Player Matchup

Apollo
Apollo
GNL-Guilherme
Apollo
Level 29
God Stats
20W - 20L
1,479 SR
Queue Stats
475W - 589L
1,356 Elo+
Solo
Merlin
Merlin
Mordred PG
Merlin
Level 27
God Stats
2W - 3L
1,460 SR
Queue Stats
5W - 9L
1,250 Elo+
Solo
King Arthur
King Arthur
WarChiefofBears
King Arthur
Level 18
God Stats
12W - 5L
1,799 SR
Queue Stats
48W - 52L
1,353 Elo+
Solo
Kukulkan
Kukulkan
cesarjuegon
Kukulkan
Level 29
God Stats
6W - 8L
1,195 SR
Queue Stats
200W - 280L
1,234 Elo+
Solo
Bellona
Bellona
gilt_holmium0
Bellona
Level 24
God Stats
13W - 18L
1,332 SR
Queue Stats
84W - 111L
1,263 Elo+
Solo
Team Averages
Level 25
1,453 SR
1,291 Elo+

VS

Team Averages
Level 17
1,349 SR
1,320 Elo+
Nox
Nox
Colorform2
Nox
Level 23
God Stats
9W - 15L
1,333 SR
Queue Stats
32W - 47L
1,215 Elo+
Party 1
Thor
Thor
Matisyahus
Thor
Level 20
God Stats
5W - 7L
1,364 SR
Queue Stats
5W - 9L
1,227 Elo+
Solo
Medusa
Medusa
OverSquare_337
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 68L
1,500 Elo+
Party 1
Ra
Ra
QassemSamarh
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Susano
Susano
i2t0a04
Susano
Level 25
God Stats
14W - 25L
1,049 SR
Queue Stats
101W - 120L
1,158 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 3 / 6
11,088
584
13,779
12,942
5,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Mordred PG
Merlin
16
7 / 2 / 5
10,606
558
9,829
9,277
3,506
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
WarChiefofBears
King Arthur
15
10 / 3 / 10
10,511
553
12,484
14,505
8,256
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
cesarjuegon
Kukulkan
15
13 / 5 / 1
10,557
556
10,021
9,230
3,153
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
14
3 / 1 / 8
9,324
491
5,049
9,396
7,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 3
10,057
529
9,927
11,572
4,233
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 14 / 4
7,927
417
7,780
16,992
5,245
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 13 / 4
8,120
427
6,744
14,272
6,141
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 9 / 3
9,137
481
4,227
11,290
3,695
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
i2t0a04
Susano
15
2 / 5 / 3
9,347
492
4,430
11,998
5,528
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
31
48
Kills
14
14
Deaths
48
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
W
15
3
6
6
L
3
14
4
0.36
W
Merlin
Mordred PG
Merlin
7
2
5
4.75
L
1
13
4
0.23
L
3
9
3
0.5
W
King Arthur
WarChiefofBears
King Arthur
10
3
10
5
W
Kukulkan
cesarjuegon
Kukulkan
13
5
1
2.7
W
Bellona
3
1
8
7
L
Susano
i2t0a04
Susano
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,162
Damage
33,108
55,350
Taken
66,124
27,749
Mitigated
24,842
9,417
Healing
6,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,927
2,557
0
1,672
11,572
4,233
311
4,750
6,822
33,816
0
W
13,779
8,080
0
2,768
12,942
5,491
6,302
440
12,502
0
63,899
L
7,780
843
0
109
16,992
5,245
648
2,922
14,070
0
23,975
W
Merlin
Mordred PG
Merlin
9,829
879
0
4,201
9,277
3,506
2,832
4,245
5,032
60,616
0
L
6,744
2,918
0
0
14,272
6,141
266
2,771
11,501
0
27,720
L
4,227
439
317
859
11,290
3,695
468
8,078
3,068
30,354
0
W
King Arthur
WarChiefofBears
King Arthur
12,484
1,467
0
1,992
14,505
8,256
610
3,668
10,837
0
46,454
W
Kukulkan
cesarjuegon
Kukulkan
10,021
1,743
0
0
9,230
3,153
2,415
3,871
5,359
35,935
0
W
Bellona
5,049
1,882
0
456
9,396
7,343
2,013
1,930
7,466
678
33,920
L
Susano
i2t0a04
Susano
4,430
1,084
0
3,212
11,998
5,528
648
1,547
10,451
0
36,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,086
Gold Earned
44,588
392
Minions Killed
241
0
Camps Cleared
0
1,657,504
Distance Traveled
1,377,055
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,057
529
49
3
0
320,558
3
W
Apollo
11,088
584
92
5
0
351,677
0
L
Thor
7,927
417
29
2
0
286,651
0
W
Merlin
10,606
558
88
5
0
312,983
2
L
Medusa
8,120
427
48
3
0
235,616
0
L
Ra
9,137
481
57
3
0
236,759
0
W
King Arthur
10,511
553
86
5
0
334,898
1
W
Kukulkan
10,557
556
66
3
0
271,417
0
W
Bellona
9,324
491
60
3
0
386,529
0
L
Susano
9,347
492
58
3
0
297,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role