Player Matchup

Yemoja
Yemoja
Silver II
Cleepna
Yemoja
Silver II
Level 112
God Stats
0W - 2L
1,311 SR
Queue Stats
25W - 42L
1,135 MMR
Solo
Vulcan
Vulcan
Silver II
CornRake
Vulcan
Silver II
Level 109
God Stats
2W - 1L
1,855 SR
Queue Stats
70W - 81L
1,198 MMR
Solo
Cupid
Cupid
Silver I
Jaayyaarr
Cupid
Silver I
Level 122
God Stats
4W - 10L
1,715 SR
Queue Stats
149W - 154L
1,219 MMR
Solo
Thanatos
Thanatos
Silver V
Raicou23
Thanatos
Silver V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
yourbussystink
Cu Chulainn
Silver IV
Level 45
God Stats
0W - 3L
1,296 SR
Queue Stats
40W - 53L
1,176 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,535 SR
1,246 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,637 SR
1,159 MMR
Ares
Ares
Silver I
Benjaminsito
Ares
Silver I
Level 116
God Stats
24W - 17L
1,603 SR
Queue Stats
961W - 979L
1,038 MMR
Solo
Hun Batz
Hun Batz
Silver I
Dababyrightcurve
Hun Batz
Silver I
Level 68
God Stats
4W - 0L
1,821 SR
Queue Stats
134W - 126L
1,241 MMR
Party 1
Achilles
Achilles
Silver II
MrM03NYB4GS
Achilles
Silver II
Level 88
God Stats
29W - 18L
1,619 SR
Queue Stats
133W - 131L
1,048 MMR
Party 1
Rama
Rama
Silver I
ReallyBigDonger
Rama
Silver I
Level 114
God Stats
6W - 6L
1,477 SR
Queue Stats
76W - 91L
1,236 MMR
Solo
Janus
Janus
Silver I
plazmanemesis
Janus
Silver I
Level 159
God Stats
10W - 13L
1,664 SR
Queue Stats
434W - 422L
1,231 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cleepna
Yemoja
15
1 / 6 / 1
9,473
412
6,570
17,293
14,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
CornRake
Vulcan
15
0 / 9 / 1
9,418
409
7,405
14,295
5,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
Jaayyaarr
Cupid
16
0 / 4 / 2
10,064
438
9,560
17,703
6,613
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Raicou23
Thanatos
14
3 / 8 / 0
9,597
417
4,818
17,775
6,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
yourbussystink
Cu Chulainn
16
0 / 9 / 2
10,007
435
11,256
22,393
14,535
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
DanzaburouSetApolloTiamatTsukuyomi

VS

Bans
ScyllaAthenaGuan YuNemesisKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 0 / 15
14,172
616
16,475
19,421
19,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
6 / 0 / 11
14,110
613
10,004
12,864
5,499
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
MrM03NYB4GS
Achilles
20
8 / 2 / 10
14,664
638
18,061
24,365
23,566
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
6 / 2 / 2
15,190
660
12,447
15,918
5,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
4 / 0 / 8
15,115
657
13,222
8,790
3,627
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
82
4
Kills
36
36
Deaths
4
6
Assists
46
Player
Kills
Deaths
Assists
KDA
W
12
0
15
19.5
L
Yemoja
Cleepna
Yemoja
1
6
1
0.25
L
Vulcan
CornRake
Vulcan
0
9
1
0.06
W
6
0
11
11.5
L
Cupid
Jaayyaarr
Cupid
0
4
2
0.25
W
Achilles
MrM03NYB4GS
Achilles
8
2
10
6.5
L
Thanatos
Raicou23
Thanatos
3
8
0
0.38
W
6
2
2
3.5
W
4
0
8
8
L
Cu Chulainn
yourbussystink
Cu Chulainn
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,609
Damage
70,209
89,459
Taken
81,358
47,667
Mitigated
57,976
24,156
Healing
37,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,475
1,231
0
6,155
19,421
19,393
450
4,809
12,836
39,416
0
L
Yemoja
Cleepna
Yemoja
6,570
880
429
2,404
17,293
14,760
0
9,216
7,583
40,954
0
L
Vulcan
CornRake
Vulcan
7,405
1,544
0
930
14,295
5,286
0
6,523
7,544
66,025
0
W
10,004
2,436
0
6,577
12,864
5,499
2,016
3,348
8,726
0
120,713
L
Cupid
Jaayyaarr
Cupid
9,560
4,803
79
6,881
17,703
6,613
0
3,969
13,558
0
72,050
W
Achilles
MrM03NYB4GS
Achilles
18,061
4,790
0
14,206
24,365
23,566
1,770
4,080
20,285
0
82,835
L
Thanatos
Raicou23
Thanatos
4,818
1,139
0
10,088
17,775
6,473
0
4,177
13,387
0
50,725
W
12,447
11,030
0
9,131
15,918
5,891
5,073
2,350
13,568
0
140,035
W
13,222
1,026
0
1,243
8,790
3,627
3,067
3,781
5,009
122,990
0
L
Cu Chulainn
yourbussystink
Cu Chulainn
11,256
1,656
0
3,345
22,393
14,535
0
5,260
16,341
11,392
55,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,559
Gold Earned
73,251
537
Minions Killed
808
0
Camps Cleared
0
1,940,827
Distance Traveled
2,460,384
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,172
616
35
2
0
501,262
10
L
Yemoja
9,473
412
52
2
0
429,167
4
L
Vulcan
9,418
409
126
5
0
402,254
4
W
Hun Batz
14,110
613
159
7
0
567,893
1
L
Cupid
10,064
438
142
6
0
384,061
3
W
Achilles
14,664
638
168
7
0
484,772
0
L
Thanatos
9,597
417
105
5
0
380,323
3
W
Rama
15,190
660
191
8
0
418,681
4
W
Janus
15,115
657
255
11
0
487,776
6
L
Cu Chulainn
10,007
435
112
5
0
345,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role