Player Matchup

Artemis
Artemis
Forelinho
Artemis
Level 30
God Stats
20W - 20L
1,540 SR
Queue Stats
262W - 263L
1,507 Elo+
Party 1
Kukulkan
Kukulkan
Perfect_StaR_92
Kukulkan
Level 81
God Stats
126W - 90L
1,621 SR
Queue Stats
390W - 390L
1,531 Elo+
Party 1
Athena
Athena
TS-xCxRecoxCx
Athena
Level 63
God Stats
22W - 17L
1,500 SR
Queue Stats
421W - 394L
1,528 Elo+
Party 1
Team Averages
Level 58
1,554 SR
1,522 Elo+

VS

Team Averages
Level 67
1,500 SR
1,377 Elo+
Ah Puch
Ah Puch
Bonzo1971
Ah Puch
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 38L
1,354 Elo+
Party 2
Fenrir
Fenrir
EclipseMidnight
Fenrir
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 48L
1,279 Elo+
Party 2
Cthulhu
Cthulhu
StubboHeimer
Cthulhu
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Forelinho
Artemis
13
5 / 6 / 8
11,037
690
8,369
11,811
6,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
17
10 / 3 / 6
12,745
797
19,399
12,358
5,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
3 / 1 / 11
11,698
731
10,259
17,382
22,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bonzo1971
Ah Puch
14
2 / 4 / 7
10,113
632
13,592
16,290
5,818
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 10 / 3
10,045
628
8,902
17,007
8,520
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
StubboHeimer
Cthulhu
14
5 / 4 / 5
11,051
691
10,548
14,718
12,586
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
18
Kills
10
10
Deaths
18
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Bonzo1971
Ah Puch
2
4
7
1.38
L
3
10
3
0.45
W
Artemis
Forelinho
Artemis
5
6
8
1.5
W
Kukulkan
10
3
6
4.33
L
Cthulhu
StubboHeimer
Cthulhu
5
4
5
1.88
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,027
Damage
33,042
41,551
Taken
48,015
33,707
Mitigated
26,924
6,281
Healing
9,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Bonzo1971
Ah Puch
13,592
733
1,165
2,390
16,290
5,818
0
10,544
5,571
37,778
0
L
8,902
1,003
759
2,473
17,007
8,520
0
11,031
5,826
0
30,148
W
Artemis
Forelinho
Artemis
8,369
2,693
0
776
11,811
6,569
1,506
7,486
4,325
0
26,750
W
Kukulkan
19,399
608
0
862
12,358
5,065
1,203
6,146
6,212
77,491
0
L
Cthulhu
StubboHeimer
Cthulhu
10,548
834
618
1,704
14,718
12,586
36
8,131
6,272
33,315
0
W
10,259
3,172
231
4,412
17,382
22,073
398
10,585
6,797
27,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,480
Gold Earned
31,209
190
Minions Killed
125
0
Camps Cleared
0
798,807
Distance Traveled
771,434
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,113
632
54
3
0
243,959
0
L
Fenrir
10,045
628
35
2
0
256,726
3
W
Artemis
11,037
690
49
3
0
229,926
1
W
Kukulkan
12,745
797
113
7
0
261,650
2
L
Cthulhu
11,051
691
36
2
0
270,749
0
W
Athena
11,698
731
28
2
0
307,231
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role