Player Matchup

Tiamat
Tiamat
LeGurlu
Tiamat
Level 67
God Stats
9W - 7L
1,801 SR
Queue Stats
66W - 38L
1,695 Elo+
Party 2
Neith
Neith
Lexafrp
Neith
Level 103
God Stats
66W - 55L
1,625 SR
Queue Stats
137W - 109L
1,588 Elo+
Party 2
Bakasura
Bakasura
NiamorEasy
Bakasura
Level 159
God Stats
8W - 6L
1,441 SR
Queue Stats
226W - 196L
1,572 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Pierrotiste
Tsukuyomi
Level 160
God Stats
11W - 15L
1,519 SR
Queue Stats
452W - 439L
1,564 Elo+
Party 2
Vamana
Vamana
o0Nuclear0o
Vamana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,252 Elo+
Party 2
Team Averages
Level 103
1,577 SR
1,534 Elo+

VS

Team Averages
Level 95
1,602 SR
1,520 Elo+
Hel
Hel
Cheekun
Hel
Level 62
God Stats
7W - 7L
1,330 SR
Queue Stats
196W - 176L
1,519 Elo+
Party 1
Danzaburou
Danzaburou
HUNT3R7
Danzaburou
Level 155
God Stats
10W - 6L
1,650 SR
Queue Stats
233W - 227L
1,506 Elo+
Party 1
Ra
Ra
Jeneir
Ra
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
48W - 36L
1,581 Elo+
Solo
Sol
Sol
OoaxG
Sol
Level 48
God Stats
3W - 0L
1,704 SR
Queue Stats
39W - 29L
1,512 Elo+
Party 1
Jormungandr
Jormungandr
dustwrld
Jormungandr
Level 101
God Stats
3W - 1L
1,825 SR
Queue Stats
24W - 22L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LeGurlu
Tiamat
18
3 / 9 / 12
11,529
1,048
28,977
19,740
12,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Lexafrp
Neith
18
4 / 9 / 8
12,238
1,113
21,339
19,878
6,537
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
NiamorEasy
Bakasura
18
3 / 11 / 6
11,608
1,055
7,386
21,345
7,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Pierrotiste
Tsukuyomi
17
6 / 12 / 4
12,310
1,119
14,628
22,787
9,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
17
0 / 15 / 9
10,300
936
6,515
26,469
16,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
19
9 / 6 / 28
11,940
1,085
13,163
13,724
6,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
HUNT3R7
Danzaburou
20
16 / 0 / 27
14,867
1,352
31,657
17,871
10,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ra
20
3 / 2 / 36
12,303
1,118
11,577
13,070
7,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sol
OoaxG
Sol
19
16 / 5 / 26
13,652
1,241
25,199
18,735
6,791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
dustwrld
Jormungandr
20
12 / 3 / 30
13,273
1,207
18,389
19,095
28,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
203
16
Kills
56
56
Deaths
16
39
Assists
147
Player
Kills
Deaths
Assists
KDA
W
Hel
9
6
28
3.83
W
Danzaburou
HUNT3R7
Danzaburou
16
0
27
29.5
W
Ra
3
2
36
10.5
L
Tiamat
LeGurlu
Tiamat
3
9
12
1
L
Neith
Lexafrp
Neith
4
9
8
0.89
L
Bakasura
NiamorEasy
Bakasura
3
11
6
0.55
W
Sol
OoaxG
Sol
16
5
26
5.8
L
Tsukuyomi
Pierrotiste
Tsukuyomi
6
12
4
0.67
W
Jormungandr
dustwrld
Jormungandr
12
3
30
9
L
Vamana
0
15
9
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,845
Damage
99,985
110,219
Taken
82,495
53,391
Mitigated
59,010
13,019
Healing
27,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
13,163
1,118
7,939
2,973
13,724
6,021
0
5,647
7,495
23,993
0
W
Danzaburou
HUNT3R7
Danzaburou
31,657
16,954
0
7,072
17,871
10,067
0
4,781
12,713
0
68,953
W
Ra
11,577
1,220
2,453
2,596
13,070
7,289
0
4,625
8,039
32,728
0
L
Tiamat
LeGurlu
Tiamat
28,977
2,274
0
4,709
19,740
12,560
0
12,542
7,198
40,610
0
L
Neith
Lexafrp
Neith
21,339
9,788
0
3,514
19,878
6,537
0
10,147
9,731
0
64,601
L
Bakasura
NiamorEasy
Bakasura
7,386
4,196
0
1,495
21,345
7,624
0
11,229
10,116
0
28,095
W
Sol
OoaxG
Sol
25,199
9,516
0
4,321
18,735
6,791
0
6,889
11,009
34,679
0
L
Tsukuyomi
Pierrotiste
Tsukuyomi
14,628
5,188
0
1,041
22,787
9,897
0
15,346
7,441
0
35,034
W
Jormungandr
dustwrld
Jormungandr
18,389
3,185
0
0
19,095
28,842
0
5,642
12,243
32,977
0
L
Vamana
6,515
3,153
0
2,260
26,469
16,773
0
19,064
7,405
0
17,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,985
Gold Earned
66,035
223
Minions Killed
225
11
Camps Cleared
6
1,024,516
Distance Traveled
1,027,191
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,940
1,085
32
3
1
167,730
2
W
Danzaburou
14,867
1,352
82
7
1
226,311
3
W
Ra
12,303
1,118
54
5
1
229,655
0
L
Tiamat
11,529
1,048
31
3
1
201,936
0
L
Neith
12,238
1,113
86
8
1
183,768
1
L
Bakasura
11,608
1,055
49
4
9
216,703
1
W
Sol
13,652
1,241
16
1
0
197,872
0
L
Tsukuyomi
12,310
1,119
47
4
0
215,303
0
W
Jormungandr
13,273
1,207
41
4
3
205,623
0
L
Vamana
10,300
936
10
1
0
206,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role