Player Matchup

Guan Yu
Guan Yu
ADiabeticKid
Guan Yu
Level 2
God Stats
31W - 26L
1,500 SR
Queue Stats
81W - 65L
1,500 Elo+
Party 1
Ra
Ra
MoansLikeDaddy
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
Sadellite
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
makoto497
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ullr
Ullr
vDove
Ullr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Team Averages
Level 2
1,500 SR
1,500 Elo+

VS

Team Averages
Level 9
1,520 SR
1,379 Elo+
Thor
Thor
BotumPowerFunkme
Thor
Level 12
God Stats
2W - 2L
1,744 SR
Queue Stats
4W - 9L
1,285 Elo+
Solo
Kukulkan
Kukulkan
Daigon28
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 114L
1,500 Elo+
Party 2
Anhur
Anhur
Oinker12
Anhur
Level 26
God Stats
12W - 6L
1,649 SR
Queue Stats
92W - 93L
1,372 Elo+
Solo
Artemis
Artemis
TheLaw1931
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 42L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
TheMorrigan52
Cthulhu
Level 2
God Stats
1W - 1L
1,208 SR
Queue Stats
1W - 2L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ADiabeticKid
Guan Yu
8
3 / 2 / 7
5,547
555
1,438
4,688
2,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
7 / 0 / 2
6,296
630
5,938
2,633
783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Sadellite
Yemoja
6
0 / 5 / 1
4,209
421
1,193
4,394
2,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
makoto497
Olorun
4
0 / 6 / 0
3,749
375
1,106
4,112
773
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ullr
vDove
Ullr
8
8 / 0 / 6
5,988
599
4,833
4,697
1,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 0
4,535
454
1,548
4,533
1,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Daigon28
Kukulkan
7
0 / 7 / 2
4,574
457
3,702
4,883
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Oinker12
Anhur
8
3 / 2 / 1
5,241
524
1,946
4,229
1,132
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
TheLaw1931
Artemis
9
6 / 4 / 0
6,279
628
4,129
4,583
1,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
6
1 / 7 / 0
4,439
444
2,204
7,792
4,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
18
Kills
12
13
Deaths
21
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ADiabeticKid
Guan Yu
3
2
7
3.25
W
2
1
0
2
W
Kukulkan
Daigon28
Kukulkan
0
7
2
0.14
L
7
0
2
8
W
Anhur
Oinker12
Anhur
3
2
1
1.75
L
Yemoja
Sadellite
Yemoja
0
5
1
0.1
W
Artemis
TheLaw1931
Artemis
6
4
0
1.5
W
Cthulhu
1
7
0
0.14
L
Olorun
makoto497
Olorun
0
6
0
0
L
Ullr
vDove
Ullr
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,508
Damage
13,529
20,524
Taken
26,020
6,879
Mitigated
8,862
4,923
Healing
2,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ADiabeticKid
Guan Yu
1,438
278
826
1,656
4,688
2,020
300
2,881
1,543
0
5,530
W
1,548
636
147
725
4,533
1,176
95
1,929
2,604
0
9,350
W
Kukulkan
Daigon28
Kukulkan
3,702
1,214
0
0
4,883
1,108
498
567
4,316
13,516
0
L
5,938
1,175
75
891
2,633
783
0
183
2,418
28,010
0
W
Anhur
Oinker12
Anhur
1,946
906
0
765
4,229
1,132
1,197
1,641
2,588
0
14,826
L
Yemoja
Sadellite
Yemoja
1,193
739
18
0
4,394
2,055
455
0
4,394
8,765
0
W
Artemis
TheLaw1931
Artemis
4,129
2,651
0
54
4,583
1,300
1,047
3,057
1,289
0
22,289
W
Cthulhu
2,204
547
0
315
7,792
4,146
142
806
6,986
10,519
0
L
Olorun
makoto497
Olorun
1,106
696
0
267
4,112
773
468
0
4,112
4,926
0
L
Ullr
vDove
Ullr
4,833
2,811
0
1,190
4,697
1,248
864
2,264
2,151
0
15,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,789
Gold Earned
25,068
108
Minions Killed
142
0
Camps Cleared
0
658,968
Distance Traveled
763,208
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,547
555
6
1
0
150,763
0
W
Thor
4,535
454
20
2
0
144,558
6
W
Kukulkan
4,574
457
31
3
0
168,114
2
L
Ra
6,296
630
48
5
0
168,903
0
W
Anhur
5,241
524
37
4
0
140,066
2
L
Yemoja
4,209
421
12
1
0
112,600
0
W
Artemis
6,279
628
41
4
0
142,601
0
W
Cthulhu
4,439
444
13
1
0
167,869
2
L
Olorun
3,749
375
11
1
0
93,109
0
L
Ullr
5,988
599
31
3
0
133,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role