Player Matchup

Artemis
Artemis
Dracoo7574
Artemis
Level 42
God Stats
20W - 40L
1,343 SR
Queue Stats
357W - 489L
1,228 Elo+
Solo
Fenrir
Fenrir
NeoDeityLink
Fenrir
Level 28
God Stats
2W - 7L
1,296 SR
Queue Stats
309W - 319L
1,357 Elo+
Party 3
Loki
Loki
NoodleBanshee
Loki
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
184W - 215L
1,362 Elo+
Party 3
Kali
Kali
lM2T2UE
Kali
Level 28
God Stats
10W - 5L
1,699 SR
Queue Stats
177W - 179L
1,297 Elo+
Party 1
Cerberus
Cerberus
ll-xEXOTIC-ll
Cerberus
Level 57
God Stats
21W - 27L
1,506 SR
Queue Stats
467W - 469L
1,414 Elo+
Party 1
Team Averages
Level 44
1,469 SR
1,332 Elo+

VS

Team Averages
Level 60
1,399 SR
1,327 Elo+
Kuzenbo
Kuzenbo
JuanDeLaNooch
Kuzenbo
Level 63
God Stats
22W - 22L
1,414 SR
Queue Stats
150W - 160L
1,350 Elo+
Solo
Fenrir
Fenrir
QoDovah3
Fenrir
Level 46
God Stats
5W - 5L
1,279 SR
Queue Stats
11W - 20L
1,255 Elo+
Solo
Raijin
Raijin
RuthlessSavage35
Raijin
Level 109
God Stats
2W - 1L
1,235 SR
Queue Stats
214W - 261L
1,339 Elo+
Party 2
Erlang Shen
Erlang Shen
luz2jadez
Erlang Shen
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 281L
1,237 Elo+
Party 2
Cupid
Cupid
xForty9x
Cupid
Level 55
God Stats
6W - 6L
1,567 SR
Queue Stats
15W - 15L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dracoo7574
Artemis
6
0 / 4 / 2
4,375
438
4,073
5,772
2,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
8
1 / 3 / 0
5,110
511
2,378
6,922
2,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 0
5,860
586
2,858
4,964
1,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kali
lM2T2UE
Kali
8
1 / 5 / 0
4,858
486
4,097
8,240
2,660
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
ll-xEXOTIC-ll
Cerberus
8
0 / 3 / 1
4,863
486
2,219
7,818
3,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
7
1 / 2 / 6
5,447
545
4,196
8,591
5,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
QoDovah3
Fenrir
9
4 / 0 / 2
5,723
572
3,075
6,556
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

11
5 / 0 / 2
6,312
631
6,021
4,438
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
luz2jadez
Erlang Shen
9
1 / 0 / 1
5,290
529
1,399
4,030
1,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
xForty9x
Cupid
9
5 / 0 / 3
5,896
590
5,855
5,982
1,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
16
16
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
Dracoo7574
Artemis
0
4
2
0.25
W
Kuzenbo
1
2
6
2
L
Fenrir
1
3
0
0.33
L
0
1
0
0
W
Fenrir
QoDovah3
Fenrir
4
0
2
5
W
5
0
2
6
L
Kali
lM2T2UE
Kali
1
5
0
0.2
L
Cerberus
ll-xEXOTIC-ll
Cerberus
0
3
1
0.17
W
Erlang Shen
luz2jadez
Erlang Shen
1
0
1
1.5
W
Cupid
xForty9x
Cupid
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,625
Damage
20,546
33,716
Taken
29,597
12,088
Mitigated
12,162
7,388
Healing
13,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Dracoo7574
Artemis
4,073
1,609
0
225
5,772
2,326
0
1,702
4,070
0
10,252
W
Kuzenbo
4,196
1,939
304
2,919
8,591
5,873
0
1,449
6,879
14,241
0
L
Fenrir
2,378
1,193
0
1,676
6,922
2,319
0
2,437
4,305
0
25,365
L
2,858
722
0
750
4,964
1,558
176
1,338
3,564
0
31,749
W
Fenrir
QoDovah3
Fenrir
3,075
831
0
2,852
6,556
1,969
188
301
6,205
0
22,546
W
6,021
1,023
0
1,329
4,438
1,276
0
0
4,438
28,516
0
L
Kali
lM2T2UE
Kali
4,097
1,561
0
889
8,240
2,660
0
2,740
5,310
0
18,492
L
Cerberus
ll-xEXOTIC-ll
Cerberus
2,219
339
153
3,695
7,818
3,225
0
1,568
6,250
16,556
0
W
Erlang Shen
luz2jadez
Erlang Shen
1,399
554
0
1,644
4,030
1,696
0
0
4,030
0
18,107
W
Cupid
xForty9x
Cupid
5,855
3,517
286
4,109
5,982
1,348
76
469
5,363
0
28,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,066
Gold Earned
28,668
217
Minions Killed
217
0
Camps Cleared
0
937,158
Distance Traveled
981,069
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,375
438
12
1
0
175,657
0
W
Kuzenbo
5,447
545
18
2
0
203,570
2
L
Fenrir
5,110
511
46
5
0
197,629
0
L
Loki
5,860
586
80
8
0
195,871
0
W
Fenrir
5,723
572
46
5
0
220,890
0
W
Raijin
6,312
631
54
5
0
179,255
4
L
Kali
4,858
486
29
3
0
166,519
0
L
Cerberus
4,863
486
50
5
0
201,482
2
W
Erlang Shen
5,290
529
48
5
0
209,415
1
W
Cupid
5,896
590
51
5
0
167,939
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role