Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Buzz0Lightyear
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 55L
1,402 Elo+
Solo
Ymir
Ymir
Charlie7717
Ymir
Level 25
God Stats
55W - 56L
1,470 SR
Queue Stats
169W - 207L
1,438 Elo+
Solo
Aphrodite
Aphrodite
Lord Aizen4031
Aphrodite
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,218 Elo+
Party 2
Medusa
Medusa
Lord Bobzer
Medusa
Level 7
God Stats
1W - 4L
1,380 SR
Queue Stats
7W - 19L
1,228 Elo+
Party 2
Team Averages
Level 39
1,470 SR
1,357 Elo+

VS

Team Averages
Level 23
1,415 SR
1,376 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Auguratricis
Neith
Level 18
God Stats
108W - 113L
1,384 SR
Queue Stats
130W - 128L
1,336 Elo+
Solo
Zeus
Zeus
JONY MOKETT
Zeus
Level 21
God Stats
66W - 61L
1,244 SR
Queue Stats
89W - 90L
1,304 Elo+
Party 1
Baron Samedi
Baron Samedi
TeilzeitGottNr1
Baron Samedi
Level 29
God Stats
48W - 43L
1,561 SR
Queue Stats
236W - 243L
1,470 Elo+
Solo
Fenrir
Fenrir
Tiagtoss09
Fenrir
Level 16
God Stats
23W - 19L
1,385 SR
Queue Stats
63W - 65L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
13 / 8 / 3
15,202
1,169
30,973
21,969
9,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
18
0 / 14 / 11
11,592
892
14,669
34,502
20,687
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
1 / 6 / 15
12,909
993
12,438
26,387
30,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
Lord Aizen4031
Aphrodite
19
2 / 5 / 8
12,333
949
7,640
14,679
8,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
19
2 / 12 / 10
12,686
976
10,902
21,318
7,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
8 / 3 / 21
13,665
1,051
14,261
13,420
7,520
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
13 / 2 / 24
15,271
1,175
37,739
22,650
9,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
8 / 6 / 22
14,187
1,091
21,364
14,709
5,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
TeilzeitGottNr1
Baron Samedi
19
3 / 4 / 23
13,847
1,065
19,595
10,204
3,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Tiagtoss09
Fenrir
20
13 / 3 / 15
14,675
1,129
15,453
18,695
11,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
150
18
Kills
45
45
Deaths
18
47
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
13
8
3
1.81
W
Danzaburou
 
Danzaburou
8
3
21
6.17
W
13
2
24
12.5
L
Cerberus
0
14
11
0.39
L
1
6
15
1.42
W
8
6
22
3.17
L
Aphrodite
Lord Aizen4031
Aphrodite
2
5
8
1.2
L
Medusa
2
12
10
0.58
W
Baron Samedi
TeilzeitGottNr1
Baron Samedi
3
4
23
3.63
W
Fenrir
Tiagtoss09
Fenrir
13
3
15
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,622
Damage
108,412
118,855
Taken
79,678
77,405
Mitigated
38,020
13,576
Healing
20,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
30,973
6,641
661
2,057
21,969
9,892
0
6,753
15,216
0
45,055
W
Danzaburou
 
Danzaburou
14,261
6,027
319
3,056
13,420
7,520
0
6,043
7,377
0
30,409
W
37,739
27,280
0
12,233
22,650
9,892
0
9,571
13,079
0
69,172
L
Cerberus
14,669
979
0
5,431
34,502
20,687
0
11,338
23,164
43,425
0
L
12,438
719
0
0
26,387
30,181
0
9,559
16,828
39,739
0
W
21,364
1,884
0
0
14,709
5,271
0
6,708
8,001
52,767
0
L
Aphrodite
Lord Aizen4031
Aphrodite
7,640
2,061
1,116
3,002
14,679
8,850
0
6,120
8,559
28,535
0
L
Medusa
10,902
4,987
0
1,309
21,318
7,795
0
7,189
14,129
0
39,876
W
Baron Samedi
TeilzeitGottNr1
Baron Samedi
19,595
930
2,635
2,292
10,204
3,773
0
3,771
6,433
34,992
0
W
Fenrir
Tiagtoss09
Fenrir
15,453
4,210
0
241
18,695
11,564
0
8,654
10,041
0
19,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,722
Gold Earned
71,645
256
Minions Killed
236
3
Camps Cleared
5
1,132,934
Distance Traveled
1,069,777
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
15,202
1,169
25
2
1
254,132
1
W
Danzaburou
13,665
1,051
31
2
1
202,746
3
W
Neith
15,271
1,175
70
5
2
218,495
0
L
Cerberus
11,592
892
80
6
0
196,434
0
L
Ymir
12,909
993
51
4
0
248,222
0
W
Zeus
14,187
1,091
90
7
0
224,121
3
L
Aphrodite
12,333
949
29
2
1
221,768
0
L
Medusa
12,686
976
71
5
1
212,378
0
W
Baron Samedi
13,847
1,065
34
3
2
150,306
0
W
Fenrir
14,675
1,129
11
1
0
274,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role