Player Matchup

Izanami
Izanami
Huntsman1313
Izanami
Level 28
God Stats
10W - 5L
1,864 SR
Queue Stats
82W - 86L
1,364 Elo+
Solo
Sun Wukong
Sun Wukong
Zan-Getsuuu
Sun Wukong
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,395 Elo+
Party 1
Athena
Athena
gemeinschaftRPm
Athena
Level 18
God Stats
14W - 6L
1,563 SR
Queue Stats
41W - 38L
1,509 Elo+
Party 1
Ne Zha
Ne Zha
jni696
Ne Zha
Level 24
God Stats
2W - 0L
1,454 SR
Queue Stats
32W - 36L
1,285 Elo+
Party 1
Hera
Hera
xDHZIAVOx
Hera
Level 28
God Stats
8W - 10L
1,514 SR
Queue Stats
66W - 71L
1,425 Elo+
Solo
Team Averages
Level 46
1,579 SR
1,396 Elo+

VS

Team Averages
Level 20
1,468 SR
1,348 Elo+
Izanami
Izanami
Lazari-Swann568
Izanami
Level 17
God Stats
14W - 20L
1,375 SR
Queue Stats
19W - 33L
1,278 Elo+
Solo
Athena
Athena
Southside_Double
Athena
Level 29
God Stats
19W - 28L
1,387 SR
Queue Stats
36W - 67L
1,266 Elo+
Solo
Set
Set
Thatmexican04
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 137L
1,254 Elo+
Solo
Kukulkan
Kukulkan
Tych19
Kukulkan
Level 18
God Stats
20W - 31L
1,577 SR
Queue Stats
112W - 168L
1,440 Elo+
Solo
Heimdallr
Heimdallr
angelw68
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Huntsman1313
Izanami
9
2 / 1 / 1
6,262
482
3,082
5,175
1,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Zan-Getsuuu
Sun Wukong
12
7 / 1 / 4
7,545
580
6,751
7,865
4,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 9
7,566
582
3,440
8,297
5,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
jni696
Ne Zha
14
3 / 0 / 7
8,171
629
4,837
7,891
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hera
13
6 / 0 / 7
8,104
623
9,246
5,085
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,429
418
4,553
9,585
3,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 3 / 2
5,692
438
4,707
10,986
6,405
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 5 / 1
4,877
375
2,490
6,763
2,825
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Tych19
Kukulkan
12
2 / 1 / 0
6,793
523
3,194
2,260
824
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
angelw68
Heimdallr
9
0 / 5 / 0
5,611
432
3,505
7,953
3,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
20
Kills
3
3
Deaths
20
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
Huntsman1313
Izanami
2
1
1
2.5
L
0
6
1
0.08
L
1
3
2
0.67
L
0
5
1
0.1
L
Kukulkan
Tych19
Kukulkan
2
1
0
2
W
Sun Wukong
Zan-Getsuuu
Sun Wukong
7
1
4
9
L
Heimdallr
angelw68
Heimdallr
0
5
0
0
W
2
1
9
6.5
W
Ne Zha
jni696
Ne Zha
3
0
7
6.5
W
Hera
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,356
Damage
18,449
34,313
Taken
37,547
16,102
Mitigated
16,192
8,734
Healing
2,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Huntsman1313
Izanami
3,082
1,899
0
105
5,175
1,863
1,125
1,400
3,775
0
28,912
L
4,553
3,469
0
0
9,585
3,056
0
5,241
3,868
0
29,717
L
4,707
1,937
253
620
10,986
6,405
133
2,242
8,684
26,132
0
L
2,490
1,594
0
530
6,763
2,825
0
2,104
4,551
0
9,066
L
Kukulkan
Tych19
Kukulkan
3,194
60
0
0
2,260
824
964
763
1,453
44,445
0
W
Sun Wukong
Zan-Getsuuu
Sun Wukong
6,751
1,492
0
798
7,865
4,561
349
2,287
5,578
0
29,292
L
Heimdallr
angelw68
Heimdallr
3,505
1,490
0
776
7,953
3,082
329
1,630
6,305
0
23,771
W
3,440
903
0
1,839
8,297
5,257
150
2,590
5,707
15,043
0
W
Ne Zha
jni696
Ne Zha
4,837
1,527
0
3,958
7,891
2,870
0
954
6,937
0
50,635
W
Hera
9,246
1,918
50
1,984
5,085
1,551
1,554
670
4,415
44,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,648
Gold Earned
28,402
304
Minions Killed
238
0
Camps Cleared
0
1,274,047
Distance Traveled
1,134,789
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,262
482
56
4
0
222,017
0
L
Izanami
5,429
418
57
4
0
211,843
0
L
Athena
5,692
438
35
3
0
255,176
2
L
Set
4,877
375
23
2
0
227,786
2
L
Kukulkan
6,793
523
75
6
0
221,776
5
W
Sun Wukong
7,545
580
40
3
0
244,009
2
L
Heimdallr
5,611
432
48
4
0
218,208
4
W
Athena
7,566
582
27
2
0
301,491
1
W
Ne Zha
8,171
629
100
8
0
269,866
2
W
Hera
8,104
623
81
6
0
236,664
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role