Player Matchup

Medusa
Medusa
 
Medusa
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BuDuBuBu
Tiamat
Level 26
God Stats
4W - 7L
1,375 SR
Queue Stats
266W - 303L
1,444 Elo+
Solo
Nemesis
Nemesis
Joeman999
Nemesis
Level 18
God Stats
14W - 9L
1,712 SR
Queue Stats
108W - 126L
1,480 Elo+
Solo
Neith
Neith
TheRomiu700
Neith
Level 15
God Stats
10W - 6L
1,579 SR
Queue Stats
52W - 60L
1,523 Elo+
Solo
Loki
Loki
xHOLLYWOODx01
Loki
Level 29
God Stats
11W - 12L
1,636 SR
Queue Stats
740W - 778L
1,500 Elo+
Solo
Team Averages
Level 19
1,560 SR
1,490 Elo+

VS

Team Averages
Level 26
1,500 SR
1,494 Elo+
Persephone
Persephone
Nockirus
Persephone
Level 23
God Stats
8W - 5L
1,492 SR
Queue Stats
17W - 13L
1,536 Elo+
Solo
Chang'e
Chang'e
Sir_Charles05
Chang'e
Level 48
God Stats
4W - 4L
1,702 SR
Queue Stats
470W - 407L
1,480 Elo+
Party 1
Athena
Athena
Southside_Double
Athena
Level 29
God Stats
19W - 28L
1,306 SR
Queue Stats
36W - 67L
1,229 Elo+
Solo
Artemis
Artemis
storm351
Artemis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 63L
1,604 Elo+
Party 1
Achilles
Achilles
whyBigDaddy5676
Achilles
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 7L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
2
0 / 2 / 1
4,246
327
434
1,328
286
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
BuDuBuBu
Tiamat
10
0 / 4 / 0
6,110
470
2,925
9,303
3,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Joeman999
Nemesis
10
0 / 5 / 2
6,044
465
3,744
10,886
3,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
3 / 3 / 0
7,460
574
4,684
6,518
1,960
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
3 / 10 / 2
6,702
516
5,140
12,776
4,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Nockirus
Persephone
14
2 / 1 / 3
7,896
607
3,484
4,411
3,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chang'e
14
3 / 1 / 2
8,274
636
6,057
5,363
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
9 / 2 / 6
8,171
629
7,566
8,992
5,040
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
storm351
Artemis
14
7 / 2 / 5
8,486
653
7,831
7,332
2,413
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
14
2 / 2 / 5
8,498
654
3,985
9,266
3,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
6
Kills
23
24
Deaths
8
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
1
0.25
L
Tiamat
BuDuBuBu
Tiamat
0
4
0
0
L
Nemesis
Joeman999
Nemesis
0
5
2
0.2
W
Persephone
Nockirus
Persephone
2
1
3
3.5
W
Chang'e
3
1
2
4
W
9
2
6
6
L
3
3
0
1
W
Artemis
storm351
Artemis
7
2
5
4.75
W
Achilles
2
2
5
2.25
L
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,927
Damage
28,923
40,811
Taken
35,364
13,940
Mitigated
16,961
5,824
Healing
12,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
434
290
0
0
1,328
286
0
622
666
0
2,067
L
Tiamat
BuDuBuBu
Tiamat
2,925
309
0
1,962
9,303
3,768
48
5,280
3,807
34,279
0
L
Nemesis
Joeman999
Nemesis
3,744
1,743
0
2,604
10,886
3,301
0
3,877
6,885
0
23,218
W
Persephone
Nockirus
Persephone
3,484
386
0
1,498
4,411
3,870
1,620
240
4,156
40,809
0
W
Chang'e
6,057
484
400
2,622
5,363
1,970
442
1,931
3,206
43,268
0
W
7,566
2,406
248
1,629
8,992
5,040
639
218
8,768
31,218
0
L
4,684
1,640
0
1,258
6,518
1,960
62
2,151
4,145
0
26,337
W
Artemis
storm351
Artemis
7,831
5,656
0
2,408
7,332
2,413
3,371
36
7,164
0
46,870
W
Achilles
3,985
1,261
0
4,174
9,266
3,668
0
228
8,817
0
47,329
L
5,140
1,947
0
0
12,776
4,625
0
4,518
8,201
0
30,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,562
Gold Earned
41,325
238
Minions Killed
437
0
Camps Cleared
0
963,541
Distance Traveled
1,261,226
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,246
327
3
0
0
48,032
1
L
Tiamat
6,110
470
75
6
0
226,574
0
L
Nemesis
6,044
465
49
4
0
230,878
1
W
Persephone
7,896
607
73
6
0
202,252
0
W
Chang'e
8,274
636
101
8
0
247,727
0
W
Athena
8,171
629
44
3
0
286,806
3
L
Neith
7,460
574
61
5
0
242,861
1
W
Artemis
8,486
653
95
7
0
248,507
1
W
Achilles
8,498
654
124
10
0
275,934
2
L
Loki
6,702
516
50
4
0
215,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role