Player Matchup

Rama
Rama
BLIFEV
Rama
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Tiamat
Tiamat
Gilgamesht
Tiamat
Level 7
God Stats
1W - 0L
1,771 SR
Queue Stats
13W - 7L
1,175 Elo+
Solo
Horus
Horus
PickleMyStickles
Horus
Level 27
God Stats
15W - 6L
1,785 SR
Queue Stats
80W - 81L
1,416 Elo+
Solo
Mercury
Mercury
Zombiez690
Mercury
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 28L
1,352 Elo+
Party 2
Cernunnos
Cernunnos
crack532
Cernunnos
Level 29
God Stats
5W - 1L
1,562 SR
Queue Stats
138W - 187L
1,354 Elo+
Solo
Team Averages
Level 21
1,624 SR
1,360 Elo+

VS

Team Averages
Level 18
1,493 SR
1,354 Elo+
Neith
Neith
DragonBornCG47
Neith
Level 15
God Stats
23W - 54L
1,534 SR
Queue Stats
25W - 63L
1,281 Elo+
Solo
Ymir
Ymir
Kraftiee
Ymir
Level 26
God Stats
12W - 16L
1,535 SR
Queue Stats
27W - 28L
1,333 Elo+
Party 1
Odin
Odin
aspacecricket
Odin
Level 17
God Stats
0W - 2L
1,339 SR
Queue Stats
10W - 5L
1,377 Elo+
Party 1
Anhur
Anhur
fastslowzip
Anhur
Level 14
God Stats
16W - 8L
1,554 SR
Queue Stats
181W - 144L
1,427 Elo+
Solo
Hun Batz
Hun Batz
pimpsqueak1
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BLIFEV
Rama
20
11 / 6 / 13
16,792
509
25,582
18,779
11,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
Gilgamesht
Tiamat
20
7 / 6 / 17
15,278
463
24,573
22,823
16,922
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 7 / 18
16,894
512
19,609
44,404
60,705
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Zombiez690
Mercury
20
12 / 6 / 13
17,392
527
19,480
29,397
14,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
crack532
Cernunnos
20
7 / 5 / 14
15,453
468
27,919
24,436
12,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 16 / 4
12,723
386
9,565
25,387
11,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ymir
20
6 / 8 / 9
14,120
428
14,456
27,707
39,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 7 / 15
15,654
474
24,465
32,157
44,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
12 / 5 / 10
17,584
533
32,532
29,788
14,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
pimpsqueak1
Hun Batz
20
3 / 12 / 12
13,887
421
16,137
31,015
13,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
79
48
Kills
29
30
Deaths
48
75
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Rama
BLIFEV
Rama
11
6
13
2.92
L
1
16
4
0.19
W
Tiamat
Gilgamesht
Tiamat
7
6
17
2.58
L
Ymir
6
8
9
1.31
W
11
7
18
2.86
W
Mercury
Zombiez690
Mercury
12
6
13
3.08
L
7
7
15
2.07
W
Cernunnos
crack532
Cernunnos
7
5
14
2.8
L
12
5
10
3.4
L
Hun Batz
pimpsqueak1
Hun Batz
3
12
12
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,163
Damage
97,155
139,839
Taken
146,054
116,193
Mitigated
124,209
39,406
Healing
17,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
BLIFEV
Rama
25,582
19,879
0
3,634
18,779
11,385
5,611
2,090
16,489
0
102,927
L
9,565
6,114
0
1,529
25,387
11,915
593
2,353
23,034
0
59,034
W
Tiamat
Gilgamesht
Tiamat
24,573
1,413
0
6,161
22,823
16,922
737
1,382
21,156
67,531
0
L
Ymir
14,456
2,153
0
31
27,707
39,194
0
6,520
21,187
50,590
0
W
19,609
7,010
4,902
13,598
44,404
60,705
690
6,367
37,737
0
61,374
W
Mercury
Zombiez690
Mercury
19,480
6,672
1,191
7,957
29,397
14,499
1,437
2,619
26,577
0
119,657
L
24,465
4,450
0
995
32,157
44,697
0
8,132
24,025
174
72,307
W
Cernunnos
crack532
Cernunnos
27,919
14,206
0
1,963
24,436
12,682
5,346
2,162
22,163
0
93,176
L
32,532
20,279
0
9,952
29,788
14,670
712
2,712
27,076
0
143,055
L
Hun Batz
pimpsqueak1
Hun Batz
16,137
6,131
0
4,775
31,015
13,733
176
4,856
26,159
0
89,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,809
Gold Earned
73,968
594
Minions Killed
603
0
Camps Cleared
0
2,896,875
Distance Traveled
2,641,318
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
16,792
509
159
5
0
464,730
0
L
Neith
12,723
386
112
3
0
439,137
0
W
Tiamat
15,278
463
93
3
0
579,550
1
L
Ymir
14,120
428
55
2
0
557,899
0
W
Horus
16,894
512
56
2
0
597,632
3
W
Mercury
17,392
527
148
4
0
704,695
0
L
Odin
15,654
474
111
3
0
596,810
3
W
Cernunnos
15,453
468
138
4
0
550,268
0
L
Anhur
17,584
533
211
6
0
546,766
8
L
Hun Batz
13,887
421
114
3
0
500,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role