Player Matchup

Neith
Neith
Deadly__Mitch
Neith
Level 15
God Stats
12W - 7L
1,520 SR
Queue Stats
60W - 45L
1,408 Elo+
Party 1
Set
Set
Ditaris
Set
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,599 Elo+
Solo
Olorun
Olorun
Valorys
Olorun
Level 15
God Stats
13W - 4L
1,628 SR
Queue Stats
63W - 48L
1,419 Elo+
Party 1
Guan Yu
Guan Yu
anyghen
Guan Yu
Level 18
God Stats
4W - 0L
1,898 SR
Queue Stats
46W - 49L
1,411 Elo+
Party 2
Discordia
Discordia
vojtasmrdi
Discordia
Level 15
God Stats
6W - 1L
1,267 SR
Queue Stats
22W - 19L
1,414 Elo+
Party 2
Team Averages
Level 16
1,563 SR
1,450 Elo+

VS

Team Averages
Level 10
1,470 SR
1,441 Elo+
Neith
Neith
Frafaa
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Anubis
Anubis
Re6tEnZ
Anubis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Medusa
Medusa
RoniRor
Medusa
Level 23
God Stats
7W - 6L
1,475 SR
Queue Stats
69W - 76L
1,418 Elo+
Party 4
Loki
Loki
SnakeShadow43
Loki
Level 6
God Stats
1W - 1L
1,467 SR
Queue Stats
1W - 2L
1,348 Elo+
Party 4
Ymir
Ymir
kolobok067
Ymir
Level 15
God Stats
1W - 3L
1,408 SR
Queue Stats
21W - 25L
1,441 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 25
13,646
1,137
23,720
13,062
4,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Set
19
13 / 5 / 16
14,081
1,173
11,050
14,129
6,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
Valorys
Olorun
20
3 / 4 / 30
12,646
1,054
16,003
14,401
5,011
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
anyghen
Guan Yu
20
9 / 5 / 26
13,519
1,127
14,808
18,677
23,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
vojtasmrdi
Discordia
20
13 / 3 / 25
15,333
1,278
27,463
10,027
3,898
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

173

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Frafaa
Neith
19
5 / 11 / 10
12,862
1,072
15,863
18,520
6,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
Re6tEnZ
Anubis
19
3 / 10 / 12
12,333
1,028
10,596
16,992
7,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
RoniRor
Medusa
19
6 / 8 / 11
13,371
1,114
14,899
21,396
6,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 11 / 10
11,314
943
10,938
17,823
5,026
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 7 / 11
12,907
1,076
13,420
26,047
37,134
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
75
47
Kills
21
21
Deaths
47
122
Assists
54
Player
Kills
Deaths
Assists
KDA
W
9
4
25
5.38
W
Set
13
5
16
4.2
L
Neith
Frafaa
Neith
5
11
10
0.91
L
Anubis
Re6tEnZ
Anubis
3
10
12
0.9
L
Medusa
RoniRor
Medusa
6
8
11
1.44
L
2
11
10
0.64
W
Olorun
Valorys
Olorun
3
4
30
4.5
W
Guan Yu
anyghen
Guan Yu
9
5
26
4.4
L
5
7
11
1.5
W
Discordia
vojtasmrdi
Discordia
13
3
25
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,044
Damage
65,716
70,296
Taken
100,778
43,296
Mitigated
63,010
18,284
Healing
9,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,720
12,970
0
3,370
13,062
4,948
0
3,621
9,441
0
50,782
W
Set
11,050
5,783
0
198
14,129
6,104
0
4,896
9,233
0
18,959
L
Neith
Frafaa
Neith
15,863
8,949
0
2,544
18,520
6,689
0
5,264
13,256
0
33,613
L
Anubis
Re6tEnZ
Anubis
10,596
1,183
0
3,144
16,992
7,188
0
9,305
7,687
34,197
0
L
Medusa
RoniRor
Medusa
14,899
7,495
0
3,667
21,396
6,973
0
10,984
10,412
0
47,501
L
10,938
1,977
0
147
17,823
5,026
0
7,096
10,727
0
20,600
W
Olorun
Valorys
Olorun
16,003
7,848
1,896
3,896
14,401
5,011
0
5,872
8,529
42,308
0
W
Guan Yu
anyghen
Guan Yu
14,808
2,136
2,632
4,665
18,677
23,335
0
4,223
14,454
0
24,835
L
13,420
2,060
0
0
26,047
37,134
0
10,817
15,230
21,366
0
W
Discordia
vojtasmrdi
Discordia
27,463
3,392
200
1,427
10,027
3,898
0
5,404
4,623
51,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,225
Gold Earned
62,787
211
Minions Killed
194
8
Camps Cleared
2
1,038,749
Distance Traveled
951,161
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,646
1,137
59
5
0
173,407
1
W
Set
14,081
1,173
14
1
3
228,384
0
L
Neith
12,862
1,072
42
4
0
198,056
3
L
Anubis
12,333
1,028
49
4
1
173,402
2
L
Medusa
13,371
1,114
79
7
0
208,389
0
L
Loki
11,314
943
13
1
0
189,033
0
W
Olorun
12,646
1,054
63
5
1
178,929
0
W
Guan Yu
13,519
1,127
17
1
3
246,100
0
L
Ymir
12,907
1,076
11
1
1
182,281
0
W
Discordia
15,333
1,278
58
5
1
211,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role