Player Matchup

Fenrir
Fenrir
Caponecruzader8
Fenrir
Level 27
God Stats
14W - 18L
1,411 SR
Queue Stats
42W - 47L
1,400 Elo+
Party 3
Cernunnos
Cernunnos
ElderKaizen
Cernunnos
Level 60
God Stats
2W - 2L
1,628 SR
Queue Stats
448W - 446L
1,497 Elo+
Party 3
King Arthur
King Arthur
Mae-Kitagawa
King Arthur
Level 61
God Stats
3W - 2L
1,366 SR
Queue Stats
37W - 38L
1,465 Elo+
Party 3
Ao Kuang
Ao Kuang
Yourdawg1st
Ao Kuang
Level 42
God Stats
48W - 32L
1,659 SR
Queue Stats
593W - 320L
1,731 Elo+
Party 3
Tiamat
Tiamat
dinokeats111-din
Tiamat
Level 87
God Stats
94W - 68L
1,644 SR
Queue Stats
854W - 732L
1,660 Elo+
Party 3
Team Averages
Level 55
1,542 SR
1,551 Elo+

VS

Team Averages
Level 57
1,609 SR
1,450 Elo+
Merlin
Merlin
Bøgs
Merlin
Level 54
God Stats
54W - 23L
1,782 SR
Queue Stats
323W - 269L
1,502 Elo+
Party 1
Set
Set
Dogggd
Set
Level 100
God Stats
12W - 17L
1,489 SR
Queue Stats
483W - 437L
1,509 Elo+
Party 2
Cthulhu
Cthulhu
Gumukk
Cthulhu
Level 82
God Stats
51W - 41L
1,587 SR
Queue Stats
319W - 288L
1,464 Elo+
Party 1
Tyr
Tyr
Itz Jxyyy
Tyr
Level 20
God Stats
7W - 4L
1,686 SR
Queue Stats
47W - 45L
1,361 Elo+
Party 2
Anhur
Anhur
NotLeftys
Anhur
Level 28
God Stats
21W - 18L
1,500 SR
Queue Stats
296W - 288L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,269
654
470
2,744
551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cernunnos
ElderKaizen
Cernunnos
7
0 / 0 / 0
3,355
671
2,767
3,319
726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Mae-Kitagawa
King Arthur
2
0 / 1 / 0
2,749
550
49
991
97
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ao Kuang
Yourdawg1st
Ao Kuang
4
0 / 1 / 0
3,043
609
584
1,637
478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 1 / 0
3,815
763
774
2,583
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bøgs
Merlin
7
0 / 0 / 1
3,904
781
1,261
1,217
281
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Set
Dogggd
Set
6
2 / 0 / 0
4,041
808
1,253
1,985
476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Gumukk
Cthulhu
6
0 / 0 / 1
3,802
760
1,065
3,449
1,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
0 / 0 / 1
3,897
779
853
2,076
596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
NotLeftys
Anhur
5
2 / 0 / 0
3,510
702
2,245
3,124
641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
4
4
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bøgs
Merlin
0
0
1
0.5
L
0
1
0
0
W
Set
Dogggd
Set
2
0
0
2
L
Cernunnos
ElderKaizen
Cernunnos
0
0
0
0
W
Cthulhu
Gumukk
Cthulhu
0
0
1
0.5
W
0
0
1
0.5
L
King Arthur
Mae-Kitagawa
King Arthur
0
1
0
0
W
Anhur
NotLeftys
Anhur
2
0
0
2
L
Ao Kuang
Yourdawg1st
Ao Kuang
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,644
Damage
6,677
11,274
Taken
11,851
3,082
Mitigated
3,379
5,027
Healing
3,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bøgs
Merlin
1,261
23
0
250
1,217
281
0
439
702
17,974
0
L
470
138
0
1,456
2,744
551
0
0
2,744
0
9,384
W
Set
Dogggd
Set
1,253
804
0
1,108
1,985
476
0
224
1,685
0
12,424
L
Cernunnos
ElderKaizen
Cernunnos
2,767
1,446
0
1,767
3,319
726
0
1,065
2,254
0
13,688
W
Cthulhu
Gumukk
Cthulhu
1,065
219
0
1,233
3,449
1,385
0
0
3,449
11,290
0
W
853
301
0
452
2,076
596
0
412
1,664
0
12,643
L
King Arthur
Mae-Kitagawa
King Arthur
49
0
0
48
991
97
0
0
991
0
1,322
W
Anhur
NotLeftys
Anhur
2,245
1,291
0
518
3,124
641
248
0
3,124
0
12,702
L
Ao Kuang
Yourdawg1st
Ao Kuang
584
317
0
521
1,637
478
0
0
1,637
4,419
843
L
774
130
0
1,235
2,583
1,230
0
1,261
1,322
14,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,231
Gold Earned
19,154
112
Minions Killed
160
0
Camps Cleared
0
433,718
Distance Traveled
568,284
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,904
781
45
9
0
115,449
1
L
Fenrir
3,269
654
24
5
0
127,229
0
W
Set
4,041
808
27
5
0
127,290
3
L
Cernunnos
3,355
671
34
7
0
93,816
0
W
Cthulhu
3,802
760
18
4
0
111,377
1
W
Tyr
3,897
779
39
8
0
108,866
1
L
King Arthur
2,749
550
1
0
0
51,724
2
W
Anhur
3,510
702
31
6
0
105,302
0
L
Ao Kuang
3,043
609
14
3
0
59,470
1
L
Tiamat
3,815
763
39
8
0
101,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role