Player Matchup

Sun Wukong
Sun Wukong
Big Papa John42
Sun Wukong
Level 13
God Stats
5W - 2L
1,546 SR
Queue Stats
23W - 13L
1,515 Elo+
Solo
Neith
Neith
Danie1Mono
Neith
Level 29
God Stats
18W - 18L
1,581 SR
Queue Stats
36W - 34L
1,422 Elo+
Party 1
Izanami
Izanami
TheBlueMoonGirl
Izanami
Level 25
God Stats
40W - 26L
1,675 SR
Queue Stats
123W - 112L
1,568 Elo+
Party 1
Khepri
Khepri
WhatWrongwithU
Khepri
Level 28
God Stats
59W - 44L
1,565 SR
Queue Stats
673W - 573L
1,561 Elo+
Solo
Ra
Ra
temp-969578
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 83L
1,461 Elo+
Party 1
Team Averages
Level 20
1,573 SR
1,505 Elo+

VS

Team Averages
Level 17
1,474 SR
1,498 Elo+
Tiamat
Tiamat
Cranberry3124
Tiamat
Level 19
God Stats
23W - 12L
1,812 SR
Queue Stats
63W - 38L
1,626 Elo+
Solo
Medusa
Medusa
Jonathan21390
Medusa
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 42L
1,486 Elo+
Solo
Susano
Susano
NandoG2100
Susano
Level 15
God Stats
3W - 4L
1,372 SR
Queue Stats
56W - 33L
1,607 Elo+
Solo
Fafnir
Fafnir
OozyDAS tuff
Fafnir
Level 21
God Stats
3W - 3L
1,406 SR
Queue Stats
21W - 25L
1,450 Elo+
Solo
Ares
Ares
laneman556
Ares
Level 5
God Stats
0W - 2L
1,282 SR
Queue Stats
1W - 5L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Big Papa John42
Sun Wukong
14
4 / 0 / 3
8,246
634
7,094
7,608
4,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
12
8 / 0 / 3
7,803
600
7,070
6,263
2,192
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 0 / 3
7,813
601
4,653
5,619
1,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 0 / 6
7,230
556
2,210
4,972
2,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 2 / 7
6,317
486
3,788
6,072
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,901
531
4,628
5,183
3,652
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 0
4,822
371
814
2,647
648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Susano
NandoG2100
Susano
9
1 / 4 / 0
5,575
429
4,515
9,258
2,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fafnir
9
0 / 5 / 0
5,373
413
2,904
9,263
6,014
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

6
0 / 8 / 1
5,189
399
857
11,321
7,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
19
Kills
2
2
Deaths
19
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Big Papa John42
Sun Wukong
4
0
3
5.5
L
1
1
1
1.5
W
Neith
8
0
3
9.5
L
0
1
0
0
L
Susano
NandoG2100
Susano
1
4
0
0.25
L
Fafnir
0
5
0
0
W
6
0
3
7.5
W
0
0
6
3
L
0
8
1
0.06
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,815
Damage
13,718
30,534
Taken
37,672
12,872
Mitigated
20,245
9,705
Healing
4,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Big Papa John42
Sun Wukong
7,094
1,420
0
1,812
7,608
4,338
50
1,944
5,664
0
49,563
L
4,628
355
0
1,848
5,183
3,652
0
868
4,305
48,235
0
W
Neith
7,070
3,947
306
2,450
6,263
2,192
405
3,352
2,911
0
37,213
L
814
327
0
985
2,647
648
0
585
2,062
0
11,091
L
Susano
NandoG2100
Susano
4,515
655
0
0
9,258
2,809
0
1,590
7,608
0
22,603
L
Fafnir
2,904
567
0
1,471
9,263
6,014
230
1,150
7,993
17,780
0
W
4,653
2,984
0
2,921
5,619
1,791
3,327
1,004
4,615
0
56,288
W
2,210
372
0
1,498
4,972
2,786
406
667
4,305
20,733
0
L
857
299
0
420
11,321
7,122
248
1,433
9,706
11,692
0
W
3,788
578
258
460
6,072
1,765
0
1,422
4,650
25,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,409
Gold Earned
27,860
381
Minions Killed
215
0
Camps Cleared
0
1,232,117
Distance Traveled
1,024,535
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,246
634
109
8
0
275,545
3
L
Tiamat
6,901
531
107
8
0
224,026
3
W
Neith
7,803
600
88
7
0
213,400
1
L
Medusa
4,822
371
22
2
0
93,580
0
L
Susano
5,575
429
41
3
0
267,724
3
L
Fafnir
5,373
413
26
2
0
222,256
0
W
Izanami
7,813
601
104
8
0
244,412
4
W
Khepri
7,230
556
42
3
0
256,991
3
L
Ares
5,189
399
19
1
0
216,949
0
W
Ra
6,317
486
38
3
0
241,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role