Player Matchup

Sun Wukong
Sun Wukong
Flipppad
Sun Wukong
Level 47
God Stats
13W - 28L
1,387 SR
Queue Stats
299W - 385L
1,235 Elo+
Party 1
Danzaburou
Danzaburou
LASSEENEBBE
Danzaburou
Level 44
God Stats
3W - 2L
1,620 SR
Queue Stats
83W - 80L
1,367 Elo+
Solo
Cthulhu
Cthulhu
Mardarns
Cthulhu
Level 23
God Stats
3W - 7L
1,771 SR
Queue Stats
36W - 79L
1,213 Elo+
Party 1
Erlang Shen
Erlang Shen
bonyklas
Erlang Shen
Level 57
God Stats
62W - 59L
1,465 SR
Queue Stats
255W - 342L
1,257 Elo+
Party 1
Vulcan
Vulcan
faustino1337
Vulcan
Level 47
God Stats
2W - 12L
1,115 SR
Queue Stats
121W - 214L
1,171 Elo+
Party 1
Team Averages
Level 44
1,472 SR
1,249 Elo+

VS

Team Averages
Level 103
1,579 SR
1,371 Elo+
Neith
Neith
DarkDeViL1314
Neith
Level 129
God Stats
3W - 0L
1,858 SR
Queue Stats
104W - 140L
1,324 Elo+
Party 2
Pele
Pele
Fionndon
Pele
Level 117
God Stats
8W - 5L
1,407 SR
Queue Stats
101W - 87L
1,373 Elo+
Solo
Olorun
Olorun
ION DeThBRiNgA
Olorun
Level 146
God Stats
23W - 25L
1,436 SR
Queue Stats
196W - 239L
1,297 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ValYt-_-
Cu Chulainn
Level 78
God Stats
16W - 5L
1,717 SR
Queue Stats
191W - 202L
1,423 Elo+
Solo
Athena
Athena
Venom-bou30u
Athena
Level 47
God Stats
33W - 33L
1,478 SR
Queue Stats
70W - 76L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Flipppad
Sun Wukong
14
1 / 8 / 0
7,589
446
4,203
14,749
13,218
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
LASSEENEBBE
Danzaburou
13
2 / 6 / 4
7,718
454
4,631
10,389
3,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Mardarns
Cthulhu
11
2 / 5 / 1
6,967
410
5,890
13,972
10,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
bonyklas
Erlang Shen
12
1 / 7 / 1
7,653
450
4,261
14,282
6,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vulcan
12
1 / 7 / 2
7,552
444
5,380
12,990
5,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 8
9,361
551
10,690
12,925
4,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pele
18
7 / 0 / 5
10,692
629
9,257
9,638
4,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 2 / 4
9,182
540
10,032
10,195
4,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
ValYt-_-
Cu Chulainn
17
7 / 1 / 5
10,788
635
12,030
13,452
10,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
15
8 / 0 / 9
8,841
520
7,329
7,871
5,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
7
Kills
33
33
Deaths
7
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
4
8
2
W
Pele
7
0
5
9.5
L
Sun Wukong
Flipppad
Sun Wukong
1
8
0
0.13
W
7
2
4
4.5
L
Danzaburou
LASSEENEBBE
Danzaburou
2
6
4
0.67
L
Cthulhu
Mardarns
Cthulhu
2
5
1
0.5
W
Cu Chulainn
ValYt-_-
Cu Chulainn
7
1
5
9.5
W
Athena
8
0
9
12.5
L
Erlang Shen
bonyklas
Erlang Shen
1
7
1
0.21
L
Vulcan
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,365
Damage
49,338
66,382
Taken
54,081
38,521
Mitigated
30,289
11,174
Healing
17,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,690
5,413
0
2,324
12,925
4,809
1,626
2,648
10,077
0
69,620
W
Pele
9,257
2,950
0
5,473
9,638
4,011
435
1,818
7,820
0
88,289
L
Sun Wukong
Flipppad
Sun Wukong
4,203
1,307
0
2,639
14,749
13,218
417
1,850
12,899
0
41,009
W
10,032
4,012
675
4,697
10,195
4,739
922
4,127
5,968
48,088
3,942
L
Danzaburou
LASSEENEBBE
Danzaburou
4,631
1,290
0
1,788
10,389
3,051
0
3,089
7,300
0
27,124
L
Cthulhu
Mardarns
Cthulhu
5,890
430
0
3,143
13,972
10,672
0
5,276
8,696
27,991
0
W
Cu Chulainn
ValYt-_-
Cu Chulainn
12,030
2,107
0
2,794
13,452
10,814
398
207
13,245
9,223
62,676
W
Athena
7,329
1,944
1,133
762
7,871
5,916
571
2,045
5,701
27,413
0
L
Erlang Shen
bonyklas
Erlang Shen
4,261
2,062
0
1,533
14,282
6,007
0
3,223
11,059
0
44,337
L
Vulcan
5,380
1,020
0
2,071
12,990
5,573
0
4,966
8,024
41,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,479
Gold Earned
48,864
329
Minions Killed
533
0
Camps Cleared
0
1,489,958
Distance Traveled
1,658,590
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,361
551
119
7
0
282,709
2
W
Pele
10,692
629
149
9
0
394,424
4
L
Sun Wukong
7,589
446
78
5
0
272,958
3
W
Olorun
9,182
540
93
5
0
324,624
5
L
Danzaburou
7,718
454
57
3
0
293,605
4
L
Cthulhu
6,967
410
41
2
0
302,429
0
W
Cu Chulainn
10,788
635
136
8
0
327,132
1
W
Athena
8,841
520
36
2
0
329,701
0
L
Erlang Shen
7,653
450
78
5
0
316,104
4
L
Vulcan
7,552
444
75
4
0
304,862
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role