Player Matchup

Neith
Neith
Gold IV
AdcLeyenda
Neith
Gold IV
Level 138
God Stats
2W - 3L
1,500 SR
Queue Stats
50W - 54L
1,689 MMR
Solo
Poseidon
Poseidon
Gold II
BraveBlues
Poseidon
Gold II
Level 160
God Stats
2W - 1L
1,518 SR
Queue Stats
136W - 129L
1,539 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond IV
Canøxør
Erlang Shen
Diamond IV
Level 149
God Stats
10W - 6L
1,698 SR
Queue Stats
110W - 97L
2,149 MMR
Solo
Chang'e
Chang'e
Platinum II
Greenta
Chang'e
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Gold III
Uran0King
Tyr
Gold III
Level 32
God Stats
4W - 7L
1,648 SR
Queue Stats
153W - 158L
1,789 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,573 SR
1,733 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,498 SR
1,672 MMR
Rama
Rama
Platinum V
Blackwinged
Rama
Platinum V
Level 141
God Stats
0W - 2L
1,272 SR
Queue Stats
156W - 143L
1,704 MMR
Solo
Sylvanus
Sylvanus
Gold II
CebandoTereré
Sylvanus
Gold II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum I
Fifilza7
Janus
Platinum I
Level 109
God Stats
185W - 185L
1,533 SR
Queue Stats
879W - 880L
1,932 MMR
Solo
Cabrakan
Cabrakan
Diamond V
Sρҽƈʂɳαƚσɾ
Cabrakan
Diamond V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold I
xNarakuu
Odin
Gold I
Level 160
God Stats
2W - 2L
1,684 SR
Queue Stats
214W - 207L
1,726 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
3 / 2 / 1
7,779
556
7,176
8,599
2,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
BraveBlues
Poseidon
12
1 / 2 / 4
7,386
528
5,558
5,379
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
Canøxør
Erlang Shen
14
3 / 1 / 2
7,801
557
7,017
10,222
4,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
Greenta
Chang'e
13
1 / 0 / 2
7,599
543
5,676
6,912
5,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 4 / 3
6,841
489
6,286
11,738
6,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
SetAthenaTiamatTsukuyomiScylla

VS

Bans
ApolloDanzaburouUllrAnhurJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
8,151
582
7,238
11,255
3,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
9
2 / 2 / 5
6,217
444
4,266
10,402
4,894
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Fifilza7
Janus
12
1 / 2 / 3
7,331
524
4,520
5,206
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 2 / 3
7,478
534
6,040
10,148
5,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Odin
12
1 / 2 / 2
7,073
505
3,713
8,388
4,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
11
Kills
9
9
Deaths
11
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
3
2
1
1.75
L
2
3
3
1.17
W
Poseidon
BraveBlues
Poseidon
1
2
4
1.5
W
Erlang Shen
Canøxør
Erlang Shen
3
1
2
4
L
Sylvanus
2
2
5
2.25
L
Janus
Fifilza7
Janus
1
2
3
1.25
W
Chang'e
Greenta
Chang'e
1
0
2
2
L
3
2
3
2.25
W
3
4
3
1.13
L
Odin
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,713
Damage
25,777
42,850
Taken
45,399
21,235
Mitigated
20,149
13,271
Healing
14,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
7,176
4,142
0
3,455
8,599
2,876
716
2,235
6,364
0
47,213
L
7,238
5,760
0
4,596
11,255
3,830
0
1,369
9,862
0
61,258
W
Poseidon
BraveBlues
Poseidon
5,558
580
0
1,037
5,379
1,759
542
2,268
2,997
46,334
0
W
Erlang Shen
Canøxør
Erlang Shen
7,017
2,902
0
1,334
10,222
4,494
0
3,361
6,795
0
58,882
L
Sylvanus
4,266
787
1,359
3,338
10,402
4,894
0
3,066
7,336
14,996
0
L
Janus
Fifilza7
Janus
4,520
113
0
1,398
5,206
1,442
0
1,135
4,046
48,882
0
W
Chang'e
Greenta
Chang'e
5,676
425
548
4,562
6,912
5,227
230
2,370
4,486
46,204
0
L
6,040
620
0
2,906
10,148
5,634
0
2,152
7,876
44,361
0
W
6,286
969
0
2,335
11,738
6,879
110
4,256
7,382
0
28,064
L
Odin
3,713
1,150
0
730
8,388
4,349
0
3,168
5,045
0
34,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,406
Gold Earned
36,250
411
Minions Killed
425
0
Camps Cleared
0
1,440,739
Distance Traveled
1,406,339
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,779
556
92
7
0
244,029
1
L
Rama
8,151
582
122
9
0
249,284
6
W
Poseidon
7,386
528
91
7
0
303,964
4
W
Erlang Shen
7,801
557
105
8
0
307,549
4
L
Sylvanus
6,217
444
13
1
0
268,073
3
L
Janus
7,331
524
114
8
0
290,825
4
W
Chang'e
7,599
543
85
6
0
269,489
6
L
Cabrakan
7,478
534
95
7
0
288,802
7
W
Tyr
6,841
489
38
3
0
315,708
6
L
Odin
7,073
505
81
6
0
309,355
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role