Player Matchup

Loki
Loki
Bounty_Vidok
Loki
Level 28
God Stats
5W - 9L
1,500 SR
Queue Stats
117W - 140L
1,439 Elo+
Party 3
Artemis
Artemis
Gofausuc
Artemis
Level 7
God Stats
5W - 5L
1,500 SR
Queue Stats
65W - 52L
1,257 Elo+
Solo
Merlin
Merlin
KILLGON_
Merlin
Level 18
God Stats
1W - 0L
1,482 SR
Queue Stats
3W - 2L
1,279 Elo+
Party 2
King Arthur
King Arthur
Sauce_karime
King Arthur
Level 25
God Stats
22W - 16L
1,546 SR
Queue Stats
70W - 68L
1,488 Elo+
Party 3
Ra
Ra
denver27400
Ra
Level 38
God Stats
9W - 5L
1,371 SR
Queue Stats
10W - 11L
1,398 Elo+
Party 2
Team Averages
Level 23
1,480 SR
1,372 Elo+

VS

Team Averages
Level 23
1,442 SR
1,363 Elo+
Loki
Loki
A6354
Loki
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 16L
1,426 Elo+
Solo
Cerberus
Cerberus
Akuro_Jiin
Cerberus
Level 18
God Stats
10W - 12L
1,666 SR
Queue Stats
16W - 27L
1,378 Elo+
Party 1
Hel
Hel
ApgZ-Hel
Hel
Level 27
God Stats
10W - 18L
1,399 SR
Queue Stats
59W - 76L
1,330 Elo+
Party 1
Anubis
Anubis
ApgZ-Loki
Anubis
Level 43
God Stats
6W - 10L
1,373 SR
Queue Stats
51W - 67L
1,332 Elo+
Party 1
Ymir
Ymir
Gaby-Gaming-YTB
Ymir
Level 23
God Stats
5W - 15L
1,270 SR
Queue Stats
31W - 44L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 5
12,459
593
13,138
13,861
4,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
Gofausuc
Artemis
18
10 / 1 / 7
12,388
590
20,411
14,859
3,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
KILLGON_
Merlin
18
6 / 6 / 9
11,643
554
9,537
13,301
4,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Sauce_karime
King Arthur
16
4 / 5 / 6
10,896
519
10,151
18,559
13,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
5 / 2 / 2
12,618
601
9,241
12,051
4,254
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
A6354
Loki
11
4 / 2 / 1
8,347
397
4,831
7,814
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Akuro_Jiin
Cerberus
12
3 / 11 / 3
8,938
426
7,404
22,779
18,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 7 / 4
9,013
429
6,612
14,809
5,701
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
ApgZ-Loki
Anubis
18
5 / 7 / 3
10,880
518
20,546
20,303
11,866
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 7 / 0
7,887
376
1,382
12,644
9,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
32
Kills
16
17
Deaths
34
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
A6354
Loki
4
2
1
2.25
L
Cerberus
Akuro_Jiin
Cerberus
3
11
3
0.41
L
2
7
4
0.57
L
Anubis
ApgZ-Loki
Anubis
5
7
3
0.93
W
7
3
5
3.17
L
2
7
0
0.29
W
Artemis
Gofausuc
Artemis
10
1
7
13.5
W
Merlin
KILLGON_
Merlin
6
6
9
1.75
W
King Arthur
Sauce_karime
King Arthur
4
5
6
1.4
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,478
Damage
40,775
72,631
Taken
78,349
30,872
Mitigated
47,918
27,516
Healing
20,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
A6354
Loki
4,831
1,135
0
1,589
7,814
2,453
130
136
7,678
0
30,600
L
Cerberus
Akuro_Jiin
Cerberus
7,404
1,103
0
2,733
22,779
18,465
686
9,710
12,835
32,180
0
L
6,612
153
1,497
4,283
14,809
5,701
738
1,869
12,940
48,149
0
L
Anubis
ApgZ-Loki
Anubis
20,546
466
0
9,752
20,303
11,866
503
3,933
16,370
78,816
0
W
13,138
5,024
0
5,646
13,861
4,609
565
4,097
9,764
0
100,553
L
1,382
434
0
168
12,644
9,433
0
3,130
9,514
18,073
0
W
Artemis
Gofausuc
Artemis
20,411
10,567
0
7,431
14,859
3,939
6,850
10,969
3,890
0
76,490
W
Merlin
KILLGON_
Merlin
9,537
956
498
2,528
13,301
4,391
618
5,839
7,462
71,765
0
W
King Arthur
Sauce_karime
King Arthur
10,151
1,206
0
3,769
18,559
13,679
202
9,356
9,203
0
45,529
W
9,241
1,375
1,473
6,171
12,051
4,254
5,042
5,683
6,368
104,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,004
Gold Earned
45,065
627
Minions Killed
342
0
Camps Cleared
0
1,976,715
Distance Traveled
1,493,574
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,347
397
61
3
0
265,634
0
L
Cerberus
8,938
426
43
2
0
292,485
0
L
Hel
9,013
429
82
4
0
322,534
0
L
Anubis
10,880
518
122
6
0
339,546
0
W
Loki
12,459
593
148
7
0
450,745
2
L
Ymir
7,887
376
34
2
0
273,375
0
W
Artemis
12,388
590
111
5
0
365,956
2
W
Merlin
11,643
554
101
5
0
373,452
5
W
King Arthur
10,896
519
83
4
0
403,352
2
W
Ra
12,618
601
184
9
0
383,210
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role