Player Matchup

Hou Yi
Hou Yi
Silver I
Delta-13-toxic
Hou Yi
Silver I
Level 158
God Stats
0W - 2L
1,197 SR
Queue Stats
118W - 133L
1,256 MMR
Solo
Apollo
Apollo
Silver I
ESLEITMIKE
Apollo
Silver I
Level 143
God Stats
26W - 18L
1,742 SR
Queue Stats
404W - 405L
1,248 MMR
Solo
Set
Set
Gold V
Marathonali
Set
Gold V
Level 107
God Stats
1W - 3L
1,389 SR
Queue Stats
577W - 582L
1,291 MMR
Party 1
Kukulkan
Kukulkan
Gold V
Viktor_Pain
Kukulkan
Gold V
Level 156
God Stats
22W - 15L
1,868 SR
Queue Stats
399W - 410L
1,324 MMR
Solo
Bacchus
Bacchus
Silver I
callmemungs
Bacchus
Silver I
Level 160
God Stats
18W - 14L
1,500 SR
Queue Stats
855W - 897L
1,292 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,539 SR
1,282 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 100
1,551 SR
1,286 MMR
Merlin
Merlin
Silver I
Ciso92
Merlin
Silver I
Level 154
God Stats
6W - 2L
1,583 SR
Queue Stats
136W - 141L
1,314 MMR
Solo
Sylvanus
Sylvanus
Silver I
Eight_Bitx
Sylvanus
Silver I
Level 54
God Stats
9W - 8L
1,630 SR
Queue Stats
65W - 71L
1,247 MMR
Solo
Guan Yu
Guan Yu
Gold V
Fiaccobomb
Guan Yu
Gold V
Level 67
God Stats
4W - 1L
1,473 SR
Queue Stats
81W - 88L
1,304 MMR
Solo
Bellona
Bellona
Gold IV
RexyPopAVitch
Bellona
Gold IV
Level 86
God Stats
54W - 38L
1,603 SR
Queue Stats
200W - 208L
1,324 MMR
Solo
Rama
Rama
Silver I
Whisper1nZebra
Rama
Silver I
Level 137
God Stats
2W - 2L
1,465 SR
Queue Stats
23W - 26L
1,242 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 9 / 9
13,748
458
14,293
25,468
10,550
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Apollo
ESLEITMIKE
Apollo
20
9 / 7 / 12
15,926
531
22,294
34,356
14,573
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 9 / 11
14,332
478
14,061
25,873
15,617
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Viktor_Pain
Kukulkan
20
6 / 5 / 9
15,997
533
22,023
15,509
6,221
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
callmemungs
Bacchus
18
0 / 3 / 23
12,652
422
16,370
27,427
41,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
TsukuyomiDanzaburouAphroditeCu ChulainnTiamat

VS

Bans
CthulhuKing ArthurNemesisBakasuraAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ciso92
Merlin
20
4 / 5 / 8
16,120
537
20,749
13,867
6,040
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Eight_Bitx
Sylvanus
20
2 / 3 / 11
14,516
484
12,171
20,095
22,180
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
Fiaccobomb
Guan Yu
20
5 / 5 / 9
16,017
534
17,844
32,225
47,703
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
20
6 / 11 / 7
15,468
516
20,632
29,013
22,988
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
16 / 4 / 2
18,949
632
28,010
29,760
14,763
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
70
27
Kills
33
33
Deaths
28
64
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Merlin
Ciso92
Merlin
4
5
8
1.6
L
3
9
9
0.83
L
Apollo
ESLEITMIKE
Apollo
9
7
12
2.14
W
Sylvanus
Eight_Bitx
Sylvanus
2
3
11
2.5
W
Guan Yu
Fiaccobomb
Guan Yu
5
5
9
1.9
L
9
9
11
1.61
W
Bellona
6
11
7
0.86
L
Kukulkan
Viktor_Pain
Kukulkan
6
5
9
2.1
W
16
4
2
4.25
L
Bacchus
callmemungs
Bacchus
0
3
23
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,041
Damage
99,406
128,633
Taken
124,960
88,210
Mitigated
113,674
32,875
Healing
49,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Ciso92
Merlin
20,749
916
0
2,211
13,867
6,040
1,759
5,503
8,364
112,057
0
L
14,293
6,196
0
8,947
25,468
10,550
184
3,678
21,614
0
110,220
L
Apollo
ESLEITMIKE
Apollo
22,294
14,931
0
13,408
34,356
14,573
2,488
7,383
26,290
0
129,754
W
Sylvanus
Eight_Bitx
Sylvanus
12,171
1,821
6,442
9,381
20,095
22,180
2,061
9,709
10,386
48,300
8,585
W
Guan Yu
Fiaccobomb
Guan Yu
17,844
3,488
4,397
13,460
32,225
47,703
1,180
7,280
24,945
0
82,317
L
14,061
6,393
0
5,955
25,873
15,617
776
7,847
17,566
0
90,818
W
Bellona
20,632
12,010
0
1,118
29,013
22,988
0
9,358
19,655
0
113,523
L
Kukulkan
Viktor_Pain
Kukulkan
22,023
985
0
420
15,509
6,221
430
5,805
9,170
127,645
0
W
28,010
24,178
0
12,547
29,760
14,763
5,336
8,377
21,383
0
167,643
L
Bacchus
callmemungs
Bacchus
16,370
1,462
0
4,145
27,427
41,249
34
6,884
19,961
42,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,655
Gold Earned
81,070
761
Minions Killed
719
0
Camps Cleared
0
2,547,952
Distance Traveled
2,583,698
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,120
537
202
7
0
501,321
1
L
Hou Yi
13,748
458
143
5
0
432,730
9
L
Apollo
15,926
531
212
7
0
492,544
0
W
Sylvanus
14,516
484
71
2
0
512,943
9
W
Guan Yu
16,017
534
117
4
0
552,750
6
L
Set
14,332
478
125
4
0
496,225
1
W
Bellona
15,468
516
128
4
0
527,194
1
L
Kukulkan
15,997
533
232
8
0
509,661
6
W
Rama
18,949
632
201
7
0
489,490
5
L
Bacchus
12,652
422
49
2
0
616,792
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role