Player Matchup

Cerberus
Cerberus
Infinityknight2
Cerberus
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,214 Elo+
Party 3
He Bo
He Bo
Lineup
He Bo
Level 20
God Stats
31W - 22L
1,500 SR
Queue Stats
44W - 44L
1,459 Elo+
Party 1
Hun Batz
Hun Batz
Motaro
Hun Batz
Level 79
God Stats
3W - 1L
1,576 SR
Queue Stats
114W - 117L
1,533 Elo+
Party 1
Zeus
Zeus
RUTHL3SSMAT3
Zeus
Level 21
God Stats
7W - 5L
1,303 SR
Queue Stats
25W - 22L
1,097 Elo+
Party 3
Ymir
Ymir
Rebel 2cap
Ymir
Level 15
God Stats
18W - 13L
1,601 SR
Queue Stats
35W - 34L
1,509 Elo+
Party 1
Team Averages
Level 28
1,496 SR
1,362 Elo+

VS

Team Averages
Level 25
1,618 SR
1,525 Elo+
Danzaburou
Danzaburou
CardSnail444249
Danzaburou
Level 29
God Stats
7W - 7L
1,586 SR
Queue Stats
99W - 86L
1,518 Elo+
Party 2
Hun Batz
Hun Batz
Icepacman66
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 250L
1,545 Elo+
Solo
Ymir
Ymir
King Messiah118
Ymir
Level 18
God Stats
47W - 23L
1,655 SR
Queue Stats
49W - 38L
1,542 Elo+
Party 2
Neith
Neith
SamoanJesus4435
Neith
Level 21
God Stats
51W - 27L
1,657 SR
Queue Stats
57W - 40L
1,554 Elo+
Party 2
Nu Wa
Nu Wa
halemari26
Nu Wa
Level 28
God Stats
40W - 25L
1,690 SR
Queue Stats
90W - 93L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
2 / 3 / 25
11,583
965
8,823
18,783
13,235
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

He Bo
Lineup
He Bo
20
12 / 1 / 21
13,317
1,110
22,667
13,699
5,961
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Hun Batz
Motaro
Hun Batz
20
22 / 2 / 17
16,550
1,379
29,945
14,087
6,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 0 / 28
13,393
1,116
28,126
9,514
4,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 5 / 27
12,368
1,031
15,181
25,417
34,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

215

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CardSnail444249
Danzaburou
17
3 / 7 / 5
11,498
958
15,081
18,142
6,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Icepacman66
Hun Batz
17
1 / 14 / 10
10,809
901
14,970
24,260
8,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 12 / 7
10,914
910
9,292
27,800
21,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
2 / 8 / 8
11,016
918
10,910
20,054
7,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
17
4 / 7 / 6
11,499
958
25,551
20,529
10,178
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
47
48
Kills
11
11
Deaths
48
118
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CardSnail444249
Danzaburou
3
7
5
0.79
L
Hun Batz
Icepacman66
Hun Batz
1
14
10
0.43
W
Cerberus
2
3
25
4.83
L
1
12
7
0.38
W
He Bo
Lineup
He Bo
12
1
21
22.5
W
Hun Batz
Motaro
Hun Batz
22
2
17
15.25
W
8
0
28
22
W
4
5
27
3.5
L
2
8
8
0.75
L
Nu Wa
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,742
Damage
75,804
81,500
Taken
110,785
64,282
Mitigated
53,698
9,165
Healing
7,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CardSnail444249
Danzaburou
15,081
8,692
0
3,303
18,142
6,326
0
12,207
5,935
0
59,186
L
Hun Batz
Icepacman66
Hun Batz
14,970
2,685
0
0
24,260
8,564
0
13,936
10,299
0
30,982
W
Cerberus
8,823
123
0
1,893
18,783
13,235
0
9,739
9,044
21,674
0
L
9,292
1,217
0
0
27,800
21,572
0
20,731
7,069
27,371
0
W
He Bo
Lineup
He Bo
22,667
1,908
1,306
3,802
13,699
5,961
0
5,027
8,672
47,156
0
W
Hun Batz
Motaro
Hun Batz
29,945
9,529
0
655
14,087
6,346
0
5,313
8,774
296
64,554
W
28,126
3,773
591
918
9,514
4,026
0
5,198
4,316
65,894
0
W
15,181
2,169
0
0
25,417
34,714
0
9,566
15,851
36,225
0
L
10,910
7,846
0
840
20,054
7,058
0
12,379
7,575
0
25,606
L
Nu Wa
25,551
6,643
290
3,095
20,529
10,178
0
15,687
4,817
44,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,211
Gold Earned
55,736
299
Minions Killed
212
11
Camps Cleared
3
1,040,904
Distance Traveled
1,021,755
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,498
958
80
7
1
195,812
0
L
Hun Batz
10,809
901
36
3
1
217,287
0
W
Cerberus
11,583
965
29
2
1
196,547
1
L
Ymir
10,914
910
39
3
1
214,533
0
W
He Bo
13,317
1,110
73
6
0
245,446
0
W
Hun Batz
16,550
1,379
74
6
8
251,397
3
W
Zeus
13,393
1,116
85
7
2
169,129
2
W
Ymir
12,368
1,031
38
3
0
178,385
0
L
Neith
11,016
918
23
2
0
202,251
0
L
Nu Wa
11,499
958
34
3
0
191,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role