Player Matchup

Ra
Ra
DropinDsInYoFac
Ra
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 20L
1,501 Elo+
Party 2
Anhur
Anhur
NoVaStRyKeR15
Anhur
Level 156
God Stats
1W - 3L
1,607 SR
Queue Stats
19W - 27L
1,668 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TeNCaN2
Cu Chulainn
Level 126
God Stats
2W - 2L
1,543 SR
Queue Stats
22W - 33L
1,728 Elo+
Party 2
Team Averages
Level 127
1,550 SR
1,633 Elo+

VS

Team Averages
Level 78
1,739 SR
1,644 Elo+
Chaac
Chaac
Xpulse13
Chaac
Level 81
God Stats
16W - 4L
1,761 SR
Queue Stats
19W - 7L
1,617 Elo+
Party 1
Eset
Eset
eeOO
Eset
Level 85
God Stats
20W - 9L
1,747 SR
Queue Stats
27W - 18L
1,622 Elo+
Party 1
Neith
Neith
hungsmall
Neith
Level 67
God Stats
13W - 5L
1,708 SR
Queue Stats
21W - 13L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 10 / 10
14,489
630
12,609
17,643
8,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 6 / 8
15,021
653
13,100
20,554
10,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
TeNCaN2
Cu Chulainn
18
5 / 5 / 7
14,844
645
22,482
27,089
31,232
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Xpulse13
Chaac
19
10 / 4 / 9
15,666
681
22,000
23,939
33,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Eset
eeOO
Eset
19
8 / 5 / 11
15,592
678
19,054
19,788
11,820
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
hungsmall
Neith
18
3 / 5 / 14
14,865
646
16,408
18,265
6,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
55
14
Kills
21
21
Deaths
14
25
Assists
34
Player
Kills
Deaths
Assists
KDA
L
4
10
10
0.9
L
5
6
8
1.5
L
Cu Chulainn
TeNCaN2
Cu Chulainn
5
5
7
1.7
W
Chaac
Xpulse13
Chaac
10
4
9
3.63
W
Eset
eeOO
Eset
8
5
11
2.7
W
Neith
hungsmall
Neith
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,191
Damage
57,462
65,286
Taken
61,992
50,116
Mitigated
51,623
13,240
Healing
23,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,609
812
4,308
3,321
17,643
8,299
187
3,292
14,351
70,750
0
L
13,100
3,502
0
4,489
20,554
10,585
728
6,301
14,253
0
93,250
L
Cu Chulainn
TeNCaN2
Cu Chulainn
22,482
2,824
0
1,122
27,089
31,232
764
10,066
17,023
14,799
54,568
W
Chaac
Xpulse13
Chaac
22,000
2,761
1,200
9,296
23,939
33,559
194
9,089
14,850
0
57,981
W
Eset
eeOO
Eset
19,054
976
2,337
6,521
19,788
11,820
247
3,881
15,907
71,881
0
W
Neith
hungsmall
Neith
16,408
7,010
0
3,802
18,265
6,244
2,348
5,026
13,239
0
93,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,354
Gold Earned
46,123
296
Minions Killed
225
0
Camps Cleared
0
1,127,876
Distance Traveled
1,164,410
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,489
630
97
4
0
364,288
2
L
Anhur
15,021
653
131
6
0
346,238
5
L
Cu Chulainn
14,844
645
68
3
0
417,350
4
W
Chaac
15,666
681
38
2
0
416,864
3
W
Eset
15,592
678
77
3
0
377,061
3
W
Neith
14,865
646
110
5
0
370,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role