Player Matchup

Hel
Hel
Codpoo
Hel
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
177W - 144L
1,855 Elo+
Party 1
Cu Chulainn
Cu Chulainn
EntrailEater
Cu Chulainn
Level 11
God Stats
9W - 0L
1,500 SR
Queue Stats
38W - 28L
1,795 Elo+
Party 1
Cthulhu
Cthulhu
KebronWames
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 16L
1,853 Elo+
Party 1
Hou Yi
Hou Yi
cblazem
Hou Yi
Level 93
God Stats
3W - 2L
1,500 SR
Queue Stats
272W - 150L
1,724 Elo+
Party 1
Sun Wukong
Sun Wukong
xcelnce
Sun Wukong
Level 89
God Stats
1W - 2L
1,655 SR
Queue Stats
242W - 158L
1,727 Elo+
Party 1
Team Averages
Level 47
1,531 SR
1,791 Elo+

VS

Team Averages
Level 20
1,599 SR
1,626 Elo+
Tiamat
Tiamat
JcommIsACult
Tiamat
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Shimizu121401
Kukulkan
Level 26
God Stats
2W - 2L
1,631 SR
Queue Stats
6W - 4L
1,720 Elo+
Solo
Ares
Ares
SoloTiamat
Ares
Level 24
God Stats
1W - 1L
1,718 SR
Queue Stats
59W - 43L
1,647 Elo+
Solo
Heimdallr
Heimdallr
thatboiii
Heimdallr
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
123W - 100L
1,655 Elo+
Solo
Danzaburou
Danzaburou
tommykill02
Danzaburou
Level 17
God Stats
18W - 14L
1,646 SR
Queue Stats
102W - 77L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Codpoo
Hel
16
4 / 4 / 6
10,210
486
7,892
9,865
3,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
EntrailEater
Cu Chulainn
16
2 / 1 / 9
10,067
479
7,798
11,809
9,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
KebronWames
Cthulhu
14
4 / 1 / 10
10,090
480
9,165
16,530
13,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
cblazem
Hou Yi
20
9 / 1 / 7
12,375
589
19,424
18,012
7,837
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
xcelnce
Sun Wukong
18
3 / 2 / 9
11,392
542
9,258
14,036
10,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
2 / 3 / 1
10,109
481
9,647
9,182
13,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Shimizu121401
Kukulkan
13
0 / 4 / 3
8,629
411
4,301
10,483
4,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 6 / 2
9,312
443
8,595
19,560
16,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
thatboiii
Heimdallr
15
1 / 6 / 2
9,510
453
11,896
18,575
7,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
tommykill02
Danzaburou
17
2 / 3 / 3
10,652
507
12,709
15,574
7,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
22
Kills
9
9
Deaths
22
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hel
Codpoo
Hel
4
4
6
1.75
W
Cu Chulainn
EntrailEater
Cu Chulainn
2
1
9
6.5
L
Tiamat
2
3
1
0.83
W
Cthulhu
KebronWames
Cthulhu
4
1
10
9
L
Kukulkan
Shimizu121401
Kukulkan
0
4
3
0.38
L
4
6
2
0.83
W
Hou Yi
cblazem
Hou Yi
9
1
7
12.5
L
Heimdallr
thatboiii
Heimdallr
1
6
2
0.33
L
Danzaburou
tommykill02
Danzaburou
2
3
3
1.17
W
Sun Wukong
xcelnce
Sun Wukong
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,537
Damage
47,148
70,252
Taken
73,374
44,049
Mitigated
49,314
30,931
Healing
19,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Codpoo
Hel
7,892
1,432
5,725
2,614
9,865
3,656
3,472
3,162
6,533
41,014
0
W
Cu Chulainn
EntrailEater
Cu Chulainn
7,798
1,378
0
3,050
11,809
9,350
2,063
4,345
7,464
2,409
41,756
L
Tiamat
9,647
670
0
2,918
9,182
13,750
62
2,918
6,190
62,272
0
W
Cthulhu
KebronWames
Cthulhu
9,165
1,717
0
5,527
16,530
13,040
1,132
6,574
9,140
30,682
0
L
Kukulkan
Shimizu121401
Kukulkan
4,301
213
0
594
10,483
4,715
93
2,590
7,783
53,323
0
L
8,595
384
0
4,219
19,560
16,628
0
5,750
13,612
19,755
0
W
Hou Yi
cblazem
Hou Yi
19,424
12,891
0
9,771
18,012
7,837
993
2,633
15,379
0
99,973
L
Heimdallr
thatboiii
Heimdallr
11,896
5,892
0
5,537
18,575
7,129
437
3,995
14,473
0
61,661
L
Danzaburou
tommykill02
Danzaburou
12,709
6,345
0
6,183
15,574
7,092
0
2,013
13,483
0
101,324
W
Sun Wukong
xcelnce
Sun Wukong
9,258
2,285
0
4,244
14,036
10,166
0
4,843
9,193
0
90,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,134
Gold Earned
48,212
501
Minions Killed
514
0
Camps Cleared
0
2,145,152
Distance Traveled
1,706,146
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,210
486
81
4
0
429,737
0
W
Cu Chulainn
10,067
479
93
4
0
447,168
0
L
Tiamat
10,109
481
110
5
0
347,408
4
W
Cthulhu
10,090
480
34
2
0
416,344
4
L
Kukulkan
8,629
411
107
5
0
347,010
4
L
Ares
9,312
443
20
1
0
346,187
7
W
Hou Yi
12,375
589
146
7
0
406,421
3
L
Heimdallr
9,510
453
117
6
0
287,617
2
L
Danzaburou
10,652
507
160
8
0
377,924
2
W
Sun Wukong
11,392
542
147
7
0
445,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role