Player Matchup

Cu Chulainn
Cu Chulainn
Reperplays123
Cu Chulainn
Level 28
God Stats
2W - 6L
1,055 SR
Queue Stats
117W - 123L
1,399 Elo+
Solo
Athena
Athena
Zeruck666
Athena
Level 24
God Stats
18W - 14L
1,521 SR
Queue Stats
109W - 132L
1,390 Elo+
Solo
Anubis
Anubis
itzPosty
Anubis
Level 24
God Stats
8W - 15L
1,331 SR
Queue Stats
257W - 244L
1,475 Elo+
Solo
Fenrir
Fenrir
Приколдес
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,241 Elo+
Party 1
Artemis
Artemis
пакестанец
Artemis
Level 9
God Stats
0W - 3L
1,128 SR
Queue Stats
0W - 7L
975 Elo+
Party 1
Team Averages
Level 19
1,307 SR
1,296 Elo+

VS

Team Averages
Level 15
1,635 SR
1,444 Elo+
Sobek
Sobek
Creedy55
Sobek
Level 45
God Stats
4W - 1L
1,698 SR
Queue Stats
104W - 120L
1,408 Elo+
Party 2
Ymir
Ymir
Mystterio
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 46L
1,500 Elo+
Solo
Chang'e
Chang'e
RavenGaming725
Chang'e
Level 22
God Stats
1W - 0L
1,724 SR
Queue Stats
35W - 55L
1,359 Elo+
Solo
Artemis
Artemis
Voltsandia
Artemis
Level 5
God Stats
2W - 0L
1,755 SR
Queue Stats
9W - 16L
1,303 Elo+
Solo
Hun Batz
Hun Batz
bahp
Hun Batz
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Reperplays123
Cu Chulainn
9
4 / 2 / 1
5,649
565
3,635
6,226
3,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
Zeruck666
Athena
7
0 / 6 / 2
4,517
452
2,577
8,408
3,836
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
itzPosty
Anubis
11
6 / 1 / 1
6,732
673
6,013
3,850
1,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
4 / 6 / 1
5,675
568
4,183
8,148
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 3 / 0
5,403
540
4,229
4,430
1,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Creedy55
Sobek
10
6 / 2 / 2
6,249
625
6,006
9,127
4,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ymir
10
10 / 0 / 3
6,913
691
7,352
5,354
3,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 6 / 1
4,792
479
1,132
6,393
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
Voltsandia
Artemis
9
0 / 4 / 3
5,366
537
2,614
6,776
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hun Batz
bahp
Hun Batz
10
2 / 3 / 8
6,072
607
3,499
7,640
1,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
15
Kills
18
18
Deaths
15
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sobek
Creedy55
Sobek
6
2
2
3.5
W
Ymir
10
0
3
11.5
W
0
6
1
0.08
L
Cu Chulainn
Reperplays123
Cu Chulainn
4
2
1
2.25
W
Artemis
Voltsandia
Artemis
0
4
3
0.38
L
Athena
Zeruck666
Athena
0
6
2
0.17
W
Hun Batz
bahp
Hun Batz
2
3
8
2
L
Anubis
itzPosty
Anubis
6
1
1
6.5
L
4
6
1
0.75
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,637
Damage
20,603
31,062
Taken
35,290
13,654
Mitigated
13,305
5,576
Healing
10,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Creedy55
Sobek
6,006
1,002
0
3,496
9,127
4,963
114
1,467
7,635
20,717
0
W
Ymir
7,352
1,536
0
702
5,354
3,445
76
1,073
4,168
25,620
0
W
1,132
36
0
844
6,393
1,275
49
4,500
1,893
14,380
0
L
Cu Chulainn
Reperplays123
Cu Chulainn
3,635
1,022
0
1,040
6,226
3,737
0
1,668
4,512
2,857
14,587
W
Artemis
Voltsandia
Artemis
2,614
1,055
181
1,936
6,776
1,810
688
999
5,627
0
28,457
L
Athena
Zeruck666
Athena
2,577
986
0
300
8,408
3,836
88
4,301
3,959
9,684
0
W
Hun Batz
bahp
Hun Batz
3,499
1,848
0
3,618
7,640
1,812
0
1,065
6,550
0
22,247
L
Anubis
itzPosty
Anubis
6,013
1,163
0
2,342
3,850
1,913
395
1,548
2,142
35,301
0
L
4,183
2,052
0
1,789
8,148
2,673
33
3,287
4,723
0
18,998
L
4,229
2,507
0
105
4,430
1,495
869
2,926
1,236
0
22,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,976
Gold Earned
29,392
218
Minions Killed
205
0
Camps Cleared
0
879,918
Distance Traveled
916,720
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,249
625
39
4
0
187,617
0
W
Ymir
6,913
691
38
4
0
189,108
3
W
Chang'e
4,792
479
33
3
0
163,185
1
L
Cu Chulainn
5,649
565
31
3
0
195,200
0
W
Artemis
5,366
537
52
5
0
156,816
1
L
Athena
4,517
452
17
2
0
173,567
1
W
Hun Batz
6,072
607
43
4
0
219,994
1
L
Anubis
6,732
673
78
8
0
166,404
0
L
Fenrir
5,675
568
42
4
0
192,059
0
L
Artemis
5,403
540
50
5
0
152,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role