik
Loki
15
3 / 13 / 1
10,124
920
13,466
19,249
5,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Akinbenwa
Tsukuyomi
18
9 / 2 / 22
11,617
1,056
18,120
12,700
10,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
DrMarce
Ares
18
5 / 2 / 32
12,770
1,161
12,656
19,739
33,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Anhur
MedicOzzy
Anhur
20
17 / 1 / 23
13,866
1,261
37,443
16,230
10,408
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 0 / 33
10,829
984
4,902
8,112
9,327
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
inschgrimsch
Kukulkan
18
8 / 1 / 22
11,614
1,056
21,330
6,294
3,649
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
172
6
Kills
40
40
Deaths
6
13
Assists
132
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Akinbenwa
Tsukuyomi
9
2
22
10
L
Bellona
AscalonDW
Bellona
2
8
3
0.44
W
Ares
DrMarce
Ares
5
2
32
10.5
W
Anhur
MedicOzzy
Anhur
17
1
23
28.5
L
0
6
4
0.33
L
Jing Wei
Phebee
Jing Wei
0
2
3
0.75
L
Kumbhakarna
Rukawa
Kumbhakarna
1
11
2
0.18
L
Loki
STshnik
Loki
3
13
1
0.27
W
1
0
33
17.5
W
Kukulkan
inschgrimsch
Kukulkan
8
1
22
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,056
Damage
94,451
102,014
Taken
63,075
59,860
Mitigated
67,222
5,049
Healing
29,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Akinbenwa
Tsukuyomi
18,120
4,454
0
828
12,700
10,126
0
4,593
8,107
0
31,300
L
Bellona
AscalonDW
Bellona
16,248
4,617
0
1,115
27,252
17,780
0
14,415
12,667
275
25,349
W
Ares
DrMarce
Ares
12,656
945
0
1,981
19,739
33,712
0
6,641
13,098
18,014
0
W
Anhur
MedicOzzy
Anhur
37,443
18,500
0
5,359
16,230
10,408
0
4,596
11,634
0
61,251
L
13,875
4,970
0
2,232
13,613
3,180
0
2,741
10,822
40,143
0
L
Jing Wei
Phebee
Jing Wei
8,189
6,086
0
1,702
14,810
4,503
0
6,158
8,602
0
35,225
L
Kumbhakarna
Rukawa
Kumbhakarna
7,278
1,291
0
0
27,090
29,350
0
10,114
16,606
15,189
0
L
Loki
STshnik
Loki
13,466
2,557
0
0
19,249
5,047
0
5,460
13,594
0
24,295
W
4,902
2,631
13,526
6,171
8,112
9,327
0
4,320
3,792
11,803
0
W
Kukulkan
inschgrimsch
Kukulkan
21,330
1,752
1,303
491
6,294
3,649
0
1,278
5,016
50,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,905
Gold Earned
60,696
177
Minions Killed
200
3
Camps Cleared
3
974,992
Distance Traveled
947,085
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,617
1,056
33
3
1
216,901
0
L
Bellona
10,070
915
15
1
0
222,001
1
W
Ares
12,770
1,161
2
0
0
183,293
0
W
Anhur
13,866
1,261
56
5
0
182,427
0
L
Sol
9,578
871
69
6
0
173,118
0
L
Jing Wei
9,596
872
55
5
0
199,343
0
L
Kumbhakarna
9,537
867
22
2
1
194,582
0
L
Loki
10,124
920
16
1
2
185,948
0
W
Hel
10,829
984
14
1
1
170,070
0
W
Kukulkan
11,614
1,056
95
9
1
194,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role