Player Matchup

Chiron
Chiron
Hollow3dV3ng3nc
Chiron
Level 127
God Stats
10W - 7L
1,431 SR
Queue Stats
466W - 452L
1,540 Elo+
Party 2
Agni
Agni
Poigue
Agni
Level 26
God Stats
19W - 17L
1,427 SR
Queue Stats
221W - 131L
1,587 Elo+
Party 2
Chaac
Chaac
Salty Pancake43
Chaac
Level 26
God Stats
17W - 4L
1,648 SR
Queue Stats
130W - 53L
1,579 Elo+
Party 2
Team Averages
Level 60
1,502 SR
1,569 Elo+

VS

Team Averages
Level 61
1,514 SR
1,474 Elo+
Ganesha
Ganesha
CosbyQuake2803
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,282 Elo+
Party 1
Heimdallr
Heimdallr
RonShotYolo
Heimdallr
Level 129
God Stats
5W - 6L
1,339 SR
Queue Stats
172W - 137L
1,599 Elo+
Party 1
Merlin
Merlin
TheStorm123456
Merlin
Level 36
God Stats
5W - 5L
1,702 SR
Queue Stats
56W - 46L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 8
9,495
730
6,561
7,774
2,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
Poigue
Agni
14
6 / 1 / 9
10,340
795
12,099
5,967
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 2 / 9
10,014
770
10,282
12,871
7,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 5
7,697
592
1,792
13,651
8,691
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
RonShotYolo
Heimdallr
12
2 / 5 / 3
8,865
682
4,358
11,097
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 4 / 3
8,711
670
7,576
9,227
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
15
Kills
4
6
Deaths
15
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
W
3
3
8
2.33
W
Agni
Poigue
Agni
6
1
9
10.5
L
Heimdallr
RonShotYolo
Heimdallr
2
5
3
0.7
W
6
2
9
5.25
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,942
Damage
13,726
26,612
Taken
33,975
11,981
Mitigated
15,113
9,010
Healing
4,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,792
260
246
2,056
13,651
8,691
242
4,759
8,590
11,385
0
W
6,561
1,350
932
1,336
7,774
2,576
1,436
2,027
5,545
0
49,289
W
Agni
Poigue
Agni
12,099
804
0
2,242
5,967
2,229
1,012
1,872
3,917
44,136
0
L
Heimdallr
RonShotYolo
Heimdallr
4,358
2,096
0
1,366
11,097
3,631
0
3,430
7,515
0
33,194
W
10,282
1,659
0
4,500
12,871
7,176
242
4,796
7,696
0
37,853
L
7,576
164
114
872
9,227
2,791
0
3,212
5,743
27,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,849
Gold Earned
25,273
180
Minions Killed
125
0
Camps Cleared
0
802,845
Distance Traveled
607,533
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,697
592
2
0
0
182,043
3
W
Chiron
9,495
730
72
6
0
243,298
3
W
Agni
10,340
795
66
5
0
253,564
3
L
Heimdallr
8,865
682
71
5
0
202,791
5
W
Chaac
10,014
770
42
3
0
305,983
0
L
Merlin
8,711
670
52
4
0
222,699
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role