Player Matchup

Anubis
Anubis
Finiel
Anubis
Level 32
God Stats
15W - 10L
1,603 SR
Queue Stats
134W - 166L
1,455 Elo+
Party 2
Hercules
Hercules
Lohrion
Hercules
Level 60
God Stats
56W - 61L
1,627 SR
Queue Stats
86W - 100L
1,575 Elo+
Party 2
Rama
Rama
Merinon
Rama
Level 108
God Stats
2W - 2L
1,817 SR
Queue Stats
156W - 167L
1,568 Elo+
Party 2
Team Averages
Level 67
1,682 SR
1,533 Elo+

VS

Team Averages
Level 29
1,683 SR
1,531 Elo+
Guan Yu
Guan Yu
CriolloSilvestre
Guan Yu
Level 15
God Stats
1W - 1L
1,823 SR
Queue Stats
15W - 4L
1,687 Elo+
Party 1
Zeus
Zeus
Kaioshyne
Zeus
Level 64
God Stats
11W - 18L
1,511 SR
Queue Stats
30W - 39L
1,405 Elo+
Solo
Cerberus
Cerberus
Tonecho
Cerberus
Level 8
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Finiel
Anubis
13
8 / 2 / 6
9,592
799
7,524
6,529
3,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
Lohrion
Hercules
11
2 / 1 / 9
8,860
738
7,805
10,280
5,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
Merinon
Rama
13
5 / 1 / 6
9,115
760
9,217
9,798
3,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
7,490
624
6,288
12,425
10,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
11
3 / 5 / 1
8,313
693
12,829
7,916
1,950
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
Tonecho
Cerberus
9
0 / 4 / 3
7,652
638
2,445
10,100
4,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
15
Kills
4
4
Deaths
15
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Anubis
Finiel
Anubis
8
2
6
5.5
L
Zeus
3
5
1
0.7
W
Hercules
Lohrion
Hercules
2
1
9
6.5
W
Rama
Merinon
Rama
5
1
6
8
L
Cerberus
Tonecho
Cerberus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,546
Damage
21,562
26,607
Taken
30,441
11,901
Mitigated
16,811
11,146
Healing
8,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,288
227
1,167
3,763
12,425
10,444
0
2,739
9,686
0
29,092
W
Anubis
Finiel
Anubis
7,524
404
0
2,162
6,529
3,194
469
4,277
2,252
36,881
0
L
Zeus
12,829
2,771
502
1,539
7,916
1,950
0
1,650
6,266
40,817
0
W
Hercules
Lohrion
Hercules
7,805
2,879
0
6,273
10,280
5,623
759
6,940
3,340
0
13,641
W
Rama
Merinon
Rama
9,217
8,422
0
2,711
9,798
3,084
2,052
4,077
5,721
0
49,696
L
Cerberus
Tonecho
Cerberus
2,445
224
0
1,647
10,100
4,417
0
3,185
6,915
4,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,567
Gold Earned
23,455
134
Minions Killed
115
0
Camps Cleared
0
621,494
Distance Traveled
583,155
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,490
624
31
3
0
220,720
2
W
Anubis
9,592
799
58
5
0
173,219
2
L
Zeus
8,313
693
73
6
0
176,843
2
W
Hercules
8,860
738
6
1
0
239,364
3
W
Rama
9,115
760
70
6
0
208,911
1
L
Cerberus
7,652
638
11
1
0
185,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role